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1 – 7 of 7Ryohei Sagara, Yasue Kishino, Tsutomu Terada and Shojiro Nishio
In ubiquitous computing environments, not only programmers but also general users come to develop/customize applications. Therefore, the purpose of this paper is to propose a new…
Abstract
Purpose
In ubiquitous computing environments, not only programmers but also general users come to develop/customize applications. Therefore, the purpose of this paper is to propose a new application development environment for ubiquitous computing environments.
Design/methodology/approach
The paper clarifies the requirements for application development environments of ubiquitous computing environments. It then designs and implements a prototype of a development environment that fulfills these requirements.
Findings
It is found that the requirements for application development in ubiquitous computing environments are: easy programming, detection of current status, programming awareness of network connections between multiple ubiquitous devices, and debugging with cooperation among real/virtual environments.
Research limitations/implications
This prototype of application development environment is designed for event‐driven ubiquitous devices.
Practical implications
A prototype development environment has been implemented to show the effectiveness of this approach, and is presented an example of an application development to show the effectiveness of the approach.
Originality/value
This paper proposes a new style of application development for ubiquitous computing environments
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Mayu Iwata, Yuki Arase, Takahiro Hara and Shojiro Nishio
It has become common for children to browse web pages. However, there is no web browser that takes into account children's characteristics on information acquisition. Therefore…
Abstract
Purpose
It has become common for children to browse web pages. However, there is no web browser that takes into account children's characteristics on information acquisition. Therefore, even though such general pages have a variety and detailed information, children cannot effectively use the internet with current web browsers, e.g. they have difficulty in understanding the contents and easily get bored when browsing general pages. The purpose of this paper is to propose a children‐oriented web browser, which aims to keep children's interest on pages and help them understand the contents of the pages.
Design/methodology/approach
The paper designed and implemented a web browser for children using a bubble metaphor, which converts general pages into a children‐friendly presentation. The browser is displayed in an undersea scene and presents contents of a web page in bubbles of different sizes, speeds, and colors. Furthermore, it presents the details of the content in a picture book style in a way that children can easily understand.
Findings
The paper conducts a user experiment with 13 children between four and ten years of age. The experimental results show that the browser changes general pages into a children‐friendly presentation and make a web browsing fun for children.
Originality/value
To the best of the authors' knowledge, this is the first investigation into the web browsing characteristics of children. The findings may be useful to researchers who are interested in the relationships between children and the web, as well as information acquisition of children.
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Masahiro Ito, Kotaro Nakayama, Takahiro Hara and Shojiro Nishio
Recently, the importance and effectiveness of Wikipedia Mining has been shown in several researches. One popular research area on Wikipedia Mining focuses on semantic relatedness…
Abstract
Purpose
Recently, the importance and effectiveness of Wikipedia Mining has been shown in several researches. One popular research area on Wikipedia Mining focuses on semantic relatedness measurement, and research in this area has shown that Wikipedia can be used for semantic relatedness measurement. However, previous methods are facing two problems; accuracy and scalability. To solve these problems, the purpose of this paper is to propose an efficient semantic relatedness measurement method that leverages global statistical information of Wikipedia. Furthermore, a new test collection is constructed based on Wikipedia concepts for evaluating semantic relatedness measurement methods.
Design/methodology/approach
The authors' approach leverages global statistical information of the whole Wikipedia to compute semantic relatedness among concepts (disambiguated terms) by analyzing co‐occurrences of link pairs in all Wikipedia articles. In Wikipedia, an article represents a concept and a link to another article represents a semantic relation between these two concepts. Thus, the co‐occurrence of a link pair indicates the relatedness of a concept pair. Furthermore, the authors propose an integration method with tfidf as an improved method to additionally leverage local information in an article. Besides, for constructing a new test collection, the authors select a large number of concepts from Wikipedia. The relatedness of these concepts is judged by human test subjects.
Findings
An experiment was conducted for evaluating calculation cost and accuracy of each method. The experimental results show that the calculation cost of this approach is very low compared to one of the previous methods and more accurate than all previous methods for computing semantic relatedness.
Originality/value
This is the first proposal of co‐occurrence analysis of Wikipedia links for semantic relatedness measurement. The authors show that this approach is effective to measure semantic relatedness among concepts regarding calculation cost and accuracy. The findings may be useful to researchers who are interested in knowledge extraction, as well as ontology researches.
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Takuya Sugitani, Masumi Shirakawa, Takahiro Hara and Shojiro Nishio
The purpose of this paper is to propose a method to detect local events in real time using Twitter, an online microblogging platform. The authors especially aim at detecting local…
Abstract
Purpose
The purpose of this paper is to propose a method to detect local events in real time using Twitter, an online microblogging platform. The authors especially aim at detecting local events regardless of the type and scale.
Design/methodology/approach
The method is based on the observation that relevant tweets (Twitter posts) are simultaneously posted from the place where a local event is happening. Specifically, the method first extracts the place where and the time when multiple tweets are posted using a hierarchical clustering technique. It next detects the co-occurrences of key terms in each spatiotemporal cluster to find local events. To determine key terms, it computes the term frequency-inverse document frequency (TFIDF) scores based on the spatiotemporal locality of tweets.
Findings
From the experimental results using geotagged tweet data between 9 a.m. and 3 p.m. on October 9, 2011, the method significantly improved the precision of between 50 and 100 per cent at the same recall compared to a baseline method.
Originality/value
In contrast to existing work, the method described in this paper can detect various types of small-scale local events as well as large-scale ones by incorporating the spatiotemporal feature of tweet postings and the text relevance of tweets. The findings will be useful to researchers who are interested in real-time event detection using microblogs.
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