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Edson Oliveira Martins and Guilherme F. Frederico
This study aims to find the main contributions from lean office (LO) that can be applied to the project management field, correlating these two areas toward an improvement in…
Abstract
Purpose
This study aims to find the main contributions from lean office (LO) that can be applied to the project management field, correlating these two areas toward an improvement in project management performance.
Design/methodology/approach
This paper uses a systematic literature review as a methodological approach to find the main potential contributions from LO that can be applied to project management.
Findings
This study has selected the 13 most cited potential contributions from LO and its level of occurrence in a systematic literature review (SLR).
Research limitations/implications
This study explores theoretical aspects of LO benefits on project management, and further empirical studies are needed to determine the risks and benefits of the concept listed here.
Practical implications
The practical implications are that the most cited potential contribution from LO to the project management and those can be used as a guidance for project managers.
Originality/value
This article highlights the potential contributions from LO to project management field, which is novelty in the face of the existent literature.
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Rania M. Ghoniem, H.A. Abas and H.A. Bdair
Despite the fact that there being a large literature on simulation, there is as yet no generic paradigm or architecture to develop a three-dimensional (3-D) simulator which…
Abstract
Despite the fact that there being a large literature on simulation, there is as yet no generic paradigm or architecture to develop a three-dimensional (3-D) simulator which depends on autonomous intelligent objects. This has motivated us to introduce a 3-D simulation system based on intelligent objects for Physics Experimentation. We formulated the system’s components as an object-orientation model. So, the entities in every experiment’s work cell are modeled by characterizing their properties and functions into classes and objects of the system hierarchy. Intelligent objects are realized by developing a knowledge base (KB) that captures a set of rules/algorithms that operate on 3-D objects. Rules fall into two categories: action and property rules. In the simulation layer, the student is allowed, by using the virtual system, to stroll throughout the Physics laboratory in light of a walking model. Student gets to a simulation region to do an experiment through the detection of mathematical collision. From software engineering perspective, the proposed system facilitates the Physics experiment through making the specification of its applicable parts more modular and reusable. Moreover, a major pedagogical objective is achieved by permitting the student tuning parameters, fixing component of a device then visualizing outputs. This provides student well interpretation by viewing how distinct parameters affect the outcomes of the experiment. With the objective of student performance measuring, we utilized an exploratory group relying upon pre- and post-testing. The application results demonstrate that the simulator contributes positively to student performance in regard to practical Physics.
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