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1 – 3 of 3Marina Weck, Iris Humala, Pia Tamminen and Fernando A.F. Ferreira
This study was developed in response to the need to develop age-friendly smart living environments due to the complex demands placed on society by the ageing of the population…
Abstract
Purpose
This study was developed in response to the need to develop age-friendly smart living environments due to the complex demands placed on society by the ageing of the population. This study aims to analyse the potential that knowledge visualisation offers collaborative decision-making applied to the development of a multiple criteria framework supporting knowledge management (KM) through knowledge collaboration (KC) and knowledge sharing (KS) in the context of regional innovation systems (RIS).
Design/methodology/approach
Using a socio-technical approach, knowledgeable and experienced representatives of RIS innovation actors were brought together to develop a constructivist multiple criteria framework that integrates knowledge visualisation and collaborative decision-making techniques (i.e. cognitive mapping and system dynamics).
Findings
The study introduces a multiple criteria model supporting KM encompassing conditions and practices of RIS innovation actors facilitating and encouraging KC and KS. The potential for knowledge visualisation in collaborative decision-making is explored in great depth and illustrated in a case study setting.
Practical implications
The panel members who participated in this study consider our methodological proposal to be extremely versatile and see great potential for further applications in RIS contexts.
Originality/value
The combined use of cognitive mapping and system dynamics according to the strategic options development and analysis (SODA) approach offers a holistic and well-informed perspective on the issue in question. The literature reports no prior work of this methodological combination in the same research context.
Details
Keywords
– This paper aims to better understand how to lead toward creativity in virtual work in a start-up context.
Abstract
Purpose
This paper aims to better understand how to lead toward creativity in virtual work in a start-up context.
Design/methodology/approach
The study investigates the participants’ experiences about the learning challenges in leadership toward creativity in virtual work in a start-up company and the meanings attributed to their experiences, and the measures they see to meet those challenges. The data have been gathered on a Finnish partnership start-up company through interviews capturing peoples’ personal perspectives and experiences. This study uses a qualitative research study approach to better understand leadership toward creativity in virtual work in a start-up.
Findings
The results underline the importance of co-creative and assertive coaching leadership in a start-up to foster creativity and create new shared value. Key persons’ multiliteracy skills and lobbying are means to manage social and physical distances in virtual work.
Practical implications
The study suggests collaborative coaching leadership and assertiveness for start-ups to minimize mistakes in virtual work. Practitioners must unlearn old courses of action to learn to operate in a start-up environment and utilize information and communication technology in a smart way.
Originality/value
The paper gives empirical evidence in a start-up context about combining leadership and creativity within the virtual work research.
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