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This study illustrates how youth and young adults use boundary-making processes to create a regulated community online.
Abstract
Purpose
This study illustrates how youth and young adults use boundary-making processes to create a regulated community online.
Methodology/approach
Ethnographic methods are used to compare deviance models of internet participation with work on digital youth culture.
Findings
This paper finds that digital youth draw boundaries around three categories of participation (n00bs, trolls, and idols) to identify new people who need help, ward off bullies, and uphold community ideals.
Originality/value
Contrary to deviance perspectives, this study finds that digital youth use boundary-making processes to cultivate a civil online community.
Details