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1 – 10 of over 14000Wen‐Chen Hu, Jyh‐Haw Yeh, Lixin Fu and Hung‐Jen Yang
Using Internet‐enabled mobile handheld devices to access the World Wide Web is a promising addition to the Web and traditional e‐commerce. Mobile handheld devices provide…
Abstract
Using Internet‐enabled mobile handheld devices to access the World Wide Web is a promising addition to the Web and traditional e‐commerce. Mobile handheld devices provide convenience and portable access to the huge information on the Internet for mobile users from anywhere and at anytime. However, mobile commerce has not enjoyed the same level of success as the e‐commerce has so far because mobile Web contents are scarce and mostly awkward for browsing. The major reason of the problems is most software engineers are not familiar with handheld devices, let alone programming for them. To help software engineers better understand this subject, this article gives a comprehensive study of handheld computing and programming for mobile commerce. It includes five major topics: (i) mobile commerce systems, (ii) mobile handheld devices, (iii) handheld computing, (iv) server‐side handheld computing and programming, and (v) client‐side handheld computing and programming. The most popular server‐side handheld applications are mostly functioning through mobile Web contents, which are constructed by using only few technologies and languages. On the other hand, various environments/languages are available for client‐side handheld computing and programming. Five of the most popular are (i) BREW, (ii) J2ME, (iii) Palm OS, (iv) Symbian OS, and (v) Windows Mobile. They are using either C/C++ or Java programming languages. This article will explain J2ME, a micro version of Java, and Palm OS programming, using C, by giving step‐by‐step procedures of J2ME and Palm application development.
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Geotechnologies have a long tradition in several areas of society and research. The recent development of the ‘Internet of Everything’ (IoE) and Geographic Information Systems…
Abstract
Geotechnologies have a long tradition in several areas of society and research. The recent development of the ‘Internet of Everything’ (IoE) and Geographic Information Systems (GIS) technologies opened several doors to the contribution of tourism. Emergent technologies contributions to tourism and planning such as web mapping, augmented reality (AR), crowdsourcing and crowdsensing are relatively recent, and there is a lack of research around their potential for Creative Tourism enhancement. For example, combining web mapping with AR or storytelling can be an excellent contribution to operators, planners and tourists. For research purposes, new opportunities are open, particularly by integrating community-shared data. It is well known for the popularity of social networks, the exponential growth of photo sharing, but few studies have been implemented to understand their contribution to research. This chapter focuses on emerging geotechnologies concerning cultural mapping, Creative Tourism and sustainability. Since it is a new growing niche, more research is needed to develop and understand the potential of new approaches. Besides traditional techniques such as quantitative (e.g. surveys) and qualitative ones (e.g. interviews, focus groups and world café), it revises the role of geotechnologies on Creative Tourism development and growing activities. Results from case studies from Europe are analysed.
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The purpose of the study was to investigate factors promoting innovation and application of internet of things in academic and research information organizations.
Abstract
Purpose
The purpose of the study was to investigate factors promoting innovation and application of internet of things in academic and research information organizations.
Design/methodology/approach
Quantitative research design involved survey of selected academic and research information organizations in public and private chartered institutions. Information professionals, digital content managers, information systems and technologists that normally consume big data and technological resources were involved in the process of data collection using structured questionnaire and content analysis. Information organizations and information practitioners were selected from public and private academic and research institutions.
Findings
Innovation of internet of things has increasingly transformed and changed academic and research information organizations as the source of knowledge in addition to expanding access to education, data, information and communication anywhere anytime through hyperconnectivity and networking. Internet of things technologies such as mobile of things, web of things, digital information systems and personal devices are widely applied by digital natives in academic and research information organizations. Mobilization platform and devices is the single biggest provider of data, information and knowledge in academic and research organizations. Modern trends in education and knowledge practices in academic institutions and information organizations depends upon internet of things, digital repositories, electronic books and journals, social media interfaces, multimedia applications, information portal hubs and interactive websites, although challenges regarding inadequate information communication technology infrastructure and social computing facilities still persist.
Research limitations/implications
Information organizations in public and private chartered academic and research institutions were adopted in the study. Respondents handling and supporting information management, planning and decision-making provided the necessary data. Information professionals, digital content managers, information systems and technologists are proactively involved in data and information analytics.
Practical implications
Academic and research information organizations are powerhouses that provide knowledge to support research, teaching and learning for sustainable development and the betterment of humanity and society. Innovation of internet of things and associated technologies provides practical aspects of attaining sustainable information development practices in the contemporary knowledge society. Internet of things technologies, principles of economies of scale and investment and customer needs entail that information organizations and practitioners should provide appropriate and smart systems and solutions.
Social implications
Modern academic and research information organizations have the social corporate responsibility to offer technological innovations to heighten access to knowledge and learning in academic and research institutions. Economically, innovation and application of internet of things provide unlimited access to big data and information in organizations all the time anywhere anytime.
Originality/value
Data management is a growing phenomenon that information practitioners need to fully understand in the digital economies. Information professionals need to embrace and appreciate innovation and application of internet of things technologies whose role in sustainable development practices is critical in academic and research organizations.
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Mohan Liyanage, Chii Chang and Satish Narayana Srirama
The distant data centre-centric Internet of Things (IoT) systems face the latency issue especially in the real-time-based applications, such as augmented reality, traffic…
Abstract
Purpose
The distant data centre-centric Internet of Things (IoT) systems face the latency issue especially in the real-time-based applications, such as augmented reality, traffic analytics and ambient assisted living. Recently, Fog computing models have been introduced to overcome the latency issue by using the proximity-based computational resources, such as the computers co-located with the cellular base station, grid router devices or computers in local business. However, the increasing users of Fog computing servers cause bottleneck issues and consequently the latency issue arises again. This paper aims to introduce the utilisation of Mist computing (Mist) model, which exploits the computational and networking resources from the devices at the very edge of the IoT networks.
Design/methodology/approach
This paper proposes a service-oriented mobile-embedded Platform as a Service (mePaaS) framework that allows the mobile device to provide a flexible platform for proximal users to offload their computational or networking program to mePaaS-based Mist computing node.
Findings
The prototype has been tested and performance has been evaluated on the real-world devices. The evaluation results have shown the promising nature of mePaaS.
Originality/value
The proposed framework supports resource-aware autonomous service configuration that can manage the availability of the functions provided by the Mist node based on the dynamically changing hardware resource availability. In addition, the framework also supports task distribution among a group of Mist nodes.
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Elham Ali Shammar and Ammar Thabit Zahary
Internet has changed radically in the way people interact in the virtual world, in their careers or social relationships. IoT technology has added a new vision to this process by…
Abstract
Purpose
Internet has changed radically in the way people interact in the virtual world, in their careers or social relationships. IoT technology has added a new vision to this process by enabling connections between smart objects and humans, and also between smart objects themselves, which leads to anything, anytime, anywhere, and any media communications. IoT allows objects to physically see, hear, think, and perform tasks by making them talk to each other, share information and coordinate decisions. To enable the vision of IoT, it utilizes technologies such as ubiquitous computing, context awareness, RFID, WSN, embedded devices, CPS, communication technologies, and internet protocols. IoT is considered to be the future internet, which is significantly different from the Internet we use today. The purpose of this paper is to provide up-to-date literature on trends of IoT research which is driven by the need for convergence of several interdisciplinary technologies and new applications.
Design/methodology/approach
A comprehensive IoT literature review has been performed in this paper as a survey. The survey starts by providing an overview of IoT concepts, visions and evolutions. IoT architectures are also explored. Then, the most important components of IoT are discussed including a thorough discussion of IoT operating systems such as Tiny OS, Contiki OS, FreeRTOS, and RIOT. A review of IoT applications is also presented in this paper and finally, IoT challenges that can be recently encountered by researchers are introduced.
Findings
Studies of IoT literature and projects show the disproportionate importance of technology in IoT projects, which are often driven by technological interventions rather than innovation in the business model. There are a number of serious concerns about the dangers of IoT growth, particularly in the areas of privacy and security; hence, industry and government began addressing these concerns. At the end, what makes IoT exciting is that we do not yet know the exact use cases which would have the ability to significantly influence our lives.
Originality/value
This survey provides a comprehensive literature review on IoT techniques, operating systems and trends.
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Develops an original 12‐step management of technology protocol and applies it to 51 applications which range from Du Pont’s failure in Nylon to the Single Online Trade Exchange for…
Abstract
Develops an original 12‐step management of technology protocol and applies it to 51 applications which range from Du Pont’s failure in Nylon to the Single Online Trade Exchange for Auto Parts procurement by GM, Ford, Daimler‐Chrysler and Renault‐Nissan. Provides many case studies with regards to the adoption of technology and describes seven chief technology officer characteristics. Discusses common errors when companies invest in technology and considers the probabilities of success. Provides 175 questions and answers to reinforce the concepts introduced. States that this substantial journal is aimed primarily at the present and potential chief technology officer to assist their survival and success in national and international markets.
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Jihong Guan, Jiaogen Zhou and Shuigeng Zhou
The rapidly emerging of Mobile Internet and the constantly increasing of wireless subscribers' number bring new opportunities and challenges to geographic information sharing and…
Abstract
The rapidly emerging of Mobile Internet and the constantly increasing of wireless subscribers' number bring new opportunities and challenges to geographic information sharing and accessing. Current Web GISs, which are accessed by using connection based approaches, are very inefficient in fulfilling the requirements of GIS applications under open, dynamic, heterogeneous and distributed computing environments such as (Mobile) Internet. In this paper, we propose a new system for accessing and sharing distributed geographic information by using mobile agent and GML technologies, in which mobile agents are used to overcome the limitations of traditional distributed computing paradigms in (mobile) Internet context and GML is adopted as the common format for spatial information wrapping and mediation, while SVG is used as a web‐map publishing format that can be processed and displayed in Web browser. A prototype is implemented, which demonstrates the effectiveness and feasibility of the proposed method.
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This paper describes a small research project undertaken in a technical college in Qatar on the use of iPads in the classroom. iPads were trialed for a semester each in…
Abstract
This paper describes a small research project undertaken in a technical college in Qatar on the use of iPads in the classroom. iPads were trialed for a semester each in mathematics and physics classes; students completed pre- and post-surveys. Classroom observations were carried out and interviews were conducted with both faculty (N=3) and students (N=19). Over 80% of students reported positively on the iPad as being “helpful” to “very helpful” for learning new things and course materials, for increasing their interaction with online course materials and getting course information and for exploring additional material related to course topics. Faculty perceptions of iPad use in class were also positive.
Bin Xie, Anup Kumar, Dave Cavalcanti and Dharma P. Agrawal
This paper proposes a new Heterogeneous Multi‐hop Cellular IP (MCIP) network that integrates multi‐hop communication with Cellular IP. MCIP increases the coverage of the wireless…
Abstract
This paper proposes a new Heterogeneous Multi‐hop Cellular IP (MCIP) network that integrates multi‐hop communication with Cellular IP. MCIP increases the coverage of the wireless network and improves the network robustness against adverse propagation phenomena by supporting communication in dead zones and areas with poor radio coverage. MCIP includes three components: location management, connection management and route reconfiguration. Location management is responsible for maintaining the location information for Mobile Stations (MSs) in a local domain. Connection management establishes an initial path for data transmission and a route reconfiguration mechanism is proposed to take advantage of various multi‐hop connection alternatives available based on terminal interfaces, network accessibility and topology. Our simulation results show that MCIP performs well in networks of various sizes including scalability, throughput, and packet delay.
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Rather than organize as traditional firms, many of today’s companies organize as platforms that sit at the nexus of multiple exchange and production relationships. This chapter…
Abstract
Rather than organize as traditional firms, many of today’s companies organize as platforms that sit at the nexus of multiple exchange and production relationships. This chapter considers a most basic question of organization in platform contexts: the choice of boundaries. Herein, I investigate how classical economic theories of firm boundaries apply to platform-based organization and empirically study how executives made boundary choices in response to changing market and technical challenges in the early mobile computing industry (the predecessor to today’s smartphones). Rather than a strict or unavoidable tradeoff between “openness-versus-control,” most successful platform owners chose their boundaries in a way to simultaneously open-up to outside developers while maintaining coordination across the entire system.
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