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1 – 10 of over 25000
Article
Publication date: 19 April 2024

Wagner Junior Ladeira, Vinicius Nardi, Marlon Dalmoro, Fernando de Oliveira Santini, William Carvalho Jardim and Debdutta Choudhury

Understanding the effect of assortment composition on attentional levels is an essential topic for academic researchers and practitioners. This work has important implications…

Abstract

Purpose

Understanding the effect of assortment composition on attentional levels is an essential topic for academic researchers and practitioners. This work has important implications when analyzing the influence of shopping frame time and search effort on the relationship between the reaction to assortment composition and visual attention to stock-keeping units (SKUs) pricing.

Design/methodology/approach

Two experimental studies through gauze behavior analysis technology (using eye-tracking equipment) analyze the variable's large assortment, visual attention to SKU pricing, search effort and shopping frame time.

Findings

The results suggest that, although it increases the search effort, a large assortment decreases the visual attention to SKU pricing. Further, our results indicate a moderating effect associated with mitigating the negative effect by medium-low levels of search effort and a moderating impact of time in this relation.

Practical implications

Marketing professionals can carefully optimize the in-store experience by managing the assortment and variety and by influencing consumers' visual attention to SKU pricing along the journey as part of the experience. Assortment and SKU pricing strategies need to be aligned with consumer journey design.

Originality/value

Our findings contribute to assortment theory and management by detailing the relationship between consumers' reactions to assortment perception and visual attention to SKU pricing in time flow. We reinforce the importance of considering assortment strategies from the consumer perspective and giving reliable information about in-store behavior.

Details

Marketing Intelligence & Planning, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 0263-4503

Keywords

Article
Publication date: 24 May 2018

Shahram Sedghi, Zeinab Shormeij and Iman Tahamtan

Information seeking is an interactive behaviour of the end users with information systems, which occurs in a real environment known as context. Context affects information-seeking…

Abstract

Purpose

Information seeking is an interactive behaviour of the end users with information systems, which occurs in a real environment known as context. Context affects information-seeking behaviour in many different ways. The purpose of this paper is to investigate the factors that potentially constitute the context of visual information seeking.

Design/methodology/approach

The authors used a Straussian version of grounded theory, a qualitative approach, to conduct the study. Using a purposive sampling method, 28 subjects participated in the study. The data were analysed using open, axial and selective coding in MAXQDA software.

Findings

The contextual factors influencing visual information seeking were classified into seven categories, including: “user characteristics”, “general search features”, “visual search features”, “display of results”, “accessibility of results”, “task type” and “environmental factors”.

Practical/implications

This study contributes to a better understanding of how people conduct searches in and interact with visual search interfaces. Results have important implications for the designers of information retrieval systems.

Originality/value

This paper is among the pioneer studies investigating contextual factors influencing information seeking in visual information retrieval systems.

Article
Publication date: 26 January 2022

Ziming Zeng, Shouqiang Sun, Tingting Li, Jie Yin and Yueyan Shen

The purpose of this paper is to build a mobile visual search service system for the protection of Dunhuang cultural heritage in the smart library. A novel mobile visual search

Abstract

Purpose

The purpose of this paper is to build a mobile visual search service system for the protection of Dunhuang cultural heritage in the smart library. A novel mobile visual search model for Dunhuang murals is proposed to help users acquire rich knowledge and services conveniently.

Design/methodology/approach

First, local and global features of images are extracted, and the visual dictionary is generated by the k-means clustering. Second, the mobile visual search model based on the bag-of-words (BOW) and multiple semantic associations is constructed. Third, the mobile visual search service system of the smart library is designed in the cloud environment. Furthermore, Dunhuang mural images are collected to verify this model.

Findings

The findings reveal that the BOW_SIFT_HSV_MSA model has better search performance for Dunhuang mural images when the scale-invariant feature transform (SIFT) and the hue, saturation and value (HSV) are used to extract local and global features of the images. Compared with different methods, this model is the most effective way to search images with the semantic association in the topic, time and space dimensions.

Research limitations/implications

Dunhuang mural image set is a part of the vast resources stored in the smart library, and the fine-grained semantic labels could be applied to meet diverse search needs.

Originality/value

The mobile visual search service system is constructed to provide users with Dunhuang cultural services in the smart library. A novel mobile visual search model based on BOW and multiple semantic associations is proposed. This study can also provide references for the protection and utilization of other cultural heritages.

Details

Library Hi Tech, vol. 40 no. 6
Type: Research Article
ISSN: 0737-8831

Keywords

Article
Publication date: 15 February 2013

Matt Conner and Melissa Browne

The purpose of this paper is to investigate three tools based on principles of information visualization and measure their impact on undergraduates' abilities to generate keywords…

1544

Abstract

Purpose

The purpose of this paper is to investigate three tools based on principles of information visualization and measure their impact on undergraduates' abilities to generate keywords for database research.

Design/methodology/approach

In total, 50 undergraduate students were randomly assigned to a condition (Control, Keyword Matrix, Wonder Wheel, Visual Search) and instructed to find relevant article citations on unfamiliar topics in EBSCO's Academic Search Complete. All students completed a pre‐test to provide baseline data. Control subjects performed one additional search. Students in the experimental conditions were introduced to the relevant information visualization strategy, employed it to identify keywords for two post‐test searches, and provided a written assessment of its impact. Audio and screen captures from search sessions were recorded, transcribed and analyzed.

Findings

Brainstorming Behavior: Wonder Wheel subjects spent significantly more time brainstorming search terms than those relying on the Keyword Matrix. Search Behavior: Visual Search subjects utilized significantly more search concepts and attempted more searches. Evaluation: Students expressed satisfaction with all three tools tested; however, a subset of Visual Search subjects verbalized frustration as they searched. The Visual Search produced desirable student search behaviors.

Research limitations/implications

The study sample was limited (50 undergraduates from a single institution) and student searches were not motivated by authentic information needs.

Originality/value

This study offers insight into how information visualization tools can be leveraged to improve undergraduate search behavior. The findings have practical implications for teaching librarians and course instructors.

Details

Reference Services Review, vol. 41 no. 1
Type: Research Article
ISSN: 0090-7324

Keywords

Article
Publication date: 28 September 2021

Zahra Alvandi Poor, Mahdieh Mirzabeigi and Majid Nabavi

The purpose of this study aims to identify the impact of verbal-visual cognitive styles on the level of satisfaction and behavior in the textual and content search of Google…

Abstract

Purpose

The purpose of this study aims to identify the impact of verbal-visual cognitive styles on the level of satisfaction and behavior in the textual and content search of Google Images.

Design/methodology/approach

“Riding” cognitive style test and satisfaction questionnaire were used as data collection tools. Also, to collect data related to the image search behavior, the subjects’ transaction files were recorded using Camtasia software and then the files observed and reviewed. The research sample was 90 postgraduate students of Shiraz University.

Findings

The results showed that cognitive styles in interaction with the text-based and content-based search system of “Google Images” affected user’s satisfaction. Text-based image retrieval, in which vocabulary-based information needs were expressed, was more compatible with the verbal cognitive style and resulted in greater satisfaction. In contrast, in content-based image retrieval, where it was possible to express information needs in the form of images, users were more satisfied with the visual cognitive style. Verbal users performed more positively in text-based search and visual users in content-based search.

Originality/value

Considering the research gap, which has identified the performance of visual text-based and content-based systems in terms of satisfaction and cognitive style search behavior, the present study could be considered a small effort to promote science.

Details

Aslib Journal of Information Management, vol. 74 no. 1
Type: Research Article
ISSN: 2050-3806

Keywords

Article
Publication date: 6 February 2017

Paul Alonso Gaona-García, David Martin-Moncunill and Carlos Enrique Montenegro-Marin

This paper aims to present an overview of the challenges encountered in integrating visual search interfaces into digital libraries and repositories. These challenges come in…

3001

Abstract

Purpose

This paper aims to present an overview of the challenges encountered in integrating visual search interfaces into digital libraries and repositories. These challenges come in various forms, including information visualisation, the use of knowledge organisation systems and metadata quality. The main purpose of this study is the identification of criteria for the evaluation and integration of visual search interfaces, proposing guidelines and recommendations to improve information retrieval tasks with emphasis on the education-al context.

Design/methodology/approach

The information included in this study was collected based on a systematic literature review approach. The main information sources were explored in several digital libraries, including Science Direct, Scopus, ACM and IEEE, and include journal articles, conference proceedings, books, European project reports and deliverables and PhD theses published in an electronic format. A total of 142 studies comprised the review.

Findings

There are several issues that authors did not fully discuss in this literature review study; more specific, aspects associated with access of digital resources in digital libraries and repositories based on human computer interaction, i.e. usability and learnability of user interfaces; design of a suitable navigation method of search based on simple knowledge organisation schemes; and the use of usefulness of visual search interfaces to locate relevant resources.

Research limitations/implications

The main steps for carrying out a systematic review are drawn from health care; this methodology is not commonly used in fields such as digital libraries and repositories. The authors aimed to apply the fundamentals of the systematic literature review methodology considering the context of this study. Additionally, there are several aspects of accessibility that were not considered in the study, such as accessibility to content for disabled people as defined by ISO/IEC 40500:2012.

Originality/value

No other systematic literature reviews have been conducted in this field. The research presents an in-depth analysis of the criteria associated with searching and navigation methods based on the systematic literature review approach. The analysis is relevant for researchers in the field of digital library and repository creation in that it may direct them to considerations in designing and implementing visual search interfaces based on the use of information visualisation.

Details

The Electronic Library, vol. 35 no. 1
Type: Research Article
ISSN: 0264-0473

Keywords

Article
Publication date: 9 March 2015

Dan Albertson

The purpose of this study is to synthesize prior user-centered research to develop and present a generalized framework for evaluating visual, i.e. both image and video digital…

1111

Abstract

Purpose

The purpose of this study is to synthesize prior user-centered research to develop and present a generalized framework for evaluating visual, i.e. both image and video digital libraries. The primary objectives include comprehensively examining the current state of visual digital library research to: develop a generalized framework applicable for designing user-centered evaluations of visual digital libraries; identify influential experimental factors warranting assessment evaluation as part of specific contexts; and provide examples of applied methods that have been used in research, demonstrating notable findings.

Design/methodology/approach

The framework presented in the present study depicts a set of user-centered methodological considerations and examples, synthesized from a review of prior research that provides significant understanding of users and uses of visual information.

Findings

Primary components for digital library evaluation, pertaining to user, interaction, system and domain and topic, and their implications for interactive research are presented. Methods, examples and discussion are presented for each primary evaluation component of the framework.

Practical implications

Previously applied evaluations and their significance are described and presented as part of the developed framework, providing the importance of each component for practical application in future research and development of interactive visual digital libraries.

Originality/value

Visual digital libraries warrant individual assessment, apart from other types of digital collections, as they offer users more ways to retrieve and interact with collection items. The present study complements prior digital library evaluation research by demonstrating the need for a separate framework due to variations influenced by visual information and reporting on evaluations from different perspectives.

Details

New Library World, vol. 116 no. 3/4
Type: Research Article
ISSN: 0307-4803

Keywords

Article
Publication date: 2 September 2013

Dan Albertson

The purpose of this paper is to present a framework applicable to interactive video retrieval. The objective of the framework is so that it can be applied conceptually for…

1418

Abstract

Purpose

The purpose of this paper is to present a framework applicable to interactive video retrieval. The objective of the framework is so that it can be applied conceptually for understanding users and use of video digital libraries, and also practically for designing retrieval components like user interfaces.

Design/methodology/approach

The framework was developed through a user-centered and analytical approach, and serves as an initial attempt at generalizing how users interact when searching and browsing digital video, throughout different situations, along with the general designs that can be supportive.

Findings

The framework is two-fold, yet, together, comprises one set of conceptual findings. The first component of the framework depicts generalized user interactions throughout varying contexts of an interactive video retrieval process, followed by a second component, an illustration of the resulting supportive interface designs or sets of features. Cautions from previous studies not to over generalize the interactive process were heeded.

Research limitations/implications

The implications for such research are based on the understanding that video retrieval will benefit from the advancement of user-centered foundations, which can guide and support design decisions for resources like digital libraries.

Originality/value

The need for this study is rather straightforward: there is currently not enough conceptual research of interactive video retrieval from a user-centered perspective, which contrasts with other areas of information retrieval research where the interaction process has been thoroughly examined for a variety of domains and contexts with implications for different retrieval tools like OPACs, search engines, and article databases.

Article
Publication date: 8 December 2023

Spyros Kolyvas and Petros Kostagiolas

Information makes an important contribution to the promotion of the creativity of visual artists. This work aims to explore relevant research through a systematic review of the…

264

Abstract

Purpose

Information makes an important contribution to the promotion of the creativity of visual artists. This work aims to explore relevant research through a systematic review of the literature and discuss the impact of information on visual artists' creativity.

Design/methodology/approach

A systematic literature review was conducted through Preferred Reporting Items for Systematic reviews and Meta-Analyses method. The authors searched and retrieved 1,320 papers from which, after evaluation, 41 papers have been analyzed.

Findings

Two thematic categories were identified for visual artists' information needs: (1) the need for professional development and (2) the need for creative techniques and materials. In terms of information sources visual artists employ, the authors have also identified seven broad categories: (1) conventional resources (galleries, museums, etc.), (2) professional scholar sources, (3) digital art websites, (4) informal information online and colleagues, (5) libraries, (6) personal collections and (7) professional scholar social networks. In addition, the study proceeded to classify the obstacles faced by visual artists in their search for visual information into two general categories: (1) environmental barriers and (2) digital literacy barriers.

Originality/value

Although the investigation of the information needs satisfaction of visual artists as well as the evaluation of their information behavior patterns and information literacy competences is essential, it is understudied. This paper summarizes the relevant literature in a concrete and systematic way providing evidences to be considered in a variety of situations, i.e. developing lifelong learning programs, managing visual art library collections, library services development for artists, etc.

Details

Library Management, vol. 45 no. 1/2
Type: Research Article
ISSN: 0143-5124

Keywords

Article
Publication date: 3 August 2015

Po-Yao Chao and Chia-Ching Lin

The purpose of this paper is to explore how young children interact with a visualized search interface to search for storybooks by assembling the provided visual searching items…

Abstract

Purpose

The purpose of this paper is to explore how young children interact with a visualized search interface to search for storybooks by assembling the provided visual searching items and to explore the difference in visual search behaviours and strategies exhibited by pre-schoolers and second-graders.

Design/methodology/approach

The visualized search interface was used to help young children search for storybooks by dragging-and-dropping story characters, scene objects and colour icons to perform search queries. Twenty pre-schoolers and 20 second-graders were asked to finish a search task through the visualized search interface. Their activities and successes in performing visual searches were logged for later analysis. Furthermore, in-depth interviews were also conducted to research their cognitive strategies exhibited while formulating visual search queries.

Findings

Young children with different grades adopted different cognitive strategies to perform visual searching. In contrast to the pre-schoolers who performed visual searching by personal preference, the second-graders could exercise visual searching accompanied with relatively high-order thinking. Young children may also place different foci on the storybook structure to deal with conditional storybook queries. The pre-schoolers tended to address the characters in the story, whereas the second-graders paid much attention to the aspects of scene and colour.

Originality/value

This paper describes a new visual search approach allowing young children to search for storybooks by describing an intended storybook in terms of its characters, scenes or the background colours, which provides valuable indicators to inform researchers of how pre-schoolers and second-graders formulate concepts to search for storybooks.

Details

The Electronic Library, vol. 33 no. 4
Type: Research Article
ISSN: 0264-0473

Keywords

1 – 10 of over 25000