Search results

1 – 10 of over 7000
Article
Publication date: 9 September 2021

Faezeh Mohammadi Tahroodi and Norsidah Ujang

Functioning as space connectors, path structures in urban parks may rarely present social interaction opportunities, although centralized activity spaces are available. This paper…

Abstract

Purpose

Functioning as space connectors, path structures in urban parks may rarely present social interaction opportunities, although centralized activity spaces are available. This paper investigated the interrelationships between the visual and physical accessibility attributes of path structure and their impacts on passive social interaction intensity across urban parks in Kuala Lumpur.

Design/methodology/approach

The concept of social interaction has been studied elsewhere in social cohesion, social affiliation and sense of communication. Still, it has not been studied in the context of urban park design. This study employed mixed methods using an adaptive and unique combination of qualitative and quantitative data collections to analyze urban parks with a bit of visual vegetation barrier. The experiential landscape method was applied to determine visual accessibility by interpreting experiential landscape maps. The space syntax method based on quantitative analysis is considered to measure physical accessibilities and vigorous activities along the designated paths by conducting integration analysis and gate observation. The data were crossed-analyzed using a Geographic Information System (GIS) classification technique, correlation analysis and Microsoft combo-charts to generate the relationship between patterns of activities and their accessibilities.

Findings

The results suggested that designated paths with higher accessibility attributes, impressively more elevated than other tracks, could influence the intensity of passive social interactions. The findings supported the understanding that activity nodes and active areas adjoining designated routes could make accessibility attribute areas more critical. These findings verify that visually enriching the spaces along the path structure toward activities is a pivotal contributor to urban planners and designers to enhance the paths’ local integration (LI) and visual accessibility to predict more passive eye contact among park visitors.

Research limitations/implications

The proposed interrelationship among variables in this study has limitations because of not considering other qualitative methods and techniques like cognitive maps and interview simultaneously. These techniques could discover why some paths generate more passive eye contact among park users (Mohammadi Tahroodi, 2018).

Practical implications

Kuala Lumpur Structure Plan 2020 emphasizes Kuala Lumpur’s unique image as a tropical garden city via preserving and developing the iconic historical urban parks in the city center (CHKL, 2004, pp. 3–3). The latest Draft Kuala Lumpur Structure Plan 2040 has outlined the strategy to achieve a conducive, good-quality neighborhood that encourages social interaction. The findings could assist urban planners and designers better public parks by considering accessibility and permeability aspects of design. This research endorses the appropriateness of interrelationship between accessibility attributes of path structure and social interaction in urban design research, which local urban designers have not fully considered until now. Evaluating the visual convenience of designated paths and assessing LI of the axial lines constructing each designated route of urban parks during the primary stage could enable urban designers to estimate to what extent the paths are accessible and respond to passive social interaction. Then they could enrich with salient landmarks, views and activity nodes to make them attractive. The considerable number of designated paths connections, specifically while they shape the sides of activity nodes, could increase the connectivity and integration of spaces within the parks. These patterns of positioning the activity nodes make the designated routes more legible and provide ease of movement. As a result, it will give urban park users more information about the activities. Allowing people to use the paths will increase people’s presence and, subsequently, passive social interaction. One way is to locate accessible lands that provide social activities at direct visual access paths within urban parks for legibility.

Social implications

The socially responsive urban design enhances the quality of life and provides life satisfaction, happiness and society’s overall health. Being in urban social parks in any passive and active situations has psychological benefits. It facilitates relief and rests from a stressful modern lifestyle that significantly impacts their mental health and well-being. The framework applied in this research integrates the social, spatial and physical aspects of parks design. With this regard, principles and indicators facilitate physically and socially attractive urban parks for Kuala Lumpur city center and applicable to similar contexts elsewhere.

Originality/value

The concept of social interaction has been studied elsewhere in social cohesion, social affiliation and sense of communication. Still, it has not been studied in the context of urban park design. This study employed mixed methods using an adaptive and unique combination of qualitative and quantitative data collections to analyze urban parks with a bit of visual vegetation barrier.

Details

Archnet-IJAR: International Journal of Architectural Research, vol. 16 no. 1
Type: Research Article
ISSN: 2631-6862

Keywords

Article
Publication date: 6 August 2019

Watthanasak Jeamwatthanachai, Mike Wald and Gary Wills

The purpose of this paper is to create a building rating system (BRS) with its bottom-up design model that can be carried out manually and in the future automatically.

Abstract

Purpose

The purpose of this paper is to create a building rating system (BRS) with its bottom-up design model that can be carried out manually and in the future automatically.

Design/methodology/approach

The BRS is built on the basis of the structure of spatial representation framework for indoor navigation by people with visual impairment, which was validated with visually impaired people, and incorporated with building design standards and regulations from around the world. The BRS was afterwards validated by three groups of five experts in the related fields such as research and development, accessibility, and building and interior designs. Finally, the user evaluation was carried out by three focus groups of three experts in risk assessment to verify the usability of the system.

Findings

This paper provides the design and methodology of the BRS used for classifying the accessibility in buildings into four levels of classification for people with visual impairment navigating around the buildings. This system is evaluated with system usability scales (SUS), which is found to be in a “Good” level on average (72.2 SUS scores).

Research limitations/implications

Success criteria used in the space classification are mainly created for people with visual impairment at this stage; other disabilities requirements must be taken into account for the next stage of the development.

Practical implications

The system can be carried out in the future automatically in the form of standalone software or plugins that can be integrated in buildings and interior design software to seek recommendations toward a creation of inclusive built environment.

Originality/value

This paper presents a design architecture of BRS with its details, description and success criteria used in the space classification.

Details

Journal of Enabling Technologies, vol. 13 no. 3
Type: Research Article
ISSN: 2398-6263

Keywords

Article
Publication date: 13 March 2019

Keyonda Smith and Sandra Schamroth Abrams

The purpose of this paper is to explore the issue of access to digital technology by using the lens of accessibility as set forth by the Rehabilitation Act of 1973 and the…

2791

Abstract

Purpose

The purpose of this paper is to explore the issue of access to digital technology by using the lens of accessibility as set forth by the Rehabilitation Act of 1973 and the American Disabilities Act (ADA) of 1990. More specifically, this paper focuses on gamification, considers the needs of all learners, including those who identify as disabled, and raises important inquiries about equity and access to technological instructional materials.

Design/methodology/approach

Juxtaposing Kapp’s (2012) nine elements of gamification with aspects of accessibility, this paper conceptualizes the challenges and possibilities associated with gamified instructional approaches.

Findings

This paper examines gamification in light of potential barriers that exist as disabled learners navigate online courses that include one or more of the following aspects of gamification – game-based, mechanics, aesthetics, game-thinking, engage, people, motivate action, promote learning, and solve problems. Notably, online courses enhanced with gamification elements present potential access barriers and challenges to learners who identify with auditory, cognitive, neurological, physical, speech, or visual disabilities.

Research limitations/implications

This paper initiates an important discussion, and as such, it incepts additional investigations into supporting differently abled learners.

Practical implications

By examining gamification through the lens of accessibility, this paper contributes yet another perspective of teaching, learning, and instructional design.

Originality/value

In addition to socio-economic factors that may preclude one from engaging in a digital play, there is a larger question of how, if at all, gamification is accessible to learners with auditory, cognitive, neurological, physical, speech, or visual disabilities or impairments. This paper raises important questions for educators, education researchers, and game and instructional designers alike to ensure ubiquitous access to gamified digital materials in general, and online, gamified materials in particular.

Details

The International Journal of Information and Learning Technology, vol. 36 no. 2
Type: Research Article
ISSN: 2056-4880

Keywords

Open Access
Article
Publication date: 2 September 2022

Claire Louise Castle, Karen Burland and Alinka Greasley

The current article focuses on the experiences of live music event attendees with visual impairment (VI). It outlines the factors which impact on the accessibility of events and…

2063

Abstract

Purpose

The current article focuses on the experiences of live music event attendees with visual impairment (VI). It outlines the factors which impact on the accessibility of events and considers how accessibility might be improved for these individuals.

Design/methodology/approach

The article reports on findings from a mixed-methods project utilising a structured interview study (N = 20) and an online survey (N = 94). Interview data were analysed using Interpretative Phenomenological Analysis, providing in-depth insight into participants’ experiences before and during events. Quantitative survey data were analysed descriptively and statistically, and Thematic Analysis of open-ended responses was carried out.

Findings

Attendance at live events varied amongst participants, and so too did the factors impacting on their attendance. Challenges were identified in relation to several key areas: accessing information and tickets, experiences with staff, navigation and orientation, and the use and availability of disabled facilities and specialist services.

Originality/value

This article is the first to offer in-depth exploration of music event accessibility for individuals with VI. It builds on existing research which has considered the experiences of deaf and disabled attendees but has not yet offered adequate representation of individuals with VI. The article offers practical recommendations for venues and organisers seeking to ensure accessible events for all and contributes to the wider discourse surrounding inclusivity at music, arts and cultural events.

Details

Arts and the Market, vol. 12 no. 2
Type: Research Article
ISSN: 2056-4945

Keywords

Article
Publication date: 15 September 2023

Lázaro Florido-Benítez

The purpose of this research is to analyse the accessibility of Spanish beaches for blind people and their guide dogs as an inclusive tourist destination for national and…

Abstract

Purpose

The purpose of this research is to analyse the accessibility of Spanish beaches for blind people and their guide dogs as an inclusive tourist destination for national and international tourists.

Design/methodology/approach

This empirical research used a quantitative and qualitative methodology from public and private organizations, which intends to give voice to blind people to improve their quality of life.

Findings

This study presents a new and surprising contribution to the issue of accessibility of beaches for blind people and future studies related to this topic. Findings revealed that Spain has only nine adapted beaches for blind people, and most Spanish tourist destinations exclude blind people and its guide dogs from enjoying the beach and the sun and their facilities. In Spain there are in total 3,547 beaches; 10.3% of these are adapted beaches for people with reduced mobility, whereas only 0.25% are adapted beaches for blind people. Indeed, results also suggest that more efforts are required in response to the needs of blind people in tourism and transport activities by researchers, academics and government bodies.

Originality/value

The contribution of this paper is especially important for the management of the accessibility of Spanish beaches for blind people and their guide dogs by public and private organizations.

设计/方法/方法(100字内)

这项实证研究采用了来自公共和私人组织的定量和定性方法, 旨在让盲人发声以改善他们的生活质量。

目的(100字内)

本研究的目的是分析作为国内和国际游客包容性旅游目的地的西班牙海滩对盲人及其导盲犬的可达性。

调查结果(100字内)

这项研究对盲人的海滩可达性和与该主题相关的未来研究提出了新的和令人惊讶的贡献。 调查结果显示, 西班牙只有9个适合盲人的海滩, 大多数西班牙旅游目的地都将盲人及其导盲犬排除在享受海滩和阳光及其设施外。 西班牙共有 3,547 个海滩, 其中 10.3% 是适合行动不便人士使用的海滩, 而只有 0.25% 是适合盲人使用的海滩。 事实上, 结果还表明, 研究人员、学术界、政府机构、私营企业以及一个更加公平、团结和慷慨的社会需要做出更多努力来满足盲人在旅游和交通活动中的需求。

独创性/价值(100字内)

本文的贡献对于公共和私人组织管理盲人及其导盲犬在西班牙海滩的可达性尤为重要。

Objetivo

El objetivo de esta investigación es analizar la accesibilidad de las playas españolas para personas ciegas y sus perros guía como destino turístico inclusivo para turistas nacionales e internacionales.

Diseño/metodología/enfoque

Esta investigación utilizó una metodología cuantitativa y cualitativa apoyada con datos de organizaciones públicas y privadas, con la finalidad de dar voz a las personas ciegas para mejorar su calidad de vida.

Resultados

Este estudio presenta una nueva y sorprendente contribución sobre la accesibilidad de las playas para personas ciegas y futuros estudios relacionados con este tema. Los resultados revelaron que España tiene solo 9 playas adaptadas para invidentes, la mayoría de los destinos turísticos españoles están excluyendo a las personas invidentes y sus perros guía para disfrutar de la playa y el sol, y de sus instalaciones. En España hay un total de 3.547 playas, el 10,3% son playas adaptadas para personas con movilidad reducida, mientras que solo el 0,25% son playas adaptadas para invidentes. De hecho, los resultados también sugieren que se requieren más esfuerzos en respuesta a las necesidades de las personas ciegas en las actividades de turismo y transporte por parte de investigadores, académicos, organismos gubernamentales, empresas privadas y una sociedad más justa, solidaria y generosa.

Originalidad/valor

La contribución de este trabajo es especialmente importante para la gestión de la accesibilidad de las playas españolas para personas ciegas y sus perros guía por parte de organismos públicos y privados.

Article
Publication date: 16 August 2013

H. Frank Cervone

Issues related to accessibility of web based resources are more important than ever. In part this is being driven by demands for more consistent treatment of various accessibility

593

Abstract

Purpose

Issues related to accessibility of web based resources are more important than ever. In part this is being driven by demands for more consistent treatment of various accessibility issues on websites. However, recent complaints by students and consumers on commercial sites highlight the fact that issues related to accessibility remain to be resolved. This article aims to review current practice.

Design/methodology/approach

The methodology and approach in the article is based on a review of current literature and practice in the area.

Findings

Responsive design as well as several techniques and free tools can be used to address many of the most common issues related to accessibility.

Originality/value

This article adds to the existing literature in this area by providing a comprehensive overview and guide to the topic area.

Details

OCLC Systems & Services: International digital library perspectives, vol. 29 no. 3
Type: Research Article
ISSN: 1065-075X

Keywords

Article
Publication date: 1 September 2001

Nick Poole

The purpose of this article is to examine the existing tools and guidance available to museums, archives and libraries, and then to consider new technologies such as accessible…

Abstract

The purpose of this article is to examine the existing tools and guidance available to museums, archives and libraries, and then to consider new technologies such as accessible Portable Document Format files and additional modules for existing web development software. The article reviews current tools, standards and guidelines in accessibility such as WAI, RNIB Digital Access Campaign, Information Age Government Champions guidelines, Bobby validator, Access Adobe and the Macromedia Dreamweaver Accessibility Extension. Two Case Studies concerning accessibility are included.

Details

VINE, vol. 31 no. 3
Type: Research Article
ISSN: 0305-5728

Article
Publication date: 24 May 2022

Ali Zabihi and Reza Mirzaei

The house not only provides shelter and security but also is a reflection of human privacy. One of the important factors involved in house design is privacy. The current research…

Abstract

Purpose

The house not only provides shelter and security but also is a reflection of human privacy. One of the important factors involved in house design is privacy. The current research is a case study that examines privacy's evolution in contemporary houses in Kerman using space syntax techniques.

Design/methodology/approach

This study is based on the quantitative approach of space syntax. A total number of 15 houses in Kerman built in three periods of Qajar, Pahlavi and the Islamic Republic, were examined for the space syntax indices using UCL DepthMap. The DepthMap outputs were also analyzed using one-way ANOVA.

Findings

The findings indicated that the arrangement of spaces in houses has altered over time from the 1920s onwards. There is a significant difference between houses of the Qajar, Pahlavi and the Islamic Republic eras, indicating a reduction in the hierarchy of access and reduced privacy in houses in the Islamic Republic.

Research limitations/implications

Numerous factors affect privacy (e.g. confidentiality, interface spaces, quality of openings and visibility). Nevertheless, this study focused on the impact of spatial configuration on privacy. It can be stated that the design of houses from the Pahlavi period was gradually associated with changes in culture and modern architecture, leading to a decrease in privacy.

Originality/value

This study used space syntax to examine the evolution of privacy in contemporary Iranian houses. Since privacy is a substantial issue in the middle east communities, the findings can help designers and relevant organizations consider privacy as much as other comfort factors in the early stages of design.

Details

Open House International, vol. 48 no. 1
Type: Research Article
ISSN: 0168-2601

Keywords

Article
Publication date: 29 November 2018

Isabel Mariann Silvis, Theo J.D. Bothma and Koos J.W. de Beer

The purpose of this paper is to provide an integrated list of heuristics and an information architecture (IA) framework for the heuristic evaluation of the IA of academic library…

5294

Abstract

Purpose

The purpose of this paper is to provide an integrated list of heuristics and an information architecture (IA) framework for the heuristic evaluation of the IA of academic library websites as well as an evaluation framework with practical steps on how to conduct the evaluation.

Design/methodology/approach

A set of 14 heuristics resulted from an integration of existing usability principles from authorities in the field of usability. A review of IA literature resulted in a framework for dividing academic library websites into six dialogue elements. The resulting heuristics were made applicable to academic library websites through the addition of recommendations based on a review of 20 related studies.

Findings

This study provides heuristics, a framework and workflow guidelines that can be used by the various evaluators of academic library websites, i.e. library staff, web developers and usability experts, to provide recommendations for improving its usability.

Research limitations/implications

The focus of the usability principles is the evaluation of the IA aspects of websites and therefore does not provide insights into accessibility or visual design aspects.

Originality/value

The main problem that is addressed by this study is that there are no clear guidelines on how to apply existing usability principles for the evaluation of the IA of academic library websites.

Article
Publication date: 26 July 2013

Zhou Dong, Kang Le and Lv Chuan

Maintainability is a critical design characteristic that shows how well a product can be maintained; maintenance time is a comprehensive parameter of product maintainability…

Abstract

Purpose

Maintainability is a critical design characteristic that shows how well a product can be maintained; maintenance time is a comprehensive parameter of product maintainability design. This paper aims to provide an integrated methodology for complex product maintainability verification and maintenance time prediction using virtual prototypes and humans in a virtual dynamic simulation of the maintenance process.

Design/methodology/approach

An integrated platform for maintainability verification and maintenance time prediction is designed. Decomposition of maintenance tasks, corrective measurement time method, and an impact matrix of maintenance therbligs and time are presented.

Findings

The proposed methodology can efficiently conduct complex product maintainability verification and maintenance time prediction.

Practical implications

Early and effective verification and prediction of the maintainability and maintenance time program can significantly improve the maintainability and availability of a complex product.

Originality/value

A universally applicable method for product maintainability verification and maintenance time prediction is presented.

Details

Assembly Automation, vol. 33 no. 3
Type: Research Article
ISSN: 0144-5154

Keywords

1 – 10 of over 7000