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To explore the phenomenon of stereoscopic vision and its exploitation in engineering and other professional applications, and in entertainment.
Abstract
Purpose
To explore the phenomenon of stereoscopic vision and its exploitation in engineering and other professional applications, and in entertainment.
Design/methodology/approach
Starts with a review of how stereo vision works, and the techniques used in 3D movies to present the illusion of depth and movement at right angles to the screen. Looks at some engineering products that build on these techniques, and then at the development of 3D television, based on a different image separation method. Finally looks at developments in stereo machine vision.
Findings
A variety of techniques exist to present left and right views of a scene to the correct eyes and stimulate 3D perception: for example, light‐filtering, alternate‐frame sequencing and optical separation. Fatigue occurs when there is crosstalk between those images, or when the images are presented at too low a frame rate. Many computer modelling software providers produce programs with 3D‐viewing capability for professional engineers. There are some exciting recent developments, such as add‐on PC stereo systems, and 3D TV.
Originality/value
Makes the general scientist aware of the wide range of professional uses of stereo vision, and of the engineering challenges behind 3D film and television.
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Keywords
In marketing and consumer research, the application of subjective personal introspection, or SPI, to the understanding of one’s own consumption experiences benefits from the…
Abstract
In marketing and consumer research, the application of subjective personal introspection, or SPI, to the understanding of one’s own consumption experiences benefits from the representation of such self‐reflective insights in the most vivid and compelling manner possible. Toward the latter end, stereographic three‐dimensional images may deepen the marketing or consumer researcher’s ability to communicate with managers and other readers in a suitably forceful, engaging, and transparent way. Thus, three‐dimensional photographs in the form of stereo pairs may provide corroborative evidence for the interpretations suggested by SPI or other research approaches. In this, literally, stereo 3D displays enhance the vividness, clarity, realism, and depth of communication between marketing researchers and their audience. But beyond that, figuratively, three‐dimensional stereography also serves as a metaphor to capture the essence of operating on the edge, of attaining profound insights, or of pursuing creativity in the postmodern world of consumption‐oriented hyperreality.
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Path planning approaches based on conventional occupancy grid maps are problematic in off‐road environment because impossible areas include not only obstacles but also landscapes…
Abstract
Purpose
Path planning approaches based on conventional occupancy grid maps are problematic in off‐road environment because impossible areas include not only obstacles but also landscapes like ramps and pits. The purpose of this paper is to develop a path planning method in a hybrid grid map, which aims to provide a better solution for outdoor navigation.
Design/methodology/approach
A hybrid vision system which consists of one stereo vision and one omnidirectional vision is adopted to provide environmental information for 2.5D grid and 2D grid mapping, respectively. An improved planning method originated from conventional D*‐based search algorithm is proposed for more efficient navigation in such hybrid grid maps.
Findings
It is confirmed by simulations and experiments that the path planning in the hybrid grid map is more efficient than that in conventional grid maps. Furthermore, it helps to guarantee a safe exploration for field and planetary robots.
Originality/value
This paper proposes a path planning approach in a hybrid grid map representing unstructured environment. The map consists of two different grid representations with diverse resolutions and structures, named 2.5D and 2D grids. The navigation process is expected to become efficient by reducing the replanning times and track length.
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Scott T. Allison, James K. Beggan and Carolyn Clements
One reason for the severe short age of nurses is the un will ing ness of males to pursue the profession in great numbers. This article explores people’s negative stereotypic…
Abstract
One reason for the severe short age of nurses is the un will ing ness of males to pursue the profession in great numbers. This article explores people’s negative stereotypic beliefs about males in the nursing profession. Participants were asked to provide evaluations and trait descriptions of both male and female nurses. The results revealed that both male and female participants harbored favorable impressions of female nurses but unfavorable impressions of male nurses. Male participants were especially likely to form negative evaluations of men who pursue the nursing profession. Exploratory multivariate analyses of trait descriptions revealed that male nurses are viewed as feminine, non traditional, intelligent, and caring. Additional results suggest that unfavorable stereo types of male nurses can be moderated by highlighting the masculine qualities of nurses’ job duties. Implications for the recruitment of males into nursing are discussed.
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To provide an autonomous navigation system to endow lunar rovers with increased autonomy both for exploration achievement of scientific goals and for safe navigation.
Abstract
Purpose
To provide an autonomous navigation system to endow lunar rovers with increased autonomy both for exploration achievement of scientific goals and for safe navigation.
Design/methodology/approach
First, algorithm and technique of initial position determination of lunar rovers are introduced. Then, matched‐features set is build by multi steps of image processing such as feature detection, feature tracking and feature matching. Based on the analysis of the image processing error, a two‐stage estimation algorithm is used to estimate the motion, robust linear motion estimation is executed to estimate the motion initially and to reject the outliers, and Levenberg‐Marquardt non‐linear estimation is used to estimate the motion precisely. Next, a weighted ZSSD algorithm is presented to estimate the image disparities by analyzing the traditional ZSSD. Finally, a virtual simulation system is constructed using the development tool of open inventor, this simulation system can provide stereo images for simulations of stereo vision and motion estimation techniques, simulation results are provided and future research work is addressed in the end.
Findings
An autonomous navigation system is build based on stereo vision, the motion estimation algorithm and disparity estimation algorithm are developed.
Research limitations/implications
The field test will be done in the near future to valid the autonomous navigation algorithm presented in this paper.
Practical implications
A very useful source of information for graduate students and technical reference for researchers who work on lunar rovers.
Originality/value
In this paper, stereo vision‐based autonomous navigation techniques for lunar rovers are discussed, and an autonomous navigation scheme which based on stereo vision is presented, and the validity of all the algorithms involved is confirmed by simulations.
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Xiangyang Ju, J. Paul Siebert, Nigel J.B. McFarlane, Jiahua Wu, Robin D. Tillett and Charles Patrick Schofield
We have succeeded in capturing porcine 3D surface anatomy in vivo by developing a high‐resolution stereo imaging system. The system achieved accurate 3D shape recovery by matching…
Abstract
We have succeeded in capturing porcine 3D surface anatomy in vivo by developing a high‐resolution stereo imaging system. The system achieved accurate 3D shape recovery by matching stereo pair images containing only natural surface textures at high (image) resolution. The 3D imaging system presented for pig shape capture is based on photogrammetry and comprises: stereo pair image acquisition, stereo camera calibration and stereo matching and surface and texture integration. Practical issues have been addressed, and in particular the integration of multiple range images into a single 3D surface. Robust image segmentation successfully isolated the pigs within the stereo images and was employed in conjunction with depth discontinuity detection to facilitate the integration process. The capture and processing chain is detailed here and the resulting 3D pig anatomy obtained using the system presented.
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Meiyin Liu, SangUk Han and SangHyun Lee
As a means of data acquisition for the situation awareness, computer vision-based motion capture technologies have increased the potential to observe and assess manual activities…
Abstract
Purpose
As a means of data acquisition for the situation awareness, computer vision-based motion capture technologies have increased the potential to observe and assess manual activities for the prevention of accidents and injuries in construction. This study thus aims to present a computationally efficient and robust method of human motion data capture for the on-site motion sensing and analysis.
Design/methodology/approach
This study investigated a tracking approach to three-dimensional (3D) human skeleton extraction from stereo video streams. Instead of detecting body joints on each image, the proposed method tracks locations of the body joints over all the successive frames by learning from the initialized body posture. The corresponding body joints to the ones tracked are then identified and matched on the image sequences from the other lens and reconstructed in a 3D space through triangulation to build 3D skeleton models. For validation, a lab test is conducted to evaluate the accuracy and working ranges of the proposed method, respectively.
Findings
Results of the test reveal that the tracking approach produces accurate outcomes at a distance, with nearly real-time computational processing, and can be potentially used for site data collection. Thus, the proposed approach has a potential for various field analyses for construction workers’ safety and ergonomics.
Originality/value
Recently, motion capture technologies have rapidly been developed and studied in construction. However, existing sensing technologies are not yet readily applicable to construction environments. This study explores two smartphones as stereo cameras as a potentially suitable means of data collection in construction for the less operational constrains (e.g. no on-body sensor required, less sensitivity to sunlight, and flexible ranges of operations).
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José Geraldo Franco Méxas, Karla Bastos Guedes and Ronaldo da Silva Tavares
– The purpose of this paper is to present the development of a software for stereo visualization of geometric solids, applied to the teaching/learning of Descriptive Geometry.
Abstract
Purpose
The purpose of this paper is to present the development of a software for stereo visualization of geometric solids, applied to the teaching/learning of Descriptive Geometry.
Design/methodology/approach
The paper presents the traditional method commonly used in computer graphic stereoscopic vision (implemented in C language) and the proposed method (implemented in GeoGebra software). The proposed method is a new methodology for stereo spatial visualization. It uses the orthogonal axonometric perspective obtained from the mongean projections of the object, both concepts studied in Descriptive Geometry course.
Findings
The use of stereoscopic techniques has great potential for the improvement of spatial visualization ability, because they allow the understanding of spatial situations presented in complex exercises. The students who tested the proposed method said that it offered a superior stereo vision depth in relation to the traditional matrix method.
Research limitations/implications
For future work, the paper suggests to carry out a statistical study to evaluate the educational benefit of the tool, and to investigate the proposed method using the conical axonometric perspective.
Practical implications
Create a virtual environment to support the process of teaching/learning Descriptive Geometry and contribute to the development of students ' spatial visualization skills. The software will be available on the Internet, in the GeoGebra libraries. The objective is to increase e-learning, where a greater number of students will study.
Social implications
The current goal in Brazil universities is to greatly increase the number of poor students entering as a social inclusion strategy. University courses need more efficient teaching techniques to attend the students, so the e-learning techniques are recommended.
Originality/value
This paper’s innovative characteristic comes from the implementation of stereoscopic vision from traditional methods used in Descriptive Geometry, so the proposed method improves both the visualization ability and the Descriptive Geometry basic concepts, which points out to its educational role.
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Qiang Zhou, Danping Zou and Peilin Liu
This paper aims to develop an obstacle avoidance system for a multi-rotor micro aerial vehicle (MAV) that flies in indoor environments which usually contain transparent…
Abstract
Purpose
This paper aims to develop an obstacle avoidance system for a multi-rotor micro aerial vehicle (MAV) that flies in indoor environments which usually contain transparent, texture-less or moving objects.
Design/methodology/approach
The system adopts a combination of a stereo camera and an ultrasonic sensor to detect obstacles and extracts three-dimensional (3D) point clouds. The obstacle map is built on a coarse global map and updated by local maps generated by the recent 3D point clouds. An efficient layered A* path planning algorithm is also proposed to address the path planning in 3D space for MAVs.
Findings
The authors conducted a lot of experiments in both static and dynamic scenes. The results show that the obstacle avoidance system works reliably even when transparent or texture-less obstacles are present. The layered A* path planning algorithm is much faster than the traditional 3D algorithm and makes the system response quickly when the obstacle map has been changed because of the moving objects.
Research limitations/implications
The limited field of view of both stereo camera and ultrasonic sensor makes the system need to change heading first before moving side to side or moving backward. But this problem could be addressed when multiple systems are mounted toward different directions on the MAV.
Practical implications
The developed approach could be valuable to applications in indoors.
Originality/value
This paper presents a robust obstacle avoidance system and a fast layered path planning algorithm that are easy to be implemented for practical systems.
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Keywords
Idris Jeelani, Kevin Han and Alex Albert
Workers and construction professionals are generally not proficient in recognizing and managing safety hazards. Although valuable, traditional training experiences have not…
Abstract
Purpose
Workers and construction professionals are generally not proficient in recognizing and managing safety hazards. Although valuable, traditional training experiences have not sufficiently addressed the issue of poor hazard recognition and management in construction. Since hazard recognition and management are cognitive skills that depend on attention, visual examination and decision-making, performance assessment and feedback in an environment that is realistic and representative of actual working conditions are important. The purpose of this paper is to propose a personalized safety training protocol that is delivered using robust, realistic and immersive environments.
Design/methodology/approach
Two types of virtual environments were developed: (1) Stereo-panoramic environments using real construction scenes that were used to evaluate the performance of trainees accurately and (2) A virtual construction site, which was used to deliver various elements of instructional training. A training protocol was then designed that was aimed at improving the hazard recognition and management performance of trainees. It was delivered using the developed virtual environments. The effectiveness of the training protocol was experimentally tested with 53 participants using a before–after study.
Findings
The results present a 39% improvement in hazard recognition and a 44% improvement in hazard management performance.
Originality/value
This study combines the benefits of using a virtual environment for providing instructional training along with realistic environments (stereo-panoramic scenes) for performance assessment and feedback. The training protocol includes several new and innovative training elements that are designed to improve the hazard recognition and hazard management abilities of the trainees. Moreover, the effectiveness of training in improving hazard recognition and hazard management is measured using specific outcome variables.
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