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1 – 10 of 11
Article
Publication date: 15 March 2011

Bernard Scott and Simon Shurville

In order to develop transdisciplinary working across the disciplines, clear epistemological foundations are required. The purpose of this paper is to show that sociocybernetics to…

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Abstract

Purpose

In order to develop transdisciplinary working across the disciplines, clear epistemological foundations are required. The purpose of this paper is to show that sociocybernetics to provides the required unifying metadisciplinary epistemological foundations and transdisciplinary frameworks.

Design/methodology/approach

The authors note that second‐order cybernetics provides a metadisciplinary framework for discerning the causes and cures for the schisms within the natural and cognitive sciences. The particular contributions of sociocybernetics are to extend the second‐order understandings to unify the social sciences and, by incorporating extant sociological theory back into the transdisciplinary pursuits of cybernetics and systems theory, to enlighten and enrich those pursuits.

Findings

In order to highlight the power and fruitfulness of these contributions from sociocybernetics, the authors problematise, deconstruct and reconstruct key concepts concerned with human communication. To do this, they take as central the question, “What is a symbol?” and present a sociocybernetic, transdisciplinary solution. In doing so they make clear the epistemological poverty of approaches in cognitive science that are based on the thesis that brains and computers are both “physical‐symbol systems”.

Originality/value

The paper contributes to the metadisciplinary and transdisciplinary aims of cybernetics and, in particular, uses a sociocybernetic analysis to enlighten foundational issues in cognitive science.

Details

Kybernetes, vol. 40 no. 1/2
Type: Research Article
ISSN: 0368-492X

Keywords

Article
Publication date: 24 March 2021

Rasmus Gahrn-Andersen

Secchi and Cowley (2016, 2018) propose a Radical approach to Organizational Cognition (ROC) as a way of studying cognitive processes in organizations. What distinguishes ROC from…

Abstract

Purpose

Secchi and Cowley (2016, 2018) propose a Radical approach to Organizational Cognition (ROC) as a way of studying cognitive processes in organizations. What distinguishes ROC from the established research on Organizational Cognition is that it remains faithful to radical, anti-representationalist principles of contemporary cognitive science. However, it is imperative for proponents of ROC to legitimize their approach by considering how it differs from the established research approach of Distributed Cognition (DCog). DCog is a potential contender to ROC in that it not only counters classical approaches to cognition but also provides valuable insights into cognition in organizational settings.

Design/methodology/approach

The paper adopts a conceptual/theoretical approach that expands Secchi and Cowley's introduction of ROC.

Findings

The paper shows that DCog research presupposes a task-specification requirement, which entails that cognitive tasks are well-defined. Consequently, DCog research neglects cases of organizational becoming where tasks cannot be clearly demarcated for the or are well-known to the organization. This is the case with the introduction of novel tasks or technical devices. Moreover, the paper elaborates on ROC's 3M model by linking it with insights from the literature on organizational change. Thus, it explores how organizing can be explored as an emergent phenomenon that involves micro, meso and macro domain dynamics, which are shaped by synoptic and performative changes.

Originality/value

The present paper explores new grounds for ROC by not only expanding on its core model but also showing its potential for informing organizational theory and radical cognitive science research.

Details

International Journal of Organization Theory & Behavior, vol. 24 no. 3
Type: Research Article
ISSN: 1093-4537

Keywords

Content available
Article
Publication date: 16 November 2021

Claudia Toma, Igor Menezes and Davide Secchi

313

Abstract

Details

International Journal of Organization Theory & Behavior, vol. 24 no. 3
Type: Research Article
ISSN: 1093-4537

Article
Publication date: 19 July 2011

Jay Ogilvy

The objective of this paper is to make a case for a scenaric stance that holds high road and low road futures in mind at once. Opening with regrets about the total eclipse of

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Abstract

Purpose

The objective of this paper is to make a case for a scenaric stance that holds high road and low road futures in mind at once. Opening with regrets about the total eclipse of Utopian thinking, the paper aims to move on to embrace both aspirational futures and a forthright recognition of the many ways in which things could go wrong. Adopting a scenaric stance amounts to a new, fourth attitude toward historical time and the future. The ancients lived in an ahistorical, cyclical time. Second, modernity embraced a progressive and optimistic approach to the future. Third, post‐modernity turns pessimistic about the future. Fourth, a new scenaric stance vindicates Utopian optimism by pairing it with a forthright recognition of pessimistic possibilities.

Design/methodology/approach

This is a reflective, almost philosophical paper that articulates a new attitude toward the future, which demonstrates the significance of scenario planning for attitudes toward the future.

Findings

A scenaric stance can restore the liberatory potential of Utopian thinking by yoking optimistic, aspirational futures together with a clear‐eyed recognition of the several ways that plans can misfire.

Research limitations/implications

This is a philosophical, reflective piece that does not rely on any quantitative evidence or rigorous modeling.

Practical implications

The practical implications are major: to the extent that the health of the economy relies on confidence and a willingness to take risks, a lemming‐like race to the bottom will result in a Japan‐like endless recession. A vindication is needed for aspirational scenarios.

Social implications

Everyone is better off when fewer people are living in crouch.

Originality/value

After three decades of reviewing and contributing to the literature on future studies, the author has seen nothing that remotely resembles the argument of this paper. Its value consists in its potential for lifting people's sights. One stands in danger of a loss of confidence and an endless recession. One needs to restore a sense of possibility and optimism, but can do so responsibly only if one holds on to an honest sense of the real dangers one faces.

Details

Foresight, vol. 13 no. 4
Type: Research Article
ISSN: 1463-6689

Keywords

Article
Publication date: 6 August 2018

Kai Li, Huynh Van Nguyen, T.C.E. Cheng and Ching-I Teng

As technology-created gamers’ representations, avatars are influential in communication among online gamers. However, there is scant research on how avatars’ characteristics…

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Abstract

Purpose

As technology-created gamers’ representations, avatars are influential in communication among online gamers. However, there is scant research on how avatars’ characteristics impact gamers’ friendly behaviour via avatars, i.e., avatar friendliness, and how avatar friendliness is related to online gamer loyalty. The purpose of this paper is to develop a research model grounded in the theory of embodied cognition to examine the impacts of perceived avatar appearance agreeableness, attractiveness and height on avatar friendliness and online gamer loyalty.

Design/methodology/approach

The authors collect 1,384 responses from online gamers and use structural equation modelling for hypothesis testing.

Findings

The authors find that perceived avatar appearance agreeableness and attractiveness are positively related to avatar friendliness, while perceived avatar height is negatively related to avatar friendliness. Avatar friendliness, in turn, is positively related to online gamer loyalty.

Research limitations/implications

This study assessed gamers’ perceptions using a cross-sectional design. Future works could use a big data approach to collect behavioural and longitudinal data. Moreover, future works could measure avatar height using pixels.

Originality/value

The authors contribute to the e-commerce literature by inventing the new constructs of perceived avatar appearance agreeableness and avatar friendliness, and conducting the first study of using avatar friendliness to explain the impacts of the three avatar characteristics on online gamer loyalty. The findings also provide novel insights for e-commerce managers to effectively build a loyal gamer base.

Details

Internet Research, vol. 28 no. 4
Type: Research Article
ISSN: 1066-2243

Keywords

Article
Publication date: 1 October 2005

J.M. Bishop and J.S. Nasuto

To present an account of cognition integrating second‐order cybernetics (SOC) together with enactive perception and dynamic systems theory.

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Abstract

Purpose

To present an account of cognition integrating second‐order cybernetics (SOC) together with enactive perception and dynamic systems theory.

Design/methodology/approach

The paper presents a brief critique of classical models of cognition then outlines how integration of SOC, enactive perception and dynamic systems theory can overcome some weaknesses of the classical paradigm.

Findings

Presents the critique of evolutionary robotics showing how the issues of teleology and autonomy are left unresolved by this paradigm although their solution fits within the proposed framework.

Research limitations/implications

The paper highlights the importance of genuine autonomy in the development of artificial cognitive systems. It sets out a framework within which the robotic research of cognitive systems could succeed.

Practical implications

There are no immediate practical implications but see research implications.

Originality/value

It joins the discussion on the fundamental nature of cognitive systems and emphasise the importance of autonomy and embodiment.

Details

Kybernetes, vol. 34 no. 9/10
Type: Research Article
ISSN: 0368-492X

Keywords

Article
Publication date: 8 July 2014

Kane X. Faucher

The purpose of this paper is to bring both Simondonian and Deleuzian insights to bear upon the nature of documents and documentation by viewing them as non-representationalist…

Abstract

Purpose

The purpose of this paper is to bring both Simondonian and Deleuzian insights to bear upon the nature of documents and documentation by viewing them as non-representationalist, and as products of transduction and reticulation that render documents assemblages that are in constant negotiation with an environment as instances of a perpetually renewing problematic.

Design/methodology/approach

Simondon's work on metastability and transduction can offer particular insights into how the author views documents in terms of their materiality, signification, and possibly to move beyond the phenomenological bias in the treatment of documents.

Findings

In understanding or describing the process of documentation as a reticulation or unfolding, the author also comes to view the document as an assemblage in perpetual negotiation. This paper adapts Deleuze and Guattari's articulation framework of expression-signification and provides a bit of groundwork towards two registers of information (first and second order) according to the preindividual process of that allows for the individuation of documents.

Originality/value

This paper makes an original contribution to understanding the process of documentation and the product of documents in a more fluid, interdynamic context by shifting or displacing the traditional view of information.

Details

Journal of Documentation, vol. 70 no. 4
Type: Research Article
ISSN: 0022-0418

Keywords

Article
Publication date: 14 January 2021

Tianqi Wu and Kaiyan Da

By introducing the basic concepts and theories of the philosophy of information created by Kun Wu, and making some comparisons of the philosophy of information and related…

Abstract

Purpose

By introducing the basic concepts and theories of the philosophy of information created by Kun Wu, and making some comparisons of the philosophy of information and related information theories between Wu and other scholars, this paper aims to have Chinese philosophy of information widely known and understood by more people in the world, thus promoting the international exchanges between Chinese and Western scholars on the topic of philosophy of information.

Design/methodology/approach

The main research methods used in this paper are the literature review and the comparative study. On the one hand, it reviews some related concepts and theories in Kun Wu's academic works of philosophy of information. On the other hand, it compares the thoughts and viewpoints of Kun Wu with those of other scholars.

Findings

First, Kun Wu is the first person who has established a complete and comprehensive theoretical system of philosophy of information in China; second, Kun Wu's philosophy of information is significant in originality and value, which could be thought as the intellectual quintessence of information age, thus worth learning. Third, with more international exchanges, Chinese philosophy of information created by Wu will surely be more and more influential in philosophical circles at home and abroad.

Originality/value

It is a very valuable first-hand material for Western scholars to know and understand Chinese philosophy of information.

Details

Journal of Documentation, vol. 77 no. 4
Type: Research Article
ISSN: 0022-0418

Keywords

Article
Publication date: 29 April 2022

Khoa The Do, Huy Gip, Priyanko Guchait, Chen-Ya Wang and Eliane Sam Baaklini

While robots have increasingly threatened frontline employees’ (FLEs) future employment by taking over more mechanical and analytical intelligence tasks, they are still unable to…

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Abstract

Purpose

While robots have increasingly threatened frontline employees’ (FLEs) future employment by taking over more mechanical and analytical intelligence tasks, they are still unable to “experience” and “feel” to occupy empathetic intelligence tasks that can be handled better by FLEs. This study, therefore, aims to empirically develop and validate a scale measuring the new so-called empathetic creativity as being creative in practicing and performing empathetically intelligent skills during service encounters.

Design/methodology/approach

This study adopts a multistage design to develop the scale. Phase 1 combines a literature review with text mining from 3,737 service robots-related YouTube comments to generate 16 items capturing this new construct. Phase 2 assesses both face and content validity of those items, while Phase 3 recruits Prolific FLEs sample to evaluate construct validity. Phase 4 checks this construct’s nomological validity using PLS-SEM and Phase 5 experiments dedicated effort (vs natural talent) as an effective approach to foster FLEs’ perceived empathetic creativity.

Findings

The final scale is comprised of 13 refined items that capture three dimensions (social, interactive and emotional) of empathetic creativity. This research provides timely implications to help FLEs in high-contact services stay competitive.

Originality/value

This study introduces the new construct of empathetic creativity, which goes beyond the traditional definition of creativity in services and highlights the importance of empathetic intelligence for FLEs in future employment. This study also develops a multi-item scale to measure this construct, which can be applied to future service management research.

Details

Journal of Service Management, vol. 34 no. 3
Type: Research Article
ISSN: 1757-5818

Keywords

Content available
Article
Publication date: 24 April 2009

David Bade

188

Abstract

Details

Journal of Documentation, vol. 65 no. 3
Type: Research Article
ISSN: 0022-0418

Keywords

1 – 10 of 11