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Emerald Group Publishing Limited
Copyright © 2010, Emerald Group Publishing Limited
Article Type: Special announcements From: Kybernetes, Volume 39, Issue 5
Call for participationThe Third IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy ComputingJune 7-9, 2010Hyatt Regency Newport Beach, Newport Beach, CA, USA http://sutc2010.eecs.uci.edu
The availability of small, low-cost, and low-power sensors, radios, and microcontrollers has triggered a huge wave of research in networked embedded sensing systems. As a result, different research communities have emerged that work on related aspects, but have slightly different foci. A focus of the sensor network community is on energy-efficient systems and networking solutions. While these aspects are also fundamental for ubiquitous computing, a focus of the latter community is on user interaction. The currently emerging cyber-physical systems community emphasizes the integration of actuation and control. Despite these differences, the realization of the above visions involves a common fundamental challenge: the reed for trustworthy computing solutions to deliver secure, private, and reliable computing and communication services.
The aim of the IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing (SUTC 2010) is to bring together the above communities to exchange latest results, to join efforts in solving the common challenges, but also to contrast the developments in the different communities. To support this goal, the conference will feature several (serial) tracks devoted to sensor networks, ubiquitous computing, and cyber-physical systems, as well as tracks devoted to common themes such as pervasive services and data management, embedded networking, and trustworthy computing. In addition, the conference features invited talks and panel discussions.
Topics of interest
Submissions of high quality papers describing mature results or on-going work were invited. Topics for submission included, but were not limited to, aspects of sensor networks, ubiquitous computing, cyber-physical systems, and trustworthy computing.
Official Conference of the Society for the Advancement of the Science of Digital Games (SASDG)International Conference on the Foundations of Digital Games 2010June 19-21
Infrastructure Learning in Games Graphics/Interfaces Artificial Intelligence Computer Science and Games Education Game Studies.
Information from: http://fdg2010.org
Supported by Microsoft Research.
Call for ParticipationThe 39th Annual Conference2010 International Conference on Parallel Processing (ICPP-2010)www.cse.ohio-state.edu/icpp2010San Diego, CA, USASeptember 13-16, 2010
The International Association for Computers and Communications (IACC)
In cooperation with
The Ohio State University, USA
The International Conference on Parallel Processing provides a forum for engineers and scientists in academia, industry and government to present their latest research findings in all aspects of parallel and distributed computing.
Topics of interest include, but are not limited to:
Algorithms and applications.
Cluster, grid and cloud computing.
Compilers and languages.
Data intensive and I/O computing.
P2P and service-oriented architectures.
Performance evaluation and simulation.
Information retrieval and knowledge discovery.
Wireless networks and pervasive computing.
Proceedings of the conference and workshops will be published in CD format and will be available at the conference.
For further information, please contact:
Ten H. Lai, Ohio State University, e-mail: firstname.lastname@example.org
Pen-Chung Yew, University of Minnesota and Academia Sinica, e-mail: email@example.com