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This chapter presents a broad introduction to women’s varied interactions with drugs and drug markets. It provides a brief overview of the international framework of drug…
This chapter presents a broad introduction to women’s varied interactions with drugs and drug markets. It provides a brief overview of the international framework of drug control and the ways in which drug policy enforcement differently impacts women and men. It highlights the negative and disproportionate impacts on women of criminalisation-based approaches and how drug policy serves to reinforce existing problems of structural discrimination. This provides context for the contributions to this edited collection, which are summarised in the introduction. The book situates drug policy reform as a crucial and underlooked feminist issue.
The purpose of this paper is to share the process that Northwest Missouri State University B.D. Owens Library uses to decrease plagiarism including citation style guides…
The purpose of this paper is to share the process that Northwest Missouri State University B.D. Owens Library uses to decrease plagiarism including citation style guides, academic honesty and plagiarism tutorials, online movies, and interactive learning objects that teach citing, which can be used or adapted by other libraries in both online and on‐ground information literacy instruction environments.
Rationale for the inclusion of citation instruction in on‐ground and online formats, their application, and uses are discussed.
Citation reference questions as a percentage of the total number of reference questions answered by librarians are on the rise. This increase may be attributed to the growth of electronic resources, which are inadequately covered in citation manuals. Students frequently struggle with identifying types of sources listed in database or bibliography citations, causing them to create bibliographies filled with errors.
Resources are presented that can be adapted by academic librarians seeking to curb plagiarism and student citation problems.
Tutorials are listed and described which cover the ethical issue of plagiarism. These can be used in their native format or adapted with permission to meet the needs of local institutions.
To address an increasingly fluid online academic environment, this case study provides a systematic approach, which includes online style manual textbooks, tutorials, instruction, and reference.
The purpose of this chapter is to describe an accounting ethics course whose purpose, in part, is to short circuit the process that leads to foolish ethical decisions by…
The purpose of this chapter is to describe an accounting ethics course whose purpose, in part, is to short circuit the process that leads to foolish ethical decisions by professional accountants. In addressing how to make ethical decisions, the course deliberately includes processes intended to develop wisdom and to impede reflexive decisions that reflect the five fallacies of thinking. The approach described represents an active, engaging approach to increasing dialogical and dialectical reasoning in students’ pursuit of wisdom through individual selection of outside reading, engaging speakers, and the use of ethics accountability groups. The course is adaptable to large and small class settings where the professor desires extensive interaction among students, and it creates an environment designed to help students develop self-chosen principles to guide their professional lives. Students take responsibility for developing self-determined principles to guide their professional lives. Clearly identifying these principles provides students a basis for resisting ethical compromises in their careers. The course focuses students on developing wisdom and recognizing the weaknesses in a purely calculation-based moral reasoning.
Active computer gaming (ACG) is a way for older people to participate in strength and balance exercise. Involving older adults in the development of a bespoke ACG system…
Active computer gaming (ACG) is a way for older people to participate in strength and balance exercise. Involving older adults in the development of a bespoke ACG system may optimise its usability and acceptability. The purpose of this paper is to employ user-centred design to develop an ACG system to deliver strength and balance exercises, and to explore its safety, usability and acceptability in older adults.
This paper describes user involvement from an early stage, and its influence on the development of the system to deliver strength and balance exercise suitable for display on a flat screen or using an Oculus Rift virtual reality (VR) headset. It describes user testing of this ACG system in older adults.
Service users were involved at two points in the development process. Their feedback was used to modify the ACG system prior to user testing of a prototype of the ACG system by n=9 older adults. Results indicated the safety, usability and acceptability of the system, with a strong preference for the screen display.
The sample size for user testing was small; however, it is considered to have provided sufficient information to inform the further development of the system.
Findings from user testing were used to modify the ACG system. This paper identified that future research could explore the influence of repeated use on the usability and acceptability of ACG in older adults.
There is limited information on the usability and acceptability VR headsets in this population.