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Article
Publication date: 1 March 2011

Jochem C. Nijs, Elma Durmisevic and Johannes I.M. Halman

Open Building and IFD (Industrial Flexible Demountable) building are philosophies that aim to create high quality buildings with increased flexibility and better environmental…

Abstract

Open Building and IFD (Industrial Flexible Demountable) building are philosophies that aim to create high quality buildings with increased flexibility and better environmental characteristics. However, a successful adoption of IFD principles has not yet occurred because of concerns for the types of connections that are needed between building components. Therefore, this paper describes PhD research at the University of Twente that has the objective of designing a typology of flexible interfaces for IFD building that can be widely applied in the construction industry and aims to standardize connections, at the various levels of technical composition of a building, to create compatibility between building products from different suppliers. Such a typology of interfaces will increase the re-use and recycling of building parts, resulting in the increased sustainability of the building process. Furthermore, it will help accelerate the industrialization of the housing industry and mass customization of housing. A preliminary case study, in which a sustainable, flexible bathroom is designed, illustrates the various types of interfaces that can be applied, based on existing research. The paper illustrates the importance of interfaces, and aims to increase environmental benefits of buildings (less construction waste), improve the social aspects (higher user satisfaction in buildings) and achieve economical advantages (lower overall costs) by designing new interfaces.

Details

Open House International, vol. 36 no. 1
Type: Research Article
ISSN: 0168-2601

Keywords

Article
Publication date: 1 January 1997

Jennifer Rowley and Frances Slack

Databases on CDROM are one of the more complex types of facility that will be accessed by the general public, either in their home, in airport lounges and other public arenas or…

Abstract

Databases on CDROM are one of the more complex types of facility that will be accessed by the general public, either in their home, in airport lounges and other public arenas or in libraries. These databases extend over a wide range of different media types including bibliographic, full‐text and multimedia. Interfaces include DOS‐based and GUI‐based products. This paper reviews the literature on the design and evaluation of user interfaces on CDROM, with the objective of distilling guidelines for these activities. More specifically the article defines interfaces, dialogues and interaction, and explores the diversity in and issues associated with standardisation in interface design for CDROMs. Current criteria and guidelines for the evaluation of CDROM interfaces include those of the Special Interest Group on CDROM Applications and Technology (SIGCAT) and guidelines proposed by other authors. Using this earlier work as a basis an alternative set of guidelines is proposed.

Details

Online and CD-Rom Review, vol. 21 no. 1
Type: Research Article
ISSN: 1353-2642

Article
Publication date: 27 March 2023

Dong-Heon Kwak, Derek L. Nazareth, Saerom Lee, Jinwoong Lee, Greta L. Polites and Deborah Erdos Knapp

Drawing upon the consistency literature, the theory of visual rhetoric and social judgment of warmth and competence, this study examines the determinants and impacts of perceived…

Abstract

Purpose

Drawing upon the consistency literature, the theory of visual rhetoric and social judgment of warmth and competence, this study examines the determinants and impacts of perceived interface design consistency in the context of charity websites.

Design/methodology/approach

To identify design factors of perceived interface design consistency, this study separates charity website interface design into two aspects: main appeal design (i.e. appeal quality) and peripheral design (i.e. image type). The authors designed a two (appeal quality: low vs high) × three (image type: control vs adults vs children) controlled lab experiment to investigate the effects of various interface choices. A total of 217 subjects participated in the experiment. The authors used structural equation model (SEM) analysis and analysis of covariance (ANCOVA) to test the research hypotheses.

Findings

This study found that appeal quality and human images increase perceived interface design consistency. The authors also found that the relationship between appeal quality and perceived interface design consistency is moderated by image type. Finally, the authors showed that perceived interface design consistency increases perceived warmth and competence of charity websites, which in turn affect intention to use the website for donations.

Originality/value

The authors’ findings provide novel insights for theory on consistency and interface design and practical implications for charity website designers by identifying determinants and consequences of perceived interface design consistency.

Details

Internet Research, vol. 33 no. 3
Type: Research Article
ISSN: 1066-2243

Keywords

Article
Publication date: 1 February 1998

Samar K. Mukhopadhyay and Anil V. Gupta

Marketing‐manufacturing interface is becoming an increasingly important research area, as the firms unable to reduce inter‐departmental conflict find their global competitiveness…

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Abstract

Marketing‐manufacturing interface is becoming an increasingly important research area, as the firms unable to reduce inter‐departmental conflict find their global competitiveness compromised. Due to inevitable interaction of marketing and manufacturing with design engineering in conflict and resolution, there is a need to increase the scope of the research area of manufacturing‐marketing interface to include design (engineering) and establish appropriate interfaces between each pair of these domains. Some firms are practising concurrent engineering to minimise the conflict between design and manufacturing departments. Several interface variables can be used to resolve inter‐departmental conflict. A firm’s decision to pursue a particular interface requires commitment, investment and change in culture. What type of interface should a firm choose? This paper introduces a conceptual framework to resolve this dilemma. Specifically, the contribution of this paper is at least threefold. First, it characterises the possible conflicts that can arise due to interaction between the three functional areas – marketing, manufacturing, and design. Design is recognised as a separate function in its own right. Second, it identifies and describes possible variables that can be utilised as interfaces to resolve conflicts. Third, it establishes a methodology to develop a framework to assess inter‐departmental conflict and identify an optimal mix of interface variables to resolve all possible conflicts. The paper concludes with an actual case study involving a global marketing‐manufacturing company and provides an application of this framework and methodology.

Details

European Journal of Marketing, vol. 32 no. 1/2
Type: Research Article
ISSN: 0309-0566

Keywords

Book part
Publication date: 17 September 2012

Ron Sanchez

In this paper we extend established concepts of product and process architectures to propose a concept of organization architecture that defines the essential features of the…

Abstract

In this paper we extend established concepts of product and process architectures to propose a concept of organization architecture that defines the essential features of the system design of an organization needed to achieve an effective strategic alignment of an organization with its competitive and/or cooperative environment. Adopting a work process view of organization, we draw on concepts of product and process architectures to elaborate fundamental elements in the design of an organization architecture. We suggest that organization architectures may be designed to support four basic types of change in organization resources, capabilities, and coordination, which we characterize as convergence, reconfiguration, absorptive integration, and architectural transformation. We also suggest the kinds of strategic flexibilities that an organization must have to create and implement each type of organization architecture. We identify four basic types of strategic environments and consider the kinds of changes in resources, capabilities, and coordination that need to be designed into an organization's architecture to maintain effective strategic alignment with its type of environment. We then propose a typology that identifies four basic ways in which organizational architectures may be effectively aligned with strategic environments. Extending the reasoning underlying the proposed alignments of organization architectures with strategic environments, we propose a strategic principle of architectural isomorphism, which holds that maintaining effective strategic alignment of an organization with its environment requires achieving isomorphism across a firm's product, process, and organization architectures. We conclude by considering some implications of the analyses undertaken here for competence theory, general and mid-range strategy theory, and organization theory.

Details

A Focused Issue on Competence Perspectives on New Industry Dynamics
Type: Book
ISBN: 978-1-78052-882-3

Keywords

Book part
Publication date: 8 April 2005

Fredrik von Corswant

This paper deals with the organizing of interactive product development. Developing products in interaction between firms may provide benefits in terms of specialization…

Abstract

This paper deals with the organizing of interactive product development. Developing products in interaction between firms may provide benefits in terms of specialization, increased innovation, and possibilities to perform development activities in parallel. However, the differentiation of product development among a number of firms also implies that various dependencies need to be dealt with across firm boundaries. How dependencies may be dealt with across firms is related to how product development is organized. The purpose of the paper is to explore dependencies and how interactive product development may be organized with regard to these dependencies.

The analytical framework is based on the industrial network approach, and deals with the development of products in terms of adaptation and combination of heterogeneous resources. There are dependencies between resources, that is, they are embedded, implying that no resource can be developed in isolation. The characteristics of and dependencies related to four main categories of resources (products, production facilities, business units and business relationships) provide a basis for analyzing the organizing of interactive product development.

Three in-depth case studies are used to explore the organizing of interactive product development with regard to dependencies. The first two cases are based on the development of the electrical system and the seats for Volvo’s large car platform (P2), performed in interaction with Delphi and Lear respectively. The third case is based on the interaction between Scania and Dayco/DFC Tech for the development of various pipes and hoses for a new truck model.

The analysis is focused on what different dependencies the firms considered and dealt with, and how product development was organized with regard to these dependencies. It is concluded that there is a complex and dynamic pattern of dependencies that reaches far beyond the developed product as well as beyond individual business units. To deal with these dependencies, development may be organized in teams where several business units are represented. This enables interaction between different business units’ resource collections, which is important for resource adaptation as well as for innovation. The delimiting and relating functions of the team boundary are elaborated upon and it is argued that also teams may be regarded as actors. It is also concluded that a modular product structure may entail a modular organization with regard to the teams, though, interaction between business units and teams is needed. A strong connection between the technical structure and the organizational structure is identified and it is concluded that policies regarding the technical structure (e.g. concerning “carry-over”) cannot be separated from the management of the organizational structure (e.g. the supplier structure). The organizing of product development is in itself a complex and dynamic task that needs to be subject to interaction between business units.

Details

Managing Product Innovation
Type: Book
ISBN: 978-1-84950-311-2

Article
Publication date: 27 November 2007

Mansor Yushiana and Widyawati Abdul Rani

The purpose of this paper is to investigate the usability of a web‐based OPAC (WebPAC) user interface at the International Islamic University Malaysia (IIUM). It also looks at the…

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Abstract

Purpose

The purpose of this paper is to investigate the usability of a web‐based OPAC (WebPAC) user interface at the International Islamic University Malaysia (IIUM). It also looks at the applicability of heuristic evaluation in designing a user‐centered WebPAC interface.

Design/methodology/approach

Based on Nielsen's ten usability heuristic principles, the study focuses on three heuristics only, i.e. aesthetic and minimalist design, match between interface and the real world, and visibility of interface status.

Findings

Results of the study found that the WebPAC interface conforms to at least 70 percent usability properties prescribed. Usability problems violated in the interface were identified.

Practical implications

The study suggests that heuristic evaluation is applicable in libraries to asses the usability of user interface for online catalogs.

Originality/value

Heuristic evaluation could assist libraries in designing user‐centered interface for online catalogs.

Details

Library Hi Tech, vol. 25 no. 4
Type: Research Article
ISSN: 0737-8831

Keywords

Article
Publication date: 5 June 2017

Lauren Di Monte and Mike Serafin

This paper aims to take seriously the import accorded to the interface within the digital humanities. It will probe some of the possibilities and limits of the computer interface

Abstract

Purpose

This paper aims to take seriously the import accorded to the interface within the digital humanities. It will probe some of the possibilities and limits of the computer interface as a reading and research tool by unpacking theoretical and practical aspects of interface design.

Design/methodology/approach

The authors wanted to see if they could design a tool that would meet three interrelated goals: the first was to develop a digital tool that would enable scholarship rather than mere publishing. Next, they wanted to build an interface that would acknowledge the situatedness of reading and meaning-making practices.

Findings

The research-oriented design approach to interface design has shown us how valuable it is to combine research and practice when thinking through issues in the digital humanities. Engaging in such a design project provides the unique opportunity to bring together theoretical concepts relating interface design with robust tools like XML mark-up and Drupal modules.

Originality/value

There is literature on the subject of transformation of print documents to electronic text (Hayles, 2003) and the representation of text within a computer (Sperberg-McQueen, 1991); this project attempts to build a prototype of what these theories might look like.

Details

Library Hi Tech News, vol. 34 no. 4
Type: Research Article
ISSN: 0741-9058

Keywords

Article
Publication date: 16 April 2018

Pietro Murano

This paper aims to present a new user interface design for text proofreading portals in a digitization and crowdsourcing context. Several of the current proofreading portals lack…

Abstract

Purpose

This paper aims to present a new user interface design for text proofreading portals in a digitization and crowdsourcing context. Several of the current proofreading portals lack usability in their user interfaces. The aim of the new design is to increase user performance and satisfaction.

Design/methodology/approach

An empirical experiment has been conducted to evaluate the new user interface as a comparison with 18thConnect – TypeWright proofreading portal. Two of the main measures involved times and errors and this approach is considered to be good for these kinds of measures allowing a good degree of control. Nevertheless, personal opinions are also very important and these are elicited by means of a post-experiment questionnaire.

Findings

The data were statistically analysed and overall the new user interface helped users to perform better in terms of task time. Errors were also better with the new user interface, but the differences were not statistically significant. Furthermore, users were more satisfied with the new user interface. User satisfaction measures were mostly statistically significant.

Originality/value

As far as has been ascertained, there have been no systematic studies evaluating a new design with an existing design of a proofreading portal. Therefore, this research is considered to be original, and if implemented widely, it would be very valuable to the mass digitization aims.

Details

International Journal of Web Information Systems, vol. 14 no. 1
Type: Research Article
ISSN: 1744-0084

Keywords

Article
Publication date: 3 July 2023

M. Boyault Edouard, Jean Camille, Bernier Vincent and Aoussat Améziane

This paper aims to fulfil a need to identify assembly interfaces from existing products based on their Assembly Process Planning (APP). It proposes a tool to identify assembly…

Abstract

Purpose

This paper aims to fulfil a need to identify assembly interfaces from existing products based on their Assembly Process Planning (APP). It proposes a tool to identify assembly interfaces responsible for reused components integration. It is integrated into a design for mixed model final assembly line approach by focusing on the identification of assembly interfaces as a generic tool. It aims to answer the problem of interfaces’ identification from the APP.

Design/methodology/approach

A tool is developed to identify assembly interfaces responsible for reused component integration. It is based on the use of a rule-based algorithm that analyses an APP and then submits the results to prohibition lists to check their relevance. The tool is then tested using a case study. Finally, the resulting list is subjected to a visual validation step to validate whether the identified interface is a real interface.

Findings

The results of this study are a tool named ICARRE which identify assembly interfaces using three steps. The tool has been validated by a case study from the helicopter industry.

Research limitations/implications

As some interfaces are not contained in the same assembly operations and therefore, may not have been identified by the rule-based algorithm. More research should be done by testing and improving the algorithm with other case studies.

Practical implications

The paper includes implications for new product development teams to address the difficulties of integrating reused components into different products.

Originality/value

This paper presents a tool for identifying interfaces when sources of knowledge do not allow the use of current methods.

Details

Journal of Engineering, Design and Technology , vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 1726-0531

Keywords

11 – 20 of over 61000