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Article
Publication date: 31 August 2004

E. Kukla, N.T. Nguyen, C. Danilowicz, J. Sobecki and M. Lenar

In this paper a conception of the model for learning scenario determination is presented. We define the learning scenario as a sequence of the hypermedia pages, representing…

Abstract

In this paper a conception of the model for learning scenario determination is presented. We define the learning scenario as a sequence of the hypermedia pages, representing particular knowledge units, and tests related to them. The scenario determination is a dynamic process that begins when a new student takes up a course. The opening scenario for this student is chosen as the consensus of the final scenarios of the students, who have already finished this course, and who belong to a class of the learners similar to the new one. We have elaborated the consensus‐based procedure for the scenario determination. Since this procedure operates on a set of similar learners, we have developed the conceptions of learner’s profile and students’ classification. The learner’s profile is proposed to include the attributes describing students’ personal data (as name, birthday etc.), their cognitive and learning styles as well as their usage data (represented by the learning scenarios). The students’ classification is based on a set of the basic attributes that seem to influence the learning effects. Their significance is verified during the learning process. We have also elaborated the procedure of reducing undistinguishable values of the attribute and removing useless attributes from the set of basic attributes. A learning procedure proposed, describes generally the situations when the scenario is modified, and the methods used for its modification.

Details

Interactive Technology and Smart Education, vol. 1 no. 3
Type: Research Article
ISSN: 1741-5659

Keywords

Article
Publication date: 25 September 2007

Joanna Jedrzejowicz and Jakub Neumann

This paper seeks to describe XML technologies and to show how they can be applied for developing web‐based courses and supporting authors who do not have much experience with the…

Abstract

Purpose

This paper seeks to describe XML technologies and to show how they can be applied for developing web‐based courses and supporting authors who do not have much experience with the preparation of web‐based courses.

Design/methodology/approach

When developing online courses the academic staff has to address the following problem – how to keep pace with the ever‐changing technology. Using XML technologies helps to develop a learning environment which can be useful for academics when designing web‐based courses, preparing the materials and then reusing them.

Findings

The paper discusses the benefits of using XML for developing computer‐based courses. The task of introducing new versions of existing courses can be reduced to editing appropriate XML files without any need for program change and an author can perform this task easily from a computer connected to the internet. What is more – using XML makes it possible to reuse data in different teaching situations.

Research limitations/implications

The environment has only been used for two years and further research is needed on how user‐friendly the system really is and how it can still be improved.

Practical implications

The paper describes the environment which can be used to develop and reuse online materials, courses, metadata etc.

Originality/value

The paper offers practical help to academics interested in web‐based teaching.

Details

Interactive Technology and Smart Education, vol. 4 no. 2
Type: Research Article
ISSN: 1741-5659

Keywords

Open Access
Article
Publication date: 19 May 2022

Akhilesh S Thyagaturu, Giang Nguyen, Bhaskar Prasad Rimal and Martin Reisslein

Cloud computing originated in central data centers that are connected to the backbone of the Internet. The network transport to and from a distant data center incurs long…

1118

Abstract

Purpose

Cloud computing originated in central data centers that are connected to the backbone of the Internet. The network transport to and from a distant data center incurs long latencies that hinder modern low-latency applications. In order to flexibly support the computing demands of users, cloud computing is evolving toward a continuum of cloud computing resources that are distributed between the end users and a distant data center. The purpose of this review paper is to concisely summarize the state-of-the-art in the evolving cloud computing field and to outline research imperatives.

Design/methodology/approach

The authors identify two main dimensions (or axes) of development of cloud computing: the trend toward flexibility of scaling computing resources, which the authors denote as Flex-Cloud, and the trend toward ubiquitous cloud computing, which the authors denote as Ubi-Cloud. Along these two axes of Flex-Cloud and Ubi-Cloud, the authors review the existing research and development and identify pressing open problems.

Findings

The authors find that extensive research and development efforts have addressed some Ubi-Cloud and Flex-Cloud challenges resulting in exciting advances to date. However, a wide array of research challenges remains open, thus providing a fertile field for future research and development.

Originality/value

This review paper is the first to define the concept of the Ubi-Flex-Cloud as the two-dimensional research and design space for cloud computing research and development. The Ubi-Flex-Cloud concept can serve as a foundation and reference framework for planning and positioning future cloud computing research and development efforts.

Details

Applied Computing and Informatics, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 2634-1964

Keywords

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