Index

Creating Culture Through Media and Communication

ISBN: 978-1-80071-602-5, eISBN: 978-1-80071-601-8

ISSN: 2050-2060

Publication date: 7 February 2024

This content is currently only available as a PDF

Citation

(2024), "Index", Moreira, S.V., Moles, K., Robinson, L. and Schulz, J. (Ed.) Creating Culture Through Media and Communication (Studies in Media and Communications, Vol. 24), Emerald Publishing Limited, Leeds, pp. 143-148. https://doi.org/10.1108/S2050-206020240000024015

Publisher

:

Emerald Publishing Limited

Copyright © 2024 Emerald Publishing Limited


INDEX

A Cena Muda
, 14

A Culpa
, 20

Academics
, 108

Access policies
, 50

Accessible publications, demand and supply of
, 108–110

Activism, scholarship as
, 112

Advertising and marketing course
, 86–87, 90, 92

Agenda of cultural events
, 121

Algorithms
, 150, 152–154

Amazônia
, 105

American Ford Foundation
, 118

Anthropological path
, 53

Archetypes
, 52

Artificial intelligence (AI)
, 6

ethics
, 151–153

misinformation
, 153–154

Artists
, 2, 13, 21, 24, 26–28, 49

Associated Press, The
, 152

Asylums
, 142

Audience
, 5, 74, 103

Automated content
, 7, 150–151, 154

Automated writing
, 154

Banco Nacional de Desenvolvimento (BNDES)
, 104

Barthes and “The Grain of the Voice”
, 31–32

Beyond Barbie & Mortal Kombat
, 112

“Bibi Ferreira”
, 19

Black Brazilians
, 26

Blog
, 90

Bossa nova
, 26

Brasil é o Pais do Futuro
, 25–28

Brazil
, 24

communication and tourism in
, 69

racial democracy
, 28–29

theoretical and methodological approaches
, 70–73

Brazilian cinema
, 12–13

analysis of journalistic texts
, 17–21

Brazilian film criticism
, 14

Luiz Carlos Merten’s biographical aspects
, 12

methodology
, 14–16

Brazilian Code of Ethics
, 152

Brazilian cultural identity
, 12

Brazilian film criticism
, 14

Brazilian music
, 24, 27

Brazilian Parallel
, 104–108

Brazilian singers
, 24, 29, 33

Burke, Kenneth
, 33, 36

Business models
, 114, 117

of Pública
, 120

Caçador de Mim
, 33

CADASTUR system
, 71

Canção Amiga
, 30

“Canção da América”
, 29

CAPES databases
, 64

Carlota Joaquina (1995)
, 13

Carta à República
, 30

Casual players
, 107–108

Catholic Church
, 34–35

Central do Brasil (1998)
, 13

Cidade de Deus (2002)
, 13

Cinearte magazine
, 14

Cinelândia
, 14

Cinema
, 12

Cinema journalism
, 12

Cinema Novo movement
, 12–13, 18

Cinematography production
, 13

Classical ideology of journalism
, 119

Clube da Esquina
, 25

Co-production
, 115, 123

Code of Ethics
, 150

for Brazilian Journalists
, 151

Collective
, 7, 44

Communication
, 45, 48, 64–66

in Brazil
, 69–73

methodology
, 66

role in tourism development
, 73–75

and tourism
, 64–66

in United States
, 67–69

Community-based tourism
, 71, 75

Comunicação no turismo
, 66

Connections
, 143–144

Connectivity
, 135

Consumption process
, 101

COVID-19
, 142–143

pandemic
, 132–133, 143

trauma
, 143–144

Cultural intervention
, 47

Cultural practices
, 82, 85, 94

Cultural production
, 55

Cultural products
, 103, 107, 112

Culture
, 1, 4, 25

Curation
, 56, 140

Curator
, 140

Customer contact
, 115

Customization
, 115, 124

Cyberselfing
, 138, 140

Cyberspace
, 139

Dance
, 25

Data collection method
, 70

Deepfakes
, 144

Definitive films
, 20

Democracy
, 116, 119

Depression Quest
, 102

Desk research
, 118

Destination branding studies
, 68

Devices
, 86–87

Dictatorship and musical battles over ideology
, 25–28

Digital advertising
, 114

Digital communication
, 133

Digital culture in relation to empirical research
, 82–95

Digital exclusion trauma
, 135, 144

Digital inequality
, 140

scholars
, 135

studies
, 136

Digital interfaces
, 6

Digital News
, 115, 117, 119, 121, 125

Digital transformation
, 117

Digital trauma paradox
, 6, 143

and self
, 133–134

Digital waste
, 47

Digitally mediated communication
, 134

DiGRA conference (2014)
, 103

Discrimination
, 102–103

Diversity
, 103

issues
, 106

Documentary film
, 12, 17–18

Dramaturgical theory
, 141

Dramaturgy
, 140–142

Drops
, 123

E-mail
, 90

Early digital selves
, 137–139

EBSCO databases
, 64

Ecological tourism
, 75

Editorial meetings
, 122

Edu Coração de Ouro
, 20

Education
, 82, 94

Electronic devices
, 92

Electronic messages
, 90

Em Nome de Deus
, 37

Embrafilme
, 13

Empirical research, scholarly culture and digital culture in relation to
, 82–95

Enciclopédia do Cinema Brasileiro (2004)
, 14

Erasure
, 4, 100

Escola Superior de Propaganda e Marketing (ESPM)
, 107

Estadão
, 120, 122

Ethical issues
, 7, 132, 151

Ethics
, 151–153

Ethnography
, 141

Evolutionary leap
, 101

Exclusivity
, 120

Exogenous images
, 46

Exotism
, 72

Exposure value
, 46–47

Facebook
, 65, 91

live streams
, 122

Faces de um Mestre
, 12

FAIL Blog
, 55

Feature story
, 15–16, 18–19

Federação Nacional dos Jornalistas (FENAJ)
, 151

Feminist theory
, 102

Filmelândia
, 14

Filmes na TV
, 12

Films
, 12, 14, 18–20

Framing
, 132

From Barbie to Mortal Kombat
, 112

GamerGate
, 102–104

Gaming industry
, 100

GaúchaZH
, 117, 119, 121–122

Gender
, 53, 100

Gender inequality
, 4

Gender-based differentiation
, 100

General public
, 55

Genosong
, 32

“Girls’ Games” Movement
, 101

Glass ceiling
, 100

Global tourism market
, 3, 64, 75

Glossary of Semiotics
, 16

Goffman’s theories of dramaturgy
, 140

Goffmanian concepts
, 141–142

“Grain of the Voice”, The
, 31–34, 36

Gutemberg galaxy
, 45

Haiti
, 28

Hardcore
, 107

gamer
, 108

player
, 107–108

Hominization
, 50

Hyperconnectivity
, 132

trauma
, 134–135

Hyperreality
, 138

Iconomania
, 48

Iconophagy
, 46

Identity
, 132–133, 137

signaling
, 141

Ideology, dictatorship and musical battles over
, 25–28

Image studies
, 75

Image tree
, 51–53

Imagery
, 3, 52

Images
, 68, 72

Imaginary
, 44–45

Inclusionary/exclusionary process
, 140

Inequality
, 106

Information and communication technologies (ICTs)
, 65, 82

Innovation
, 120

Innovative theoretical frameworks
, 3

Instagram
, 65

logic
, 48

Institutional Act No. 5 (IA-5)
, 27

International Game Developers Association (IGDA)
, 102

International mobility
, 68

Internet access
, 86, 89

Internet concept
, 91

Interview technique
, 19

Journalism
, 5, 12, 14, 115, 121, 150, 152

Journalist’s Code of Ethics
, 150

Journalistic texts, analysis of
, 17–21

Jovem Guarda
, 27

Know Your Meme (2007)
, 55–56

Laboratório de Microeletrônica (LME)
, 104

Learning process
, 87

Legisigns
, 2, 16–17, 19–20

of journalistic activity
, 18

LGBTQ
, 102

LOLCats
, 55

Los Angeles Times
, 153

Luiz Carlos Merten’s biographical aspects
, 12

Macunaíma (1969)
, 19–20

Mapa
, 14

Marginalized communities
, 71

Marginalized identities, women in technology and erasure of
, 100–102

Maria Tres Filhos
, 33

Mass media
, 47, 132

Mass trauma
, 132

Massachusetts Institute of Technology
, 101

Massively Multiplayer Online Games
, 105

Masters and the Slaves, The
, 31

Media
, 1, 7, 29, 150

Media communication
, 66

Media industry
, 47

Media market
, 117

Media professionals
, 112

Media representation
, 29

Mediapart (French digital news organization)
, 115

Memberful routines
, 116, 118

Memebase
, 55

Memes
, 44, 54–56

meme-generating websites
, 56

Messaging
, 90, 114, 124, 133

Meta-analysis
, 3

Methodology
, 45

Microblogging
, 91

Milagre dos Peixes (1973)
, 28, 30

Milton Nascimento
, 2, 24, 27, 32–33, 36, 38

Missa dos Quilombos (1981)
, 2, 31, 34–37

Barthes and “The Grain of the Voice”
, 31–32

Brasil é o Pais do Futuro
, 25–28

Brazil’s complicated “racial democracy”
, 28–29

grain of Milton’s voice
, 32–34

Milton Nascimento
, 24–25

Milton’s crowning achievement
, 34–36

and Milton’s vocal transcendence
, 36–38

Milton’s Voice
, 29–31

MMO World of Warcraft
, 106

Mobile apps
, 56

Mobile devices
, 82–83, 90

Mobilization
, 44

Morro Velho
, 30

MPB artists
, 27

MPB movement
, 28, 32

Multi-User Dungeon/Dimension/Domain (MUDS)
, 138

Múltiplo e Genial
, 12, 17

Music
, 2, 24–25, 28, 37, 88

Música Popular Brasileira
, 27, 30

Musical esthetics
, 30

Nada Será como Antes
, 30

Narratives

analysis of narrative of communication
, 68

in tourist communication
, 72

Nascimento, Milton
, 24–25

grain of Milton’s voice
, 32–34

Milton’s crowning achievement
, 34–36

Milton’s vocal transcendence
, 36–38

voice
, 29–31

National Curriculum Guidelines
, 83

National Development Bank
, 104

National Newspaper Association
, 117

Nationalization
, 105

Natural Language Generation
, 150

Naturalization process
, 100

Networks
, 91

New communication technologies (NCTs)
, 137

News
, 150–151, 153

News media
, 115

Nexo
, 117, 119–120, 122–123

Non-Brazilian groups
, 24

O Estado de S. Paulo
, 11–12, 17, 114, 117, 119

O Padre e a Moça
, 20

O Palhaço15 (2011)
, 19

Offline events
, 122

Online
, 142

Online engagement
, 4

Online selfing
, 138

“Ox-cart” songs
, 30

Pandemic
, 4, 6, 132, 135, 143

Participatory journalism
, 115

Peirce’s Approach to the Self: A Semiotic Perspective
, 14

Phenosong
, 32

Platform research
, 118

Pontifical Catholic University/Rio (PUC/Rio)
, 151–152

Pornochanchada
, 13

Postmodern tourism
, 72

Potential racism
, 28

Pre-digital public health crises
, 132

Press
, 14

Press releases
, 118

Production
, 6, 32, 56, 105

Protest
, 28–30

Public identity
, 2

Public image
, 46, 115, 121

Pública
, 119–120, 122, 124

Pública (non-profit investigative agency)
, 114, 118, 120

Publishers
, 114

Quakebot algorithm
, 153

Qualisigns
, 16

Quality–exclusivity–price
, 119

Quilombo dos Palmares
, 29

Quilombos
, 29

Raça music

Barthes and “The Grain of the Voice”
, 31–32

Brasil é o Pais do Futuro
, 25–28

Brazil’s complicated “racial democracy”
, 28–29

grain of Milton’s voice
, 32–34

Milton Nascimento
, 24–25

Milton’s crowning achievement
, 34–36

and Milton’s vocal transcendence
, 36–38

Milton’s Voice
, 29–31

Race
, 24, 30

Racial democracy
, 24

Brazil’s complicated
, 28–29

Racial oppression
, 33–34

Razer (brand)
, 109

Reader revenue
, 115, 118

Reader-centric strategy

channels
, 122–123

findings
, 119

member motivations
, 119–121

methodology
, 117–118

relationships
, 123–124

theoretical framework
, 115–117

Reflections
, 82–83, 110, 112, 121

Regional Media Studies Research Group
, 64

Relationships
, 114–115, 123–124

Repercussions
, 102–104

Reportagem Pública
, 118

Representation
, 44–45, 51

Research analysis
, 94

Reserva de Mercado
, 105

Resumption of the Brazilian Cinema
, 13

Retro-feeding process
, 87

Rhetoric of Religion, The (1970)
, 36

Rio de Janeiro
, 13, 71–72, 121

Samba
, 26

Samba de morro
, 26

Savage capitalism
, 26

Scholarly culture
, 82, 95

in relation to empirical research
, 82–95

Scholarship as activism
, 112

Science, Technology, Engineering, and Mathematics (STEM)
, 100

Secondary media
, 49

Self
, 133–134

and dramaturgy
, 140–142

“Self-recycling” of images
, 47

Selfing process
, 133–137, 144

Semiotic analysis of journalistic text
, 15

Semiotic concepts
, 2

Semiotic theory
, 15–16

Sermo mythicus
, 54

Sharing
, 44, 56, 91, 93, 142

Signs
, 16

Simpósio Brasileiro de Games e Entretenimento Digital
, 112

Sinsign
, 2, 16, 18–19

Smart phones
, 90

Social media
, 92, 122

platforms
, 4

Social networks
, 65

Social organizational methods
, 95

Sociocultural topic
, 53–54

Songs
, 33

Sports
, 72

Sports tourism
, 72

Stigma
, 142–143

Students
, 4, 90, 110

Subjectivity
, 15, 112

Swiss Oak Foundation
, 118

Symbolic interactionism
, 140

Symbolic interactionist self, return to
, 139–140

Symbolism
, 44, 95

Teaching
, 66

Technology
, 95

women in technology and erasure of marginalized identities
, 100–102

Telecommunications
, 104

Telecommunications Research and Development Center
, 104

Textbooks
, 96

Texts
, 14–15, 112

The Guardian website
, 116

Titanism
, 48

Todas as Mulheres do Mundo
, 18–20

Todos os Paulos do Mundo
, 2, 12, 17

Tourism
, 64–66

academic production on
, 72

communication and tourism in Brazil
, 69–73

communication and tourism in United States
, 67–69

industry
, 64, 66–68, 74

methodology
, 66

organizations
, 70

role of communication in
, 73–75

Tourist communication, identity and narratives in
, 72

Tourist decision process
, 65

Transparency
, 119

Transubstantiation
, 47

Trauma
, 132–134

Traumatized self
, 6, 132–133, 142–144

Travel blogs
, 65

Travessia
, 33

TripAdvisor. 65

Trolls
, 44, 54–56

Tropicalistas
, 27

Twitter
, 65, 91

United States

communication and tourism in
, 67

theoretical and methodological approaches
, 67–69

Universidade de São Paulo (USP)
, 104

University
, 4, 85

Vida Provisória
, 20

Video games
, 101

industry
, 101

Video gaming

community
, 103

technology
, 5

Visibility
, 44, 46–47, 53, 72, 116

Voice
, 30, 36, 137

Web Applications Engineering Laboratory
, 152

WhatsApp
, 92–93

Women in technology and erasure of marginalized identities
, 100–102

Women Up Games
, 106

World Tourism Organization
, 64

World Trade Center
, 133

Yandex (Russian company)
, 151

Youth
, 48

Zero Hora newspaper
, 117