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1 – 10 of over 26000This paper aims to explore the role of institutional and national policies in the design process of educational digital libraries developed collaboratively with key stakeholders…
Abstract
Purpose
This paper aims to explore the role of institutional and national policies in the design process of educational digital libraries developed collaboratively with key stakeholders within the African higher education context.
Design/methodology/approach
A qualitative research project based on three case studies of universities in Africa (Uganda, Kenya, Uganda) was carried out; comprising a retrospective review of the design process of ten innovative digital libraries through 38 in‐depth interviews with key design stakeholders. The interviews were conducted between September and December, 2009, while the data were triangulated with observations and documentary evidence from key policies.
Findings
Institutional and national policies were found to have tremendous impact on the design process of digital libraries as well as on their sustainability. Their absence in the design process was found to stifle innovation.
Research limitations/implications
This research was limited to the design process of digital libraries in African higher education. The research findings suggest that policy makers are important design gatekeepers and as such digital library designers should actively review relevant national and institutional policies, incorporate the implications of policies into design processes, and help to develop relevant policies.
Originality/value
The paper provides an understanding of the critical impact policies have with respect to supporting the design of educational digital libraries that are developed collaboratively with stakeholders. The retrospective review of completed digital library design processes carried out offers a different methodological approach for obtaining a high level understanding of the phenomenon under investigation.
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The purpose of this paper is to present a framework applicable to interactive video retrieval. The objective of the framework is so that it can be applied conceptually for…
Abstract
Purpose
The purpose of this paper is to present a framework applicable to interactive video retrieval. The objective of the framework is so that it can be applied conceptually for understanding users and use of video digital libraries, and also practically for designing retrieval components like user interfaces.
Design/methodology/approach
The framework was developed through a user-centered and analytical approach, and serves as an initial attempt at generalizing how users interact when searching and browsing digital video, throughout different situations, along with the general designs that can be supportive.
Findings
The framework is two-fold, yet, together, comprises one set of conceptual findings. The first component of the framework depicts generalized user interactions throughout varying contexts of an interactive video retrieval process, followed by a second component, an illustration of the resulting supportive interface designs or sets of features. Cautions from previous studies not to over generalize the interactive process were heeded.
Research limitations/implications
The implications for such research are based on the understanding that video retrieval will benefit from the advancement of user-centered foundations, which can guide and support design decisions for resources like digital libraries.
Originality/value
The need for this study is rather straightforward: there is currently not enough conceptual research of interactive video retrieval from a user-centered perspective, which contrasts with other areas of information retrieval research where the interaction process has been thoroughly examined for a variety of domains and contexts with implications for different retrieval tools like OPACs, search engines, and article databases.
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G.G. Chowdhury and Sudatta Chowdhury
Digital library research has attracted much attention in the most developed, and in a number of developing, countries. While many digital library research projects are funded by…
Abstract
Digital library research has attracted much attention in the most developed, and in a number of developing, countries. While many digital library research projects are funded by government agencies and national and international bodies, some are run by specific academic and research institutions and libraries, either individually or collaboratively. While some digital library projects, such as the ELINOR project in the UK, the first two phases of the eLib (Electronic Libraries) Programme in the UK, and the first phase of DLI (Digital Library Initiative) in the US, are now over, a number of other projects are currently under way in different parts of the world. Beginning with the definitions and characteristics of digital libraries, as proposed by various researchers, this paper provides brief accounts of some major digital library projects that are currently in progress, or are just completed, in different parts of the world. There follows a review of digital library research under sixteen major headings. Literature for this review has been identified through a search on LISA CD‐ROM database, and a Dialog search on library and information science databases, and the resulting output has been supplemented by a scan of the various issues of D‐Lib Magazine and Ariadne, and the websites of various organisations and institutions engaged in digital library research. The review indicates that we have learned a lot through digital library research within a short span of time. However, a number of issues are yet to be resolved. The paper ends with an indication of the research issues that need to be addressed and resolved in the near future in order to bring the digital library from the researcher‘s laboratory to the real life environment.
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Holley Long, Kathryn Lage and Christopher Cronin
To provide the results of research to evaluate the usability of a University of Colorado at Boulder Libraries digital initiatives project that provides online access to historical…
Abstract
Purpose
To provide the results of research to evaluate the usability of a University of Colorado at Boulder Libraries digital initiatives project that provides online access to historical Aerial Photographs of Colorado.
Design/methodology/approach
This paper describes usability testing conducted as a part of a user‐centered redesign. The three stages of the evaluation – a requirements analysis, a heuristic evaluation, and user testing – are explained and the findings are discussed.
Findings
The usability testing revealed the needs of the project's target user group and identified issues with the interface that will be addressed in its redesign. It has also contributed to the larger understanding of how researchers use digital Aerial Photographs and their preferred methods of access and desired functionalities.
Practical implications
Results from the study will be used to guide the redesign of the Aerial Photographs of Colorado digital library and can be generalized to add to a broader understanding of the usability requirements for a digital library of geospatial materials. Libraries providing a digital collection of geospatial materials may use these findings to inform design decisions.
Originality/value
Much research has been done on the use and evaluation of digital libraries, but few articles have reported on usability studies of online collections of cartographic materials similar in structure to Aerial Photographs of Colorado. It is hoped that these findings will be instructive to librarians designing and evaluating similar digital libraries.
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The overarching aim of this paper is to initiate a new conceptualisation of digital cultural heritage libraries' design and development that emphasises a holistic understanding of…
Abstract
Purpose
The overarching aim of this paper is to initiate a new conceptualisation of digital cultural heritage libraries' design and development that emphasises a holistic understanding of a digital cultural heritage as part of information ecology and of the activities taking place between and amongst the various elements of the ecology that are governed by social, cultural, political, economical, and technical affordances and constraints.
Design/methodology/approach
A research framework is developed based on viewpoints, reviews of existing literature and concepts of information ecology and activity theory.
Findings
The conceptual framework comprises of a set of dimensions: content; context; connectivity; consideration; collaboration; construction; confidence and continuity. These dimensions are indicative of the kinds of issues and questions that could be considered in transitioning a digital cultural heritage library into a system that is dynamic, and one which evolves within the stakeholders' socio-cultural contexts. The issues and questions highlighted and outlined under the dimensions may be used to help one to situate their digital cultural heritage in the space and environment it operates in, to discover which direction to take to transition the digital cultural heritage library and to safely navigate the journey for the transitioning. The dimensions may also signal the elements needing ongoing consideration as the digital cultural heritage library evolves on its journey within the ecologies concerned.
Practical implications
These dimensions are indicative of the kinds of issues and questions that could be considered in transitioning a digital cultural heritage library into a system that is dynamic and one which evolves within the stakeholders' socio-cultural contexts. The issues and questions highlighted and outlined under the dimensions may be used to help one to situate their digital cultural heritage in the space and environment it operates in, to discover which direction to take to transition the digital cultural heritage library and to safely navigate the journey for the transitioning. The dimensions may also signal the elements needing ongoing consideration as the digital cultural heritage library evolves on its journey within the ecologies concerned.
Originality/value
This research presents concepts from information ecology and activity theory that could be incorporated in digital library research, design and development.
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Elahe Kani‐Zabihi, Gheorghita Ghinea and Sherry Y. Chen
The purpose of this study is to determine user suggestions for digital libraries' functionality and features.
Abstract
Purpose
The purpose of this study is to determine user suggestions for digital libraries' functionality and features.
Design/methodology/approach
A survey was conducted as part of this study, in which users' suggestions for digital libraries were solicited, as well as their ranking opinions on a range of suggested digital library features.
Findings
The study revealed that, regardless of users' information technology (IT) backgrounds, their expectations of digital libraries' functionality are the same. However, based on users' previous experiences with digital libraries, their requirements with respect to specific features may change.
Practical implications
Involving users in digital library design should be an integral step in the process of building a digital library – in addition to the classic roles of evaluation and testing.
Originality/value
In previous digital library user studies, users were involved implicitly (e.g. observed) or explicitly (e.g. diary notes). However, they were never asked to suggest digital library features or functionalities, as this was left to usability and domain experts. This study approached digital library design from a new perspective, giving users an opportunity to express their suggestions on future functionality and features of digital libraries. Moreover, in contrast to previous work, this study has explicitly taken into account the IT abilities of those interacting with a digital library.
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The purpose of this paper is to report on a user-centred analysis of video digital libraries and to present users’ criteria based on concepts emerging directly from the responses…
Abstract
Purpose
The purpose of this paper is to report on a user-centred analysis of video digital libraries and to present users’ criteria based on concepts emerging directly from the responses of study participants. As a time-based and multi-channeled format, video warrants considerations for information delivery through interactive tools such as digital libraries.
Design/methodology/approach
A survey method was used to collect open-ended responses from participants. Content analysis was performed on the responses, and categories then emerged to form the coding scheme where simple and weighted frequencies were calculated to obtain a ranked set of users’ criteria. Cohen’s κ was 0.87, indicative of high-level of inter-coder reliability. In the end, 81 participants contributed a total of 385 open-ended responses, which were all then analysed and coded.
Findings
The emergent coding method and continuous refinements to the coding scheme ultimately produced 28 criteria (subcategories) under four primary categories. Criteria corresponding to “retrieval functionality” of video digital libraries emerged as the highest, or most frequently referenced, primary category, while the “user interface”, “collection qualities”, and “user support” followed, respectively.
Research limitations/implications
The primary research contribution is a baseline for video digital libraries that can be applicable throughout design and evaluation. Future studies can utilise findings presented here as guidance for the initial design stages and/or for assessing systems via targeted evaluations.
Originality/value
While users’ criteria of digital libraries have been analysed from non-visual contexts, they have not been directly assessed as they pertain to users’ experiences and perceptions with video, which is needed as the nature and structure of video can influence users and use.
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Surendran Cherukodan, G. Santhosh Kumar and S. Humayoon Kabir
The purpose of this paper is to describe the design and development of a digital library at Cochin University of Science and Technology (CUSAT), India, using DSpace open source…
Abstract
Purpose
The purpose of this paper is to describe the design and development of a digital library at Cochin University of Science and Technology (CUSAT), India, using DSpace open source software. The study covers the structure, contents and usage of CUSAT digital library.
Design/methodology/approach
This paper examines the possibilities of applying open source in libraries. An evaluative approach is carried out to explore the features of the CUSAT digital library. The Google Analytics service is employed to measure the amount of use of digital library by users across the world.
Findings
CUSAT has successfully applied DSpace open source software for building a digital library. The digital library has had visits from 78 countries, with the major share from India. The distribution of documents in the digital library is uneven. Past exam question papers share the major part of the collection. The number of research papers, articles and rare documents is less.
Originality/value
The study is the first of its type that tries to understand digital library design and development using DSpace open source software in a university environment with a focus on the analysis of distribution of items and measuring the value by usage statistics employing the Google Analytics service. The digital library model can be useful for designing similar systems.
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The purpose of this paper is to evaluate Help features in digital libraries and identify problems related to their design.
Abstract
Purpose
The purpose of this paper is to evaluate Help features in digital libraries and identify problems related to their design.
Design/methodology/approach
This study selects six digital libraries to represent a variety of digital libraries developed or sponsored by different types of organisations. The Help features of these selected digital libraries are examined by their types (explicit versus implicit), formats (texts, images, screenshots, multimedia materials, and interactive formats), and presentation styles (descriptive, guided, procedural, and exemplary).
Findings
This study presents the types of Help features available in the selected digital libraries, and further characterises the formats and presentation styles of these Help features. In the process of analysis, the author also identifies six types of problems: lack of standards; tradeoff between using explicit Help and implicit help; tradeoff between using general Help versus specific Help; lack of interactive Help features; lack of dynamic presentation styles; and lack of Help features for advanced users and users who do not understand English.
Research limitations/implications
In order to design Help features that facilitate users to effectively use digital libraries, further research needs to extend studies to what types of help‐seeking situations users generally encounter and the corresponding support they need.
Originality/value
This study provides insightful information regarding the current status and problems of the Help features in existing digital libraries.
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Sudatta Chowdhury, Monica Landoni and Forbes Gibb
The main objective of this paper is to review work on the usability and impact of digital libraries.
Abstract
Purpose
The main objective of this paper is to review work on the usability and impact of digital libraries.
Design/methodology/approach
Work on the usability and impact of digital libraries is reviewed. Specific studies on the usability and impact of digital libraries in specific domains are also discussed in order to identify general and specific usability and impact measures.
Findings
The usability studies reviewed in this paper show that a number of approaches have been used to assess usability. In addition to the technical aspects of digital library design (e.g. architecture, interfaces and search tools), there are a number of usability issues such as globalisation, localisation, language, culture issues, content and human information behaviour. Digital libraries should, however, be evaluated primarily with respect to their target users, applications and contexts.
Research limitations/implications
Although a digital library evaluation study may have several objectives, ranging from the evaluation of its design and architecture to the evaluation of its usability and its impact on the target users, this paper focuses on usability and impact.
Originality/value
This paper provides insights into the state‐of‐the art in relation to the usability and impact of digital libraries.
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