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Book part
Publication date: 30 September 2019

Daria Vyugina

Russia seems to be a separate phenomenon for researchers and scientists in Europe. It happens due to several facts: the country emerged from the Soviet Union quite recently, has a…

Abstract

Russia seems to be a separate phenomenon for researchers and scientists in Europe. It happens due to several facts: the country emerged from the Soviet Union quite recently, has a huge territory that extends also to the East and leads not only to all kinds of diversity but also to a strong divide in the society. All of the above affects any research held in Russia.

With a total population of around 145 million Generation Z amounts only 35 million people. Unlike some European countries, Russian Generation Z is considered to be born in 2000. That leads us to two important points. First, this generation was born in Russian Federation and its members do not identify themselves with Soviet Union in any way. Second, they were raised at permanent Putin’s presidency, meaning he was the main ruler of the country since 2000, so Generation Z in Russia may be justly called ‘The Putin Generation’.

This chapter offers three key conclusions. First of all, Generation Z in the European sense (technologically educated progressive young people) can only be discovered in the largest cities in Russia. The other part of the country might not be representative due to the lower level of living, digital divide and lack of changings. Second, the impact of traditions and traditional values in the society still forms the public opinion even among the youngsters. Third, the Generation Z in Russia might be called the generation of contradictions according to the results of focus groups and public surveys.

Content available
Book part
Publication date: 30 September 2019

Abstract

Details

Generations Z in Europe
Type: Book
ISBN: 978-1-78973-491-1

Article
Publication date: 16 September 2020

Jun Akamine

This paper aims to discuss how whale meat foodways in Japan is a local practice, contrary to the prevailing political belief that it is national, and to examine two local whale

Abstract

Purpose

This paper aims to discuss how whale meat foodways in Japan is a local practice, contrary to the prevailing political belief that it is national, and to examine two local whale meat foodways in Japan by focusing on the usage of blubber. To understand complexity of whaling issue, one needs to be careful of species rather than general “whale.”

Design/methodology/approach

By investigating two kinds of recipe books, one published in the early 19th century and the other the early 20th century on whale meat dish, the paper clarifies blubber has been widely consumed rather than lean meat, and blubber was more important than lean meat as whale meat.

Findings

The western part of Japan has rich whale meat foodways compared to other parts of Japan. It is because of their history of whaling since the 17th century. They have inherited rich whale meat foodways.

Originality/value

Although whale sashimi and deep-fried lean meat are popular nationwide regardless of their communities' history, former whaling communities in the western part of Japan developed a preference for blubber, skin, tongue and offal over lean meat. Whale meat foodways in Japan, therefore, is a local heritage. This fact should be the starting point for analyzing Japanese whaling and whale meat foodways.

Details

Asian Education and Development Studies, vol. 10 no. 1
Type: Research Article
ISSN: 2046-3162

Keywords

Article
Publication date: 24 September 2018

Jonathan Barsky

The purpose of this paper is to introduce a new customer segmentation model for the social casino industry. The key contribution of this model is the introduction of original…

Abstract

Purpose

The purpose of this paper is to introduce a new customer segmentation model for the social casino industry. The key contribution of this model is the introduction of original psychographic/taste data, including a player emotions scale.

Design/methodology/approach

The data for this research are based on player feedback from 22 countries, with evaluations of the top 100 social casino titles (apps). The new segmentation model splits the industry into distinct customer groups based on spending patterns, behavioral dimensions and attitudinal dimensions.

Findings

The results provide insight into game mechanics, social dynamics, player emotions, spend, price sensitivity, loyalty and other elements that impact monetization. Critical behaviors and preferences of social casino players that will help companies better understand and connect with their target customers are described.

Originality/value

This is the first study to develop a rigorous segmentation model of social casino games based on behavioral and psychographic data.

Details

International Journal of Quality and Service Sciences, vol. 10 no. 4
Type: Research Article
ISSN: 1756-669X

Keywords

Book part
Publication date: 7 October 2020

Alun Epps

By the end of this chapter on minors, internet-enabled devices and online shopping behaviour, readers will be able to

  • Identify fundamental benefits and harm engendered when minors…

Abstract

Learning Outcomes

By the end of this chapter on minors, internet-enabled devices and online shopping behaviour, readers will be able to

  • Identify fundamental benefits and harm engendered when minors have unlimited access to internet-enabled devices

  • Locate the main catalysts of benefit and harm to minors due to internet usage

  • Show how a priori studies have created a rich and balanced narrative in the field of benefits and harm of the internet to minors

  • Argue how the benefits outweigh the harm (or vice versa) impacting on minors in unlimited use of the internet

  • Develop strategies to enhance the benefits and limit the harm caused by unlimited access to the internet

Identify fundamental benefits and harm engendered when minors have unlimited access to internet-enabled devices

Locate the main catalysts of benefit and harm to minors due to internet usage

Show how a priori studies have created a rich and balanced narrative in the field of benefits and harm of the internet to minors

Argue how the benefits outweigh the harm (or vice versa) impacting on minors in unlimited use of the internet

Develop strategies to enhance the benefits and limit the harm caused by unlimited access to the internet

Content available
Book part
Publication date: 3 July 2020

Abstract

Details

Video Games Crime and Next-Gen Deviance
Type: Book
ISBN: 978-1-83867-450-2

Article
Publication date: 9 March 2010

Amanda Spink, Susan Danby, Kerry Mallan and Carly Butler

This paper aims to report findings from an exploratory study investigating the web interactions and technoliteracy of children in the early childhood years. Previous research has…

3199

Abstract

Purpose

This paper aims to report findings from an exploratory study investigating the web interactions and technoliteracy of children in the early childhood years. Previous research has studied aspects of older children's technoliteracy and web searching; however, few studies have analyzed web search data from children younger than six years of age.

Design/methodology/approach

The study explored the Google web searching and technoliteracy of young children who are enrolled in a “preparatory classroom” or kindergarten (the year before young children begin compulsory schooling in Queensland, Australia). Young children were video‐ and audio‐taped while conducting Google web searches in the classroom. The data were qualitatively analysed to understand the young children's web search behaviour.

Findings

The findings show that young children engage in complex web searches, including keyword searching and browsing, query formulation and reformulation, relevance judgments, successive searches, information multitasking and collaborative behaviours. The study results provide significant initial insights into young children's web searching and technoliteracy.

Practical implications

The use of web search engines by young children is an important research area with implications for educators and web technologies developers.

Originality/value

This is the first study of young children's interaction with a web search engine.

Details

Journal of Documentation, vol. 66 no. 2
Type: Research Article
ISSN: 0022-0418

Keywords

Book part
Publication date: 28 August 2020

Matthew Spokes

Abstract

Details

Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games
Type: Book
ISBN: 978-1-83867-431-1

Article
Publication date: 1 April 1985

David A. Hales

Despite widespread interest in the resources and people of Alaska, few libraries outside of the state maintain extensive collections on these subjects. In this article, David A…

Abstract

Despite widespread interest in the resources and people of Alaska, few libraries outside of the state maintain extensive collections on these subjects. In this article, David A. Hales reviews a multifarious sample of informative materials.

Details

Reference Services Review, vol. 13 no. 4
Type: Research Article
ISSN: 0090-7324

Open Access

Abstract

Details

Video Games Crime and Next-Gen Deviance
Type: Book
ISBN: 978-1-83867-450-2

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