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Article
Publication date: 10 September 2024

Yusuf Ayodeji Ajani, Bolaji David Oladokun, Rexwhite Tega Enakrire, Ebenezer Sanya Ibironke, Lebogang Morodi, Mary Sunday Enidiok, Gafar Blessing Sulaiman and Balqees Abiodun Moshood

The study explores the transformative potential of the metaverse in libraries, highlighting opportunities for innovative patron engagement and challenges such as digital equity…

Abstract

Purpose

The study explores the transformative potential of the metaverse in libraries, highlighting opportunities for innovative patron engagement and challenges such as digital equity, privacy concerns, and accessibility barriers.

Design/methodology/approach

This study employed an interpretive content/document analysis approach, drawing insights from diverse literature sources including Scopus, Web of Science, and Google Scholar.

Findings

The findings indicate that through the integration of immersive technologies like virtual reality (VR) and augmented reality (AR), libraries can enrich their offerings and reach a broader audience. However, addressing challenges in libraries requires proactive measures, including bridging the digital divide and implementing inclusive design practices. Furthermore, cultivating metaliteracy skills among librarians and information users is essential to navigating the complexities of the metaverse responsibly.

Originality/value

The study’s originality lies in its comprehensive exploration of the implications of the metaverse for libraries and information users. Thus, exploring the nexus of immersive technologies, digital equity, and the evolving role of libraries, the research provides a nuanced understanding of the challenges and opportunities presented by the metaverse. The value outlines the key strategies for libraries to thrive in the metaverse by emphasizing the integration of immersive technologies, enhancing digital literacy, fostering collaborative partnerships, prioritizing accessible design, investing in research and innovation, and advocating for inclusive policies, the study equips libraries with a roadmap to fulfill their mission of providing equitable access to information and fostering lifelong learning in the digital age. The insights from the study will inform the strategic planning and decision-making of library administrators, policymakers, and information professionals as they navigate the transformative potential of the metaverse.

Details

Reference Services Review, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 0090-7324

Keywords

Article
Publication date: 2 July 2024

Chae Yeon Lee and Kung Jin Lee

This paper states the application of co-design methods in building a national virtual library in a metaverse environment with an interest in digital transformation.

Abstract

Purpose

This paper states the application of co-design methods in building a national virtual library in a metaverse environment with an interest in digital transformation.

Design/methodology/approach

A case study of a national digital library and data obtained through a co-design approach is applied.

Findings

The study findings demonstrate the usage of the co-design approach in incorporating the different stances of the library stakeholders and discuss the potential services that can be transferred to a digital infrastructure.

Originality/value

This study contributes by sharing methodological insights on applying co-design methods to build a national virtual library with different library stakeholders. The study also shares empirical findings on the insights and practical recommendations for building a national metaverse library that reflects the needs and aspirations of its stakeholders.

Details

Library Hi Tech, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 0737-8831

Keywords

Article
Publication date: 25 June 2024

Bolaji David Oladokun and Panorea Gaitanou

This paper aims to explore the multifaceted relationship between avatars, players, art and libraries in digital environments. Specifically, the paper investigates the artistic…

Abstract

Purpose

This paper aims to explore the multifaceted relationship between avatars, players, art and libraries in digital environments. Specifically, the paper investigates the artistic representation of avatars, the role of players in shaping avatar experiences and the integration of avatars and art in library settings. In addition, the paper seeks to examine the ethical implications of avatar representation, focusing on issues of diversity, privacy, authenticity, and accessibility.

Design/methodology/approach

This paper uses a systematic review to harvest literature from different accredited databases, such as the Web of Science and Directory of Open Access Journals. The review encompasses a wide range of scholarly papers, books and research papers spanning various disciplines such as computer science, information science and engineering.

Findings

The paper reveals that avatars serve as powerful tools for communication, self-expression and identity exploration in virtual environments. Avatars also play a significant role in facilitating social interaction, collaboration and engagement within digital communities, including libraries. Furthermore, the paper highlights the artistic potential of avatars as forms of creative expression and representation, showcasing how they can convey emotions, narratives and cultural symbolism in digital art spaces. However, the paper also identifies several ethical considerations associated with avatar representation, such as issues of diversity, privacy, authenticity and accessibility, which require careful attention and consideration by developers, designers and users.

Originality/value

The findings have several implications for theory, practice and policy related to avatar representation in digital environments, particularly within library settings. From a theoretical perspective, the paper contributes to the understanding of the complex interplay between avatars, players, art and ethics in digital culture. From a practical standpoint, the paper offers insights and recommendations for developers, designers and librarians on how to create inclusive, engaging and ethically responsible avatar experiences in virtual libraries. In addition, the paper underscores the importance of considering diverse perspectives and promoting ethical awareness and accountability in the design and implementation of avatar-based interactions in digital spaces.

Details

Library Hi Tech News, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 0741-9058

Keywords

Article
Publication date: 8 March 2024

Madhusudhan Margam

This study aims to provide insight into the usage of metaverse technologies in libraries, examining their impact on library service user engagement and assisting in unique…

332

Abstract

Purpose

This study aims to provide insight into the usage of metaverse technologies in libraries, examining their impact on library service user engagement and assisting in unique promotion and marketing techniques for the metaverse setting.

Design/methodology/approach

This study used a literature review approach to synthesize current scholarly material on metaverse technologies and their practical applicability in the library context. It gathered academic literature from Emerald, Web of Science, Scopus and Google Scholar databases to construct a strong foundation for the study from journal articles, which were retrieved using the researcher’s “search string.”

Findings

Metaverse technologies are reshaping the idea of smart libraries, offering innovative approaches to interact with information resources and delivering users progressively immersive and dynamic learning experiences. This in-depth investigation adds to a better understanding of the emerging link between metaverse technology and library professionals. It bridges the gap between libraries and users, transcending geographical boundaries and enabling libraries to serve a global audience. It anticipates metaverse-infused academic libraries welcoming new methods of engaging with their users with interactive capabilities to create a unique environment to explore library resources in an interactive marketing approach.

Originality/value

The metaverse is not only the future but also the future of libraries. This research fills the gap by advancing the literature on cutting-edge library technologies and empowers users to become reflective and well-informed information producers. It also helps library stakeholders engage with their audience in new and impactful ways and explore innovative marketing strategies tailored to the metaverse environment.

Article
Publication date: 3 July 2024

Bolaji David Oladokun, Yusuf Ayodeji Ajani, Nnenda W. Tom-George and Oluchi Cecilia Okeke

The purpose of this paper is to examine the challenges and opportunities presented by the Metaverse and Meta artificial intelligence (AI) for libraries in Higher Education…

Abstract

Purpose

The purpose of this paper is to examine the challenges and opportunities presented by the Metaverse and Meta artificial intelligence (AI) for libraries in Higher Education Institutions (HEIs) and to propose strategies for libraries to adapt and innovate in response to these disruptions.

Design/methodology/approach

This paper employs a qualitative approach, drawing upon literature review and analysis to explore the disruptive impact of emerging technologies, including the Metaverse and Meta AI, on libraries in HEIs.

Findings

The findings suggest that the convergence of the Metaverse and Meta AI is reshaping library services, altering user expectations and transforming information retrieval and management. While these disruptions pose challenges such as bias in AI algorithms and privacy concerns, they also offer opportunities for libraries to enhance user experiences, foster collaboration and expand their reach beyond physical boundaries.

Research limitations/implications

The findings of this paper highlight the need for libraries in HEIs to embrace change, prioritize user-centric design, foster innovation and promote digital literacy education. Following this, libraries will continue to fulfill their mission of supporting teaching, learning and research in the digital age.

Originality/value

This essay contributes to the existing literature by providing insights into the disruptive impact of emerging technologies on libraries in HEIs. The paper explores the intersection of the Metaverse, Meta AI and library services, as well as offers original perspectives on the evolving role of libraries in the digital era.

Details

Library Hi Tech News, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 0741-9058

Keywords

Article
Publication date: 23 September 2024

Shakeel Ahmad Khan, Khurram Shahzad and Abida Perveen

This study aims to identify the status of virtual library system development in university libraries. It also attempted to examine the availability of virtual library services and…

Abstract

Purpose

This study aims to identify the status of virtual library system development in university libraries. It also attempted to examine the availability of virtual library services and reveal the challenges being faced by university librarians of Punjab province, Pakistan in providing virtual library services.

Design/methodology/approach

The study used a quantitative research method by using a questionnaire to address the study’s objectives. In total, 62 university libraries in Punjab province, Pakistan were the population of the study. A purposive sampling technique was applied to gather the required data from the respondents.

Findings

Results showed that most of the study’s respondents are well aware of the potential benefits of virtual library systems in universities for the delivery of innovative smart services to library patrons. The libraries delivered different virtual library services to meet the diverse needs of the library patrons. The respondents faced the challenges of funding, expertise, technical support, leadership, strategic planning and training to adopt virtual library systems and services in university libraries.

Originality/value

The study has provided a framework based on empirical findings of the study to efficiently adopt virtual library systems and services in university libraries for the delivery of smart services to end users. It has provided pertinent theoretical and practical implications.

Details

Global Knowledge, Memory and Communication, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 2514-9342

Keywords

Article
Publication date: 2 July 2024

Alper Tunga Akın, Saliha Ünver and Kamber Can Alkiş

It requires a significant amount of time, money and effort to visit institutions containing different collections in different parts of the world, for many reasons such as…

Abstract

Purpose

It requires a significant amount of time, money and effort to visit institutions containing different collections in different parts of the world, for many reasons such as transportation, visa and research permit. This study aims to develop a virtual herbarium with both mobile and browser support, which will enable access to the panoramic view of the herbarium and the visual and botanical characteristics of the herb samples in the herbarium.

Design/methodology/approach

Karadeniz Technical University Faculty of Forestry (KATO) Herbarium, established in 1973 and registered in the International Herbarium Index, was chosen as the study area. The virtual herbarium (VR) KATO application was carried out in three stages: production of panorama images of the herbarium, creation-connection of the database and programming of the application. Within the scope of the study, a database containing the botanical features and herb sample images in the herbarium was also created using the MongoDB Atlas connection, and a dynamically-updatable herb library was presented to the online visitors. For a test development, 20 of 23,240 of the herb species were included in the database and will be extended to include all species. A user experience survey has also been conducted to analyze accessibility and usability of the VR herbarium.

Findings

According to the user experience survey, participants from various professions such as students, teachers, academics and forest engineers mostly found the application easily accessible, simple, understandable and efficient. As a future plan, the application will be improved based on user feedback. This study is a pioneer with the concept of virtual reality and a distinctive example of mixed reality technologies’ usage in the forestry discipline. Besides that, the study is a unique example for different fields related to forestry, which contains different libraries such as flora, fauna, endemic species and national parks, and for other sectors.

Originality/value

This study contributes to the digital access capabilities in academic libraries or physical stores.

Details

Digital Library Perspectives, vol. 40 no. 3
Type: Research Article
ISSN: 2059-5816

Keywords

Article
Publication date: 22 May 2024

A. Subaveerapandiyan and Hina Sardar

This study aims to evaluate the readiness of library professionals in Pakistan for metaverse technology adoption. It assesses their familiarity with the metaverse, identifies…

Abstract

Purpose

This study aims to evaluate the readiness of library professionals in Pakistan for metaverse technology adoption. It assesses their familiarity with the metaverse, identifies potential applications within libraries, pinpoints skill gaps, and unravels challenges hindering integration.

Design/methodology/approach

Employing a quantitative survey design, a survey was conducted from November 15, 2023, to December 15, 2023, targeting library professionals in Pakistan. The survey gathered data on familiarity with the metaverse, perceived applications in libraries, self-assessed proficiency in metaverse-related skills, and perceived challenges to metaverse adoption.

Findings

Library professionals in Pakistan exhibit moderate familiarity with the metaverse, demonstrating higher proficiency in certain aspects such as virtual reality and digital assets but a lesser understanding of legal/regulatory challenges and societal impacts. Perceived highly impactful applications in libraries include virtual meetups, immersive learning programs, collaborative research spaces, and virtual librarian-led tutorials. Challenges hindering metaverse adoption include budget constraints, limited technical expertise, concerns about privacy/security, and resistance to change.

Research limitations/implications

The study’s limitations include the sample size and the specific data collection timeframe, which might limit generalizability. The findings offer implications for training programs, resource allocation, and policy formulation to facilitate metaverse integration in Pakistani libraries.

Originality/value

This study contributes original insights into the metaverse readiness of library professionals in Pakistan, offering a comprehensive analysis of their familiarity, perceived applications, skill gaps, and challenges, enabling tailored strategies for metaverse integration in library services.

Details

Library Management, vol. 45 no. 5
Type: Research Article
ISSN: 0143-5124

Keywords

Book part
Publication date: 1 August 2024

Veronica Britto and Valerie Taylor-Samuel

This descriptive case study offers an overview of the Free Library of Philadelphia’s (Pennsylvania, USA) response to the COVID-19 pandemic and its challenges. The study details…

Abstract

This descriptive case study offers an overview of the Free Library of Philadelphia’s (Pennsylvania, USA) response to the COVID-19 pandemic and its challenges. The study details how staff at the Free Library pivoted to create and deliver virtual programs during the pandemic. The timing of that pivot invoked successes and challenges to determine how the Free Library could remain flexible and relevant post-pandemic. The chapter briefly examines how library administrators attempted to address the needs of their racially diverse staff in an equitable and inclusive way in light of increased racial tensions that arose in Philadelphia during the pandemic. The chapter also notes a few of the Free Library’s best efforts to equip front-line librarians to be aspirational, creative, and, at times, grassroots in how they served the public during and beyond the pandemic. Finally, this descriptive case study will share some of the Free Library’s lessons learned and best practices developed during the pandemic.

Details

Reading Workplace Dynamics: A Post-Pandemic Professional Ethos in Public Libraries
Type: Book
ISBN: 978-1-83797-071-1

Keywords

Article
Publication date: 28 June 2024

Subaveerapandiyan A., Abid Fakhre Alam, Sujin Butdisuwan, Amreen Taj and Sanjay Kataria

This study aims to assess the awareness, interest, and challenges faced by Librarians in Thailand regarding Augmented Reality (AR), Virtual Reality (VR), and the Metaverse…

Abstract

Purpose

This study aims to assess the awareness, interest, and challenges faced by Librarians in Thailand regarding Augmented Reality (AR), Virtual Reality (VR), and the Metaverse. Specifically, it investigates librarians' current proficiency levels, interests, perceptions of future impacts, and ethical considerations associated with these emerging technologies in the context of Library and Information Science (LIS).

Design/methodology/approach

A quantitative survey approach was employed, utilising a structured questionnaire distributed to Thai librarians across various library types. The questionnaire aligned with the study objectives and incorporated Likert-scale and multiple-choice questions. The analysis involved descriptive and inferential statistics using SPSS version 29.

Findings

The study reveals varying levels of awareness and competence among librarians in AR, VR, and the Metaverse technologies. While interest levels are high across various aspects of these technologies within LIS, challenges such as cost, expertise, ethics, and infrastructure hinder their integration into library services. Respondents anticipate a moderate to significant impact of the Metaverse on future library services, with concerns and optimism regarding ethical implications and innovative opportunities.

Originality/value

This study contributes to understanding the landscape of emerging technologies within library settings in Thailand, shedding light on librarians' awareness, interest, challenges, and ethical perspectives. The findings underscore the importance of targeted training programmes and strategic planning to facilitate the effective integration of AR, VR, and Metaverse technologies into library services, ensuring ethical considerations are prioritised alongside innovation.

Details

Digital Library Perspectives, vol. 40 no. 3
Type: Research Article
ISSN: 2059-5816

Keywords

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