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Book part
Publication date: 24 November 2022

Steven Gerrard

The 1980s saw both a return and rise to box office prominence of the once-popular Sword and Sorcery genre. Following on from Arnold Schwarzenegger's performance as Conan the…

Abstract

The 1980s saw both a return and rise to box office prominence of the once-popular Sword and Sorcery genre. Following on from Arnold Schwarzenegger's performance as Conan the Barbarian (1982), a raft of imitators followed. On the one hand, there were films like Krull (1983) and He-Man and the Masters of the Universe (1983) with their big budgets and excellent casts. On the other were their ‘spaghetti’ variations, such as Conquest (1983), Hercules (1983) and the Ator (1982–1990) series, where poor production values, doleful acting, and even more atrocious dubbing remained more frightening than any monsters the hero encountered.

For the most part, the sword and sorcery genre predominantly focused on the male in the canon. However, using Yvonne Tasker's (1993) work on spectacular and hard bodies in action cinema, this chapter will provide an analysis of how female characters in the sword and sorcery genre are portrayed, using Barbarian Queen (1985) as a case study.

Details

Gender and Action Films 1980-2000
Type: Book
ISBN: 978-1-80117-506-7

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Metal Music and the Re-imagining of Masculinity, Place, Race and Nation
Type: Book
ISBN: 978-1-83867-444-1

Book part
Publication date: 24 November 2022

Steven Gerrard and Renée Middlemost

The world of the Action Film is a complex one. Whilst explosions may go off around the hero or heroine, skyscrapers crash into rubble, cars smash into one another, or the villain…

Abstract

The world of the Action Film is a complex one. Whilst explosions may go off around the hero or heroine, skyscrapers crash into rubble, cars smash into one another, or the villain lives to fight on in another sequel, one thing is certain: the action film, loved and loathed in equal measures, remains a staple genre in cinema.

Sylvester Stallone's first appearance as John Rambo in First Blood was in 1982. It seems only logical, then, that this first edited collection in a three-volume publication is dedicated to the first 20 years in which action cinema began in earnest and grew to what it is today. By focusing on the 1980s to 2000, it becomes apparent that the action film is not simply gung-ho heroics played out to an expectant audience. Rather, it is a complex one, and one that demands further investigation.

This cutting-edge collection focuses on such areas of study include new, exciting and bold work on gender linked to vehicles, an LGBTQ+ case study of the Angel trilogy, star studies of Keanu Reeves and Arnold Schwarzenegger, sword and sorcery films, buddy-buddy cop movies, international examinations of action in both the films of Wong Kar-Wei and Colombian national cinema, and much more. Each chapter is housed within an academic framework and in-depth analysis is throughout.

This is the first volume in Emerald Publishing's bold examination of gender in action cinema. The following volumes will look at post-2000 work, focusing on Stars, Warriors, Bombshells and Atomic Blondes, and Transformations in action cinema. Much work has been written on action cinema, but in this collection you will time travel back to two decades in which one of the most spectacular genres erupted onto cinema screens. Whilst the action movie may still have its detractors, this book has been written for you to explore the complexities of gender portrayals in this genre. Above all else, it has been written for you to enjoy.

Details

Gender and Action Films 1980-2000
Type: Book
ISBN: 978-1-80117-506-7

Keywords

Book part
Publication date: 24 November 2022

Steven Gerrard and Renée Middlemost

In this, the exciting first volume of a three-volume edited collection, you will be taken on a gender-focused adventure through action cinema's formative years. Through a series…

Abstract

In this, the exciting first volume of a three-volume edited collection, you will be taken on a gender-focused adventure through action cinema's formative years. Through a series of in-depth case studies and analysis, each chapter focuses on the way that gender has been discussed in such films as the Mad Max franchise, sword and sorcery films, and the Angel trilogy. There are character case studies, including Ellen Ripley in Aliens, Sharon Stone in her ground-breaking work as femme fatale, Arnold Schwarzenegger and Keanu Reeves. We also take you on a journey through the action cinema of Wong Kar-Wai and Action Women in Colombian national cinema. The collection even takes you into the gendered dinosaur world of Jurassic Park. Whilst Action Cinema has often been derided, it has also been celebrated. We hope that this edited collection will make you want to revisit the action movies of the past, whilst we open them up to brand new interrogations.

Details

Gender and Action Films 1980-2000
Type: Book
ISBN: 978-1-80117-506-7

Keywords

Content available
Book part
Publication date: 24 November 2022

Abstract

Details

Gender and Action Films 1980-2000
Type: Book
ISBN: 978-1-80117-506-7

Content available
Book part
Publication date: 24 November 2022

Abstract

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Gender and Action Films 2000 and Beyond
Type: Book
ISBN: 978-1-80117-518-0

Content available
Book part
Publication date: 24 November 2022

Abstract

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Gender and Action Films
Type: Book
ISBN: 978-1-80117-514-2

Content available
Book part
Publication date: 24 November 2022

Abstract

Details

Gender and Action Films 1980-2000
Type: Book
ISBN: 978-1-80117-506-7

Article
Publication date: 13 April 2012

Dan Sich

This paper aims to provide libraries with collections advice regarding fantasy role‐playing games.

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Abstract

Purpose

This paper aims to provide libraries with collections advice regarding fantasy role‐playing games.

Design/methodology/approach

Current and emerging publication and sales models of pencil and paper, tabletop fantasy role‐playing games are explored. Details of print, print‐on‐demand, free and purchasable downloads, and subscription‐based options for major fantasy role‐playing games and alternatives are provided.

Findings

Many options are available to libraries wishing to provide support for fantasy role‐playing game programming. While an overwhelming quantity of publications are often available for purchase, usually only a bare minimum is required to run a role‐playing game. Free or modestly priced options are available for libraries on a shoestring budget. Libraries interested in supporting fantasy role‐playing game programming with collections need not spend much. Spending less on collections requires a greater amount of imagination, socializing, creativity, collaboration and literacy on the part of program participants.

Originality/value

Many libraries are interested in supporting fantasy role‐playing games with collections, but do not know where to start. While much is being written about gaming in libraries, little has been written to help libraries navigate current role‐playing game book publication and sales models.

Details

Collection Building, vol. 31 no. 2
Type: Research Article
ISSN: 0160-4953

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Metal Music and the Re-imagining of Masculinity, Place, Race and Nation
Type: Book
ISBN: 978-1-83867-444-1

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