Information and Learning Sciences
Issue(s) available: 49 – From Volume: 118 Issue: 1/2, to Volume: 125 Issue: 10
Volume 125
Volume 124
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Issue 11/12 2023
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Issue 9/10 2023 The Datafication of Student Life in Higher Education: Privacy Problems and Paths Forward
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Issue 7/8 2023
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Issue 5/6 2023
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Issue 3/4 2023
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Issue 1/2 2023
Volume 123
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Issue 11/12 2022
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Issue 9/10 2022
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Issue 7/8 2022 Beyond digital youth: understanding, supporting, and designing for young people’s digital experiences
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Issue 5/6 2022
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Issue 3/4 2022
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Issue 1/2 2022 Teaching and Learning about Misinformation and Disinformation: Evidence-based Practices and Approaches
Volume 122
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Issue 11/12 2021
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Issue 9/10 2021
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Issue 5/6 2021
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Issue 3/4 2021 Designing, Evaluating and Assessing Learning and Engagement in School, Library, Museum and Community Makerspaces
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Issue 1/2 2021
Volume 121
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Issue 11/12 2020
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Issue 9/10 2020 Reframing designs for learning in context: culturally-situated and social justice research and approaches in the learning and information sciences
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Issue 7/8 2020 Evidence-based and Pragmatic Online Teaching and Learning Approaches: A Response to Emergency Transitions to Remote Online Education in K-12, Higher Education, and Librarianship Part 2
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Issue 5/6 2020 Evidence-based and Pragmatic Online Teaching and Learning Approaches: A Response to Emergency Transitions to Remote Online Education in K-12, Higher Education, and Librarianship Part 1
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Issue 3/4 2020
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Issue 1/2 2020
Volume 120
Volume 119
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Issue 11 2018
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Issue 9/10 2018
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Issue 7/8 2018
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Issue 5/6 2018
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Issue 3/4 2018
Volume 118
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Issue 11/12 2017
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Issue 7/8 2017
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Issue 5/6 2017
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Issue 3/4 2017
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Issue 1/2 2017
Leveraging epistemic data agency with data visualizations to bridge the gap between data trends and personal experiences
Jennifer Kahn, Shiyan JiangWhile designing personally meaningful activities with data technologies can support the development of data literacies, this paper aims to focuses on the overlooked aspect of how…
Improvisation and strategy: lessons learned from supporting young digital makers in a fully online makerspace club for collaborative game design
Yu Xia, Shulong Yan, Mengying JiangThe rapid emergency remote teaching has moved informal learning programs online including makerspaces, which has created an opportunity for harnessing the benefits of virtual…
ChatGPT and imaginaries of the future of education: insights of Finnish teacher educators
Henriikka Vartiainen, Teemu Valtonen, Juho Kahila, Matti TedreIn 2022 generative AI took the Internet world by storm. Free access to tools that can generate text and images that pass for human creations triggered fiery debates about the…
What did school administrators learn from the pandemic? A qualitative research
Seval Koçak, Murat SümerThis study aims to determine gains acquired by school administrators in the process of emergency remote teaching based on problems they experienced and strategies they used in the…
Patterns of design thinking in playfixing broken games: an exploratory study
Jeremy Bernier, Elisabeth R. Gee, Yuchan (Blanche) Gao, Luis E. Pérez Cortés, Taylor M. KessnerThe purpose of this paper reporting an exploratory pilot study is to examine how participant engagement in design thinking varies when playing and fixing (playfixing) three…
Thinking critically about scientific information generated by ChatGPT
Pablo Antonio Archila, Brigithe Tatiana Ortiz, Anne-Marie Truscott de Mejía, Jorge MolinaIn November 2022, the commercial company, OpenAI, launched ChatGPT. Since then, university students have rapidly become regular users of this artificial intelligence (AI…
A visual scoping review of how knowledge graphs and search engine results page designs represent uncertainty and disagreement
Simon Knight, Isabella Bowdler, Heather Ford, Jianlong ZhouInformational conflict and uncertainty are common features across a range of sources, topics and tasks. Search engines and their presentation of results via search engine results…
Revisiting design principles and guidelines for online makerspace services and programming in public libraries
Yong Ju Jung, Soo Hyeon Kim, Gi Woong ChoiThe purpose of this paper is to revisit previous design principles and guidelines for online makerspaces in public libraries (Kim et al., 2020) and expand the design principles…
Fostering AI literacy: overcoming concerns and nurturing confidence among preservice teachers
Jung Won HurThis study aims to investigate how preservice teachers’ stages of concern, beliefs, confidence and interest in AI literacy education evolve as they deepen their understanding of…
Exploring generative AI literacy in higher education: student adoption, interaction, evaluation and ethical perceptions
Kong Chen, April C. Tallant, Ian SeligCurrent knowledge and research on students’ utilization and interaction with generative artificial intelligence (AI) tools in their academic work is limited. This study aims to…
Children’s conversational voice search as learning: a literature review
Siqi Yi, Soo Young RiehThis paper aims to critically review the intersection of searching and learning among children in the context of voice-based conversational agents (VCAs). This study presents the…
The role of key actors in relation to discourse in a microblogging hashtag stream
Priya Sharma, Jose Sandoval-Llanos, Daniel Foster, Melanie Miller FosterThis study aims to examine the role of key network actors in relation to the discourse structure of a microblogging hashtag stream within a global agricultural educators’…
Lessons learned from the COVID-19 pandemic: a practical guide for designing synchronous online teaching in higher education
Feng Lin, Jingjing SunThis paper aims to present a practical guide for designing effective synchronous online teaching to support student engagement.
Designing virtual mentoring programs based on students’ motivation to participate: a qualitative study
Frederike Hennig, Jenny Sarah Wesche, Lisa Handke, Rudolf KerschreiterMentoring supports children, adolescents and young adults on their career paths and presents an important extracurricular educational format. The COVID-19 pandemic created a…
Programming education and learner motivation in the age of generative AI: student and educator perspectives
Samuel Boguslawski, Rowan Deer, Mark G. DawsonProgramming education is being rapidly transformed by generative AI tools and educators must determine how best to support students in this context. This study aims to explore the…
Effects of the instructional message used to introduce game-based learning, prior knowledge, prior gaming experience and flow on learning
Coralie Portier-Charneau, Mylene SanchizThis paper aims to examine whether the instructional message used to introduce game-based learning (GBL), prior knowledge, flow and prior gaming experience have an impact on…
Teaching and testing in the era of text-generative AI: exploring the needs of students and teachers
Julia Jochim, Vera Kristina Lenz-KesekampLarge language models such as ChatGPT are a challenge to academic principles, calling into question well-established practices, teaching and exam formats. This study aims to…
Communication anxiety as barrier: extending theory of planned behavior on student intention to participate in synchronous online learning
Nurlaela Nurlaela, Amiruddin Amiruddin, Andi Muhammad Irfan, Wirawan SetialaksanaStudent in-class participation is a crucial aspect in the learning process, including in synchronous learning process. Several variables may hinder students from actively…
ISSN:
2398-5348e-ISSN:
2398-5356ISSN-L:
2398-5348Renamed from:
New Library WorldOnline date, start – end:
2017Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditors:
- Dr Rebecca Reynolds
- Dr Samuel Chu