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Article
Publication date: 4 December 2017

Francisco Luis Torres and Kelsey Tayne

The purpose of this paper is to discuss how the superhero genre, when couched in a space and project that seek to act as a counter-world and is rooted in the life experiences of…

Abstract

Purpose

The purpose of this paper is to discuss how the superhero genre, when couched in a space and project that seek to act as a counter-world and is rooted in the life experiences of youth, can allow Latinx elementary school students the opportunity to create counter-stories. Such stories facilitated the process of creating “critical hope” in relation to oppressive political discourses.

Design/methodology/approach

This is a qualitative study conducted at an afterschool club in the Western USA. Using the superhero genre, elementary school students, grades third-fifth, participated in a project in which they created superhero and villain narratives set in their community.

Findings

The authors found that the superhero genre supported some Latinx students to develop counter-stories that engaged with and resisted the heightened xenophobic and racist discourse appropriated by then US presidential candidate Donald Trump in the context of the 2016 presidential campaign. These counter-stories allowed youth to engage in critical hope to imagine a better, more just world.

Originality/value

In a time when young Latinx students are continually subjected to racism and xenophobia promoted by political figures and taken up by popular media and the general public, it is necessary to support students in creating counter-stories and critical hope that push back against oppression. Findings suggest that the superhero genre can support Latinx students to discuss, dismantle and counter hateful discourses while striving for hope.

Details

English Teaching: Practice & Critique, vol. 16 no. 3
Type: Research Article
ISSN: 1175-8708

Keywords

Book part
Publication date: 8 April 2010

Bradford W. Reyns and Billy Henson

Purpose – Crime, criminals, the criminal justice system, and criminal justice system actors have traditionally occupied a prominent place in popular media. Comic books and graphic…

Abstract

Purpose – Crime, criminals, the criminal justice system, and criminal justice system actors have traditionally occupied a prominent place in popular media. Comic books and graphic novels are no exception to this trend. Despite this, these media have received comparatively little attention from criminal justice scholars. This chapter seeks to explore the depiction of crime and justice in modern-era comic books and graphic novels.

Methodology/approach – Content analysis techniques were used to examine 166 individual comic books from the modern age (mid-1980s to present), including those compiled in graphic novel form. Particular emphasis was placed on issues of crime control and due process.

Findings – Clear criminal justice themes were seen across the sample, including an emphasis on crime control and crime prevention. Further, comic books featuring the individual characters of Superman and Batman portrayed opposing conceptions of justice, such as justified/unjustified use of force and a willingness to follow or break the law.

Research limitations – This research represents an exploration of the depiction of crime-related themes in comic books and graphic novels, but is by no means definitive. It would be useful to extend this research by examining other eras in comic book history as well as other comic book characters and publishing companies.

Practical implications – The public's perceptions of the criminal justice system ultimately affect societal views of the legitimacy of the system. Since legitimacy is a requisite for compliance, it is important to understand factors that may influence these perceptions. These may include comic books, graphic novels, and other popular media.

Originality/value of paper – Comic books stories and themes have long reflected the times. However, it is unclear how crime and the criminal justice system are portrayed in the comic book world. This chapter is an attempt to fill a gap in the extant literature by examining this often neglected form of popular media.

Details

Popular Culture, Crime and Social Control
Type: Book
ISBN: 978-1-84950-733-2

Book part
Publication date: 18 January 2021

Jeffrey R. Dudas

It is widely recognized by scholars that superhero stories tend to glorify vigilante justice; after all, these stories often maintain that extralegal acts of violence are…

Abstract

It is widely recognized by scholars that superhero stories tend to glorify vigilante justice; after all, these stories often maintain that extralegal acts of violence are necessary for combatting existential threats to personal and public safety. This scholarly common sense fosters a widespread dismissal of superhero stories as uncomplicated apologia for an authoritarian politics of law and order that is animated by hatred of unpopular people and ideas. However, some prominent contemporary Batman stories, including those told in the graphic novels of Grant Morrison and in the blockbuster movies of Christopher Nolan, are ambivalent: in their portraits of Batman and Joker as dark twins and secret colleagues, these stories both legitimize and challenge the countersubversive politics of American law and order.

Details

Studies in Law, Politics, and Society
Type: Book
ISBN: 978-1-80071-221-8

Keywords

Book part
Publication date: 24 November 2022

Natalie Le Clue and Janelle Vermaak-Griessel

The portrayal of female superheroes is not a new phenomenon. To this day Lynda Carter's portrayal of Wonder Woman (1975–1979) is venerated (Hanley, 2014) as one of the first…

Abstract

The portrayal of female superheroes is not a new phenomenon. To this day Lynda Carter's portrayal of Wonder Woman (1975–1979) is venerated (Hanley, 2014) as one of the first portrayals of a ‘super’ female character swathed in popularity and renowned in comic book lore. More recently, several superhero narratives, with women at the helm, have been adapted for the series format including Supergirl, Batwoman and Jessica Jones.

However, until the introduction of Wonder Woman (Jenkins, 2017), film narratives with a female superhero at the centre have been non-existent. In 2019, Captain Marvel was released as part of the Marvel cinematic universe (MCU). Due to its connection to the MCU and the successful Avengers film franchise, the character Captain Marvel, played by Brie Larson, has a built-in familiarity with audiences.

From its first introduction, it is evident that there is a definitive feminist slant to the character and the narrative of Captain Marvel. Therefore, this chapter analyses the comment threads of three fan-made YouTube videos on Captain Marvel. These videos specifically address the feminist overtone as depicted. Specifically, the chapter considers fan reactions to the representation of feminism. The data are analysed through discourse analysis under the guise of Jacques Lacan's mirror theory and Henry Jenkins's participatory culture. Jenkins further notes the connection between, amongst other aspects, the interpretation and the meaningful participation (2015, p. 2) in the specific fandom. The concept of ‘suspension of disbelief’ will also be used as part of the analysis, as well as Henry Jenkins' participatory culture.

Details

Gender and Action Films 2000 and Beyond
Type: Book
ISBN: 978-1-80117-518-0

Keywords

Book part
Publication date: 12 November 2018

Trisha L. Crawshaw

Women’s representation is widely debated within the comic book cannon. Many comic and cultural scholars argue that women characters are overly sexualized, objectified, or excluded…

Abstract

Women’s representation is widely debated within the comic book cannon. Many comic and cultural scholars argue that women characters are overly sexualized, objectified, or excluded from this literary genre (Child, 2013; Danziger-Russell, 2012; Fesak, 2014; Lepore, 2014; Simone, 1999). However, few scholars have adequately addressed how comic book readers make sense of women’s representation within graphic storytelling. The author’s research addresses the issue of women’s representation in comics with special attention to how audiences interpret these supposed images of women’s empowerment. Capitalizing from the author’s time spent working at a local comic book store and a series of 20 in-depth interviews that the author conducted with comic book readers, the author draws from a series of personal field notes, participant observation, and transcribed interviews to understand how gendered relationships in comic books manifest in real-life experiences. Ultimately, the author argues that static comic book stereotypes about hegemonic masculinity and emphasized femininity shape consumers’ gendered realities. More specifically, this study demonstrates how popular character archetypes like the love interest, the nag, and the slut are redefining readers’ relationship to women both within and outside of comic book culture. By examining this culture, and its audience at large, this research advances a more nuanced understanding of how graphic narratives contribute to gender difference and violence against women, thereby situating women’s empowerment within popular culture.

Details

Gender and the Media: Women’s Places
Type: Book
ISBN: 978-1-78754-329-4

Keywords

Abstract

Details

Reference Reviews, vol. 23 no. 3
Type: Research Article
ISSN: 0950-4125

Keywords

Article
Publication date: 1 September 2004

Carolyn Frenger

223

Abstract

Details

Reference Reviews, vol. 18 no. 6
Type: Research Article
ISSN: 0950-4125

Keywords

Article
Publication date: 1 March 2016

Robert A. Schneider

Public managers often have a different perspective in comparison to the elected officials with whom they serve. Yet, they are tasked with working side-by-side with these elected…

Abstract

Public managers often have a different perspective in comparison to the elected officials with whom they serve. Yet, they are tasked with working side-by-side with these elected leaders on behalf of the public good to govern and lead state and local governments, public authorities and other bodies. This article accepts these two realities as a priori assumptions and examines how elected and appointed officials interact and the varying perspectives and expectations of these groups. Rather than spend excessive energy on a compare-and-contrast exercise of administrative and elected perspectives, this study uses ʼThe Super Friends,“ a childrenʼs cartoon from the 1970s that takes into consideration the varying powers of super heroes as a lens to view and then understand this unique administrator/elected relationship and its challenges.

Details

International Journal of Organization Theory & Behavior, vol. 19 no. 1
Type: Research Article
ISSN: 1093-4537

Article
Publication date: 2 October 2019

Beth Krone

This paper aims to describe the work of a group of seventh-grade boys in a middle school superhero storytelling project. In this project, the boys, one of whom identified as…

Abstract

Purpose

This paper aims to describe the work of a group of seventh-grade boys in a middle school superhero storytelling project. In this project, the boys, one of whom identified as Latino and five of whom identified as Black, created a voiceless, faceless, raceless superhero named “Mute.” Using a Black feminist theoretical framework, the author considers how the boys authored embodied moments in the construction of their character and in a basketball scene. The author argues that within the narrated space of the story, embodiment functioned as a critical tool for authoring spaces that thwarted and bypassed dominant social narratives.

Design/methodology/approach

The white, female, university-affiliated author was a participant-researcher in the “Mute” group’s ten storytelling sessions. The ethnographic data set collected included fieldnotes, recordings and copies of all the writing and images of the group. The author uses this data to conduct a narrative analysis of the Mute story.

Findings

The author suggests that the group’s authoring of embodiment and choreography in their story makes space outside of the binary stances often available in traditional critical analyses. Instead, the group’s attention to embodied aspects of their character(s) allowed them to refuse either/or positions of such stances and construct a textured reality that existed beyond these bounds.

Originality/value

Black feminist theorists have warned that critical readings are potentially essentializing, risking a reification of the same systems they hope to overturn. The Mute group’s invention of a superhero character and their use of authored embodiment deflected such essentializing readings to imagine a new, more just (story) world. Thus, the author recommends an increased attention to how students are writing and reading embodiment to fully see the everyday ways they are critically working both against and beyond the social narratives that organize their lives.

Details

English Teaching: Practice & Critique, vol. 18 no. 4
Type: Research Article
ISSN: 1175-8708

Keywords

Open Access
Article
Publication date: 9 July 2020

Daniel Trabucchi and Stefano Magistretti

Over the past years – because of the huge impact of companies such as Airbnb and Uber – the concept of the platform became extremely popular in the business world. Still, the…

4025

Abstract

Purpose

Over the past years – because of the huge impact of companies such as Airbnb and Uber – the concept of the platform became extremely popular in the business world. Still, the concept of the platform has been evolving for a long time in the management field, from internal platforms (like the famous case of Sony Walkman) to industry-wide platforms (like the case of computers with external software developers), up to transaction and two or multi-sided platforms (such as Airbnb and all the companies with a similar business model). Platforms are often considered disruptors in several industries, from accommodations to mobility to entertainment. Still, the disruptors in the creative world usually deal with the way in which they distribute content (Netflix or Spotify), rather than with the content itself. The purpose of this paper is to understand if and how platforms trategies can also be used in the creative industries.

Design/methodology/approach

This paper digs into the movie industry, studying the three most successful Superheroes sagas of the past two decades as follows: the Marvel Cinematic Universe (MCU), DC Comics and X-Men using a narrative approach. The three sagas are studied through network analysis to understand their “platform approach”.

Findings

The results show how platform strategies are relevant also in creative industries – defining the concept of “knowledge platform strategy” – and how they have a significant impact in terms of market performance. The MCU builds on a common knowledge through the various movies that enable the chance to rely on many of the platforms’ characteristics emerging from the literature.

Research limitations/implications

This research extends the concept of “platforms,” relying on the three kinds of platform defined in the managerial literature and introducing the “knowledge platform strategy” for creative industries. The main contribution is related to the extension of platforms in research fields where it has not been exploited. This opens up avenues for research both from a knowledge platform and creative industries perspectives.

Practical implications

Managers, working not only in creative industries but also in industries where a common knowledge basis may be leveraged to develop new products over time, may use the concept of “knowledge platform strategy” to rethink the new development process or knowledge management from a customer perspective.

Originality/value

This study explores a mature and relevant concept – the platforms – in a new filed, the creative industries using the case of Superheroes sagas, proposing a new perspective to explain the success of MCU while proposing a new platform strategy.

Details

Journal of Knowledge Management, vol. 24 no. 8
Type: Research Article
ISSN: 1367-3270

Keywords

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