This paper presents a reclassification of markers for mixed reality environments that is also applicable to the use of markers in robot navigation systems and 3D…
This paper presents a reclassification of markers for mixed reality environments that is also applicable to the use of markers in robot navigation systems and 3D modelling. In the case of Augmented Reality (AR) mixed reality environments, markers are used to integrate computer generated (virtual) objects into a predominantly real world, while in Augmented Virtuality (AV) mixed reality environments, the goal is to integrate real objects into a predominantly virtual (computer generated) world. Apart from AR/AV classifications, mixed reality environments have also been classified by reality; output technology/display devices; immersiveness as well as by visibility of markers.
The approach adopted consists of presenting six existing classifications of mixed reality environments and then extending them to define new categories of abstract, blended, virtual augmented, active and smart markers. This is supported with results/examples taken from the joint Mixed Augmented and Virtual Reality Laboratory (MAVRLAB) of the Ulster University, Belfast, Northern Ireland; the Abdus Salam International Centre for Theoretical Physics (ICTP), Trieste, Italy and Santasco SrL, Regio Emilia/Milan, Italy.
Existing classification of markers and mixed reality environments are mainly binary in nature and do not adequately capture the contextual relationship between markers and their use and application. The reclassification of markers into abstract, blended and virtual categories captures the context for simple use and applications while the categories of augmented, active and smart markers captures the relationship for enhanced or more complex use of markers. The new classifications are capable of improving the definitions of existing simple marker and markerless mixed reality environments as well as supporting more complex features within mixed reality environments such as co-location of objects, advanced interactivity, personalised user experience.
It is thought that applications and devices in mixed reality environments when properly developed and deployed enhances the real environment by making invisible information visible to the user. The current work only marginally covers the use of internet of things (IoT) devices in mixed reality environments as well as potential implications for robot navigation systems and 3D modelling.
The use of these reclassifications enables researchers, developers and users of mixed reality environments to select and make informed decisions on best tools and environment for their respective application, while conveying information with additional clarity and accuracy. The development and application of more complex markers would contribute in no small measure to attaining greater advancements in extending current knowledge and developing applications to positively impact entertainment, business and health while minimizing costs and maximizing benefits.
The originality of this paper lies in the approach adopted in reclassifying markers. This is supported with results and work carried out at the MAV Reality Laboratory of Ulster University, Belfast–UK, the Abdus Salam International Centre for Theoretical Physics (ICTP), Trieste-Italy and Santasco SrL, Regio Emilia, Milan–Italy. The value of present research lies in the definitions of new categories as well as the discussions of how they improve mixed reality environments and application especially in the health and education sectors.
The topic of this paper strikes the golden mean rather than the extreme ones. The purpose is to describe frameworks and processes that strive to balance and unite…
The topic of this paper strikes the golden mean rather than the extreme ones. The purpose is to describe frameworks and processes that strive to balance and unite conceptual opposites (so‐called “halves”) of the reality spectrum in different areas of literature.
Two related frames of reference in the area of inventory management are used to underpin and illustrate the frameworks and the processes to identify and manage conceptual halves in theoretical descriptions of the reality spectrum.
The tendency to focus on just halves (or lesser pieces) of the reality spectrum in theoretical descriptions of intangibles derived from research efforts creates a kind of blinkers‐syndrome, which is not enough to achieve a thorough understanding of the reality spectrum at hand.
Current and forthcoming theoretical descriptions of intangibles would benefit from paying attention to the underlying message transmitted through the formula of consensus. It is important to remember that the formula of consensus is not only restricted to the counterparts, but also stresses the importance of the reality spectrum between conceptual halves in terms of the compatibility and the complement between the counterparts.
There are numerous halves in theoretical descriptions of the reality spectrum that are related to one another in areas such as constructs, strategies, perspectives, approaches, methodologies and principles. A formula of consensus is therefore introduced which consists of three ingredients (i.e. counterview; compatibility; and complement). It contributes to bridging the dissension of conceptual halves over time and across contexts in theoretical descriptions of the reality spectrum.
The paper aims to provide a response to commentaries in this issue by Andrew Sayer, and Robert W. Scapens and ChunLei Yang on “Case studies and differentiated realities” a…
The paper aims to provide a response to commentaries in this issue by Andrew Sayer, and Robert W. Scapens and ChunLei Yang on “Case studies and differentiated realities” a paper by Sue Llewellyn published in Qualitative Research in Accounting & Management Vol. 4 No. 1, 2007.
Discusses issues raised in the commentaries around “differentiated realities”, “pluralist ontology” and the “single reality” of social constructivism.
Reiterates an understanding of the idea of “differentiated realities” and discusses the methodological implications that arise from it.
Clarifies Llewellyn's original discussion of differentiated realities and case studies.
Postmodernism is often held to be a novel viewpoint of the 20th (and 21st) century. In certain minor respects, it is. But in this chapter I will show that, fundamentally, it is a logical derivative of philosopher Immanuel Kant’s revolutionary views in epistemology. As such, postmodernism rises or falls with the cogency of Kant’s basic epistemological approach.
Purpose – Hybrid reality television, a burgeoning subgenre spawning from the reality television genre, distinguishes itself from its parent genre through dramatizations…
Purpose – Hybrid reality television, a burgeoning subgenre spawning from the reality television genre, distinguishes itself from its parent genre through dramatizations that have been described as presenting a “quasi-reality” that is disorientating for the viewer (Caramanica, 2010). In addition to blurring the lines between fact and fiction, hybrid reality programs blur the lines between product placement and entertainment as products are seamlessly blended into the depicted lifestyles. This research explores how consumers negotiate hybrid reality television programs and how this process transpires in viewers' reactions to the consumption portrayals within the programs.
Methodology/approach – Insights were sought from qualitative in-depth interviews with avid viewers of an archetype of the hybrid reality subgenre, the MTV program The Hills.
Findings – The findings reveal varying degrees of self-reflexive consciousness, reflecting viewers' critical awareness of the rhetoric of the program, the artifices of the hybrid reality genre, and their role as an audience. Self-reflexive consciousness facilitates a critical response toward the text in which viewers recognize the artifices of the genre and thus regard the program as “real” and “not real” and simultaneously worth and worthless viewing at the same time, in a textual strategy, we refer to as ironic (dis)engagement.
Originality/value of the chapter – On the basis of this body of data, a typology of viewer responses to hybrid reality programs emerges with corresponding consumption strategies as viewers negotiate the consumption portrayals within The Hills. These findings suggest that viewers embrace product placement within the subgenre and that the program has pioneered and opened up new horizons for lifestyle branding practices within television programming.
Education and new technologies travel parallel pathways, with each often informing development of the other. In recent decades, educators have utilized technologies, such…
Education and new technologies travel parallel pathways, with each often informing development of the other. In recent decades, educators have utilized technologies, such as television and the Internet, to develop and deliver course content. More recently, another technology has emerged that might possibly change education as it is currently practiced. Augmented reality merges manipulable digital imagery into real-world spaces and in real time. The technologies used to create augmented environments already exist in the mass market and have already begun to show up in a wide variety of fields, including education. This chapter will provide an overview of augmented reality and explore current and potential uses in higher education.
You must attach clear, specific meanings to words, i.e. be able to identify their referents in reality…. All philosophical con games count on your using words as vague…
You must attach clear, specific meanings to words, i.e. be able to identify their referents in reality…. All philosophical con games count on your using words as vague approximations. You must not take a catch phrase – or any abstract statement – as if it were approximate. Take it literally. Don’t translate it, don’t glamorize it, don’t make the mistake of thinking, as many people do: “Oh, nobody could possibly mean this!” and then proceed to endow it with some whitewashed meaning of your own. Take it straight, for what it does say and mean. Instead of dismissing the catch phrase, accept it – for a few brief moments. Tell yourself, in effect: “If I were to accept it as true, what would follow?” This is the best way of unmasking any philosophical fraud…. To take ideas seriously means that you intend to live by, to practice, any idea you accept as true. Philosophy provides man with a comprehensive view of life. In order to evaluate it properly, ask yourself what a given theory, if accepted, would do to a human life, starting with your own (Rand, 1982, p. 16).We begin this chapter by taking Ayn Rand’s advice. We project – by means of a fictional story – what it would be like for a businessman to accept and live by the philosophy of postmodernism.