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Games and Learning and Society (GLS) Conference 3.0

Ulrike Dieterle (Distance Services and Outreach Coordinator, Ebling Library, Health Sciences Learning Center, University of Wisconsin‐Madison, Madison, WI, USA (udieterle@wisc.edu))

Library Hi Tech News

ISSN: 0741-9058

Article publication date: 25 September 2007

638

Abstract

Purpose

To share information about this third annual conference on Games, Learning and Society. Increasingly popular and growing in interests among educators and industry leaders who together are trying to develop gaming products that promote learning.

Design/methodology/approach

Conference report.

Originality/valve

Lots of developments and continued growth in the industry and greater interest among educators and academics about the increased value of games for learning.

Keywords

Citation

Dieterle, U. (2007), "Games and Learning and Society (GLS) Conference 3.0", Library Hi Tech News, Vol. 24 No. 8, pp. 24-24. https://doi.org/10.1108/07419050710835992

Publisher

:

Emerald Group Publishing Limited

Copyright © 2007, Emerald Group Publishing Limited

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