GENETIC PROGRAMMING: Genetic Programming III: Darwinian Invention and Problem Solving

Kybernetes

ISSN: 0368-492X

Article publication date: 1 February 2000

Keywords

Citation

(2000), "GENETIC PROGRAMMING: Genetic Programming III: Darwinian Invention and Problem Solving", Kybernetes, Vol. 29 No. 1. https://doi.org/10.1108/k.2000.06729aae.006

Publisher

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Emerald Group Publishing Limited

Copyright © 2000, MCB UP Limited


GENETIC PROGRAMMING: Genetic Programming III: Darwinian Invention and Problem Solving

GENETIC PROGRAMMINGGenetic Programming III: Darwinian Invention and Problem Solving

John R. Koza et al.Morgan KaufmannSan Francisco, CAISBN 1-55860-543-61154 pp.Price: $78.95

Keywords: Cybernetics, Programming

The earlier books, Parts I and II, have been reviewed in this journal. Genetic programming has attracted a great deal of interest and as most readers will know is a method for having a computer solve a problem by telling it what needs to be done instead of how to do it. What is so worthwhile about this text is that genetically evolved solutions are presented by the writers to dozens of problems that range over: design, control, classification, system identification and computational molecular biology. These solutions include more than a dozen results that are competitive with human produced results and include rediscoveries of previously patented inventions (see http//www.mkp.com)