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Open Access
Article
Publication date: 4 September 2020

Amr Shawky, Ehab Elbiblawy and Guenter Maresch

This study aims to investigate the differences in spatial ability between students with a math learning disability and their normal peers.

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Abstract

Purpose

This study aims to investigate the differences in spatial ability between students with a math learning disability and their normal peers.

Design/methodology/approach

To investigate these differences two groups, (60 students with a math learning disability) and (60 normal students) from fifth grade with a mean age (10.6 years) were administered with spatial ability test along with an IQ test. Students with a math learning disability were chosen using measures of the following: math learning disability questionnaire developed from learning disability evaluation scale – renormed second edition (LDES-R2) (McCarney and Arthaud, 2007) and the Quick Neurological Screening Test (Mutti et al., 2012), in addition to their marks in formal math tests in school.

Findings

Comparison between the two groups in four aspects of spatial ability resulted in obvious differences in each aspect of spatial ability (spatial relations, mental rotation, spatial visualization and spatial orientation); these differences were clear, especially in mental rotation and spatial visualization.

Originality/value

This paper contributes to gain more insights into the characteristics of pupils with a math learning disability, the nature of spatial abilities and its effect on a math learning disability. Moreover, the results suggest spatial ability to be an important diagnose factor to distinguish and identify students with a math learning disability, and that spatial ability is strongly relevant to math achievement. The results have significant implications for success in the science, technology, engineering and mathematics domain.

Details

Journal of Humanities and Applied Social Sciences, vol. 3 no. 3
Type: Research Article
ISSN:

Keywords

Article
Publication date: 21 September 2015

Suoling Zhu and Ping Bao

The purpose of this paper is to apply Geographic Information System (GIS) in the development and utilization of Chinese ancient local chronicles to achieve the mining and…

Abstract

Purpose

The purpose of this paper is to apply Geographic Information System (GIS) in the development and utilization of Chinese ancient local chronicles to achieve the mining and visualization of historical data about products distribution and dispersal in Products in Local Chronicles of Guangdong.

Design/methodology/approach

Using 1,756 records of product-related location names in Products in Local Chronicles of Guangdong of the Qing dynasty, which are recognized by a name recognition system, as attribute data; taking the spatial data of Chinese administrative geography of the Qing dynasty in 1820 and the Historical Atlas of China as spatial data; connect the attribute data with relevant spatial data based on the table connection function of Arcmap in Arcgis 8.3 to implement the data management, cartography and analysis.

Findings

The application of GIS in the development and utilization of ancient local chronicles was quite successful. With some thematic maps, knowledge about products distribution and dispersal in ancient books was vividly displayed so as to facilitate relevant researches.

Research limitations/implications

Only product-related location names inside China were analyzed, not other named entities in local chronicles; and only static visual display was achieved, not dynamic visual display. Historical maps of the world can be used to carry out the visualization of the products distribution and dispersal in the world, and even the visualization of other knowledge, such as poetries and songs scattered over many places in China. The process of products dispersal and the distribution of poetries and songs can be dynamically and visually displayed by pictures, audios, videos, multimedia, etc.

Practical implications

By using GIS in the development and utilization of Chinese ancient local chronicles, this paper explores a new way for the collation of ancient books and open up a new area for the research of digital humanities.

Originality/value

This is the first try about the application of GIS in the development and utilization of ancient local chronicles, and also the same of digital humanities research in the field of agricultural history.

Details

Library Hi Tech, vol. 33 no. 3
Type: Research Article
ISSN: 0737-8831

Keywords

Article
Publication date: 3 January 2020

Fatemeh Naghib, Mahdieh Mirzabeigi and Mahboobeh Alborzi

The purpose of this paper is to identify the role of spatial intelligence in predicting the web information searching behavior and performance of high school students.

Abstract

Purpose

The purpose of this paper is to identify the role of spatial intelligence in predicting the web information searching behavior and performance of high school students.

Design/methodology/approach

The population of this study consisted of all female students who were studying in the eighth and ninth grades of Shiraz University School. The students searched an educational website by using keywords to find some answers to two tasks (one simple task and one complex task).

Findings

The findings of this study revealed that among the five components of spatial intelligence, the three components of spatial orientation, perceptual speed and flexibility of closure could better predict the web searching behavior and performance of the students. To elaborate, spatial orientation could predict the query length and the search time; perceptual speed was helpful in predicting the reformulation of the question, the number of results pages observed, the number of links viewed, and success; flexibility of closure also predicted the success in the search.

Originality/value

The results of this study can help researchers and others understand the searching behavior and performance of children and the cognitive factors which affect them. The results can also help teachers and school librarians to teach students the necessary skills and design interactive systems that take into account adolescents’ different cognitive approaches. While other studies have focused on adults’ and university students’ behavior, this study examined the adolescents’ behavior. Furthermore, although the previous studies have attempted to investigate just one dimension of the searching process, i.e., either behavior or performance, this study simultaneously focused on both dimensions and examined both searching behavior and performance through keyword searching strategy.

Article
Publication date: 21 September 2015

José Geraldo Franco Méxas, Karla Bastos Guedes and Ronaldo da Silva Tavares

– The purpose of this paper is to present the development of a software for stereo visualization of geometric solids, applied to the teaching/learning of Descriptive Geometry.

Abstract

Purpose

The purpose of this paper is to present the development of a software for stereo visualization of geometric solids, applied to the teaching/learning of Descriptive Geometry.

Design/methodology/approach

The paper presents the traditional method commonly used in computer graphic stereoscopic vision (implemented in C language) and the proposed method (implemented in GeoGebra software). The proposed method is a new methodology for stereo spatial visualization. It uses the orthogonal axonometric perspective obtained from the mongean projections of the object, both concepts studied in Descriptive Geometry course.

Findings

The use of stereoscopic techniques has great potential for the improvement of spatial visualization ability, because they allow the understanding of spatial situations presented in complex exercises. The students who tested the proposed method said that it offered a superior stereo vision depth in relation to the traditional matrix method.

Research limitations/implications

For future work, the paper suggests to carry out a statistical study to evaluate the educational benefit of the tool, and to investigate the proposed method using the conical axonometric perspective.

Practical implications

Create a virtual environment to support the process of teaching/learning Descriptive Geometry and contribute to the development of students ' spatial visualization skills. The software will be available on the Internet, in the GeoGebra libraries. The objective is to increase e-learning, where a greater number of students will study.

Social implications

The current goal in Brazil universities is to greatly increase the number of poor students entering as a social inclusion strategy. University courses need more efficient teaching techniques to attend the students, so the e-learning techniques are recommended.

Originality/value

This paper’s innovative characteristic comes from the implementation of stereoscopic vision from traditional methods used in Descriptive Geometry, so the proposed method improves both the visualization ability and the Descriptive Geometry basic concepts, which points out to its educational role.

Details

Interactive Technology and Smart Education, vol. 12 no. 3
Type: Research Article
ISSN: 1741-5659

Keywords

Article
Publication date: 11 March 2019

Adejimi Alli Adebayo, Paul Greenhalgh and Kevin Muldoon-Smith

The retail property market is constantly adopting to the continuous demand of retailers and their consumers. This paper aims to investigate retail property market dynamics through…

Abstract

Purpose

The retail property market is constantly adopting to the continuous demand of retailers and their consumers. This paper aims to investigate retail property market dynamics through spatial accessibility measures of the City of York street network. It explores how spatial accessibility metrics (SAM) explain retail market dynamics (RMD) through changes in the city’s retail rental values and stock.

Design/methodology/approach

Valuation office agency (VOA) data sets (aspatial) and ordnance survey map (spatial) data form the empirical foundation for this investigation. Changes in rental value and retail stock between 2010 and 2017 VOA data sets represent the RMD variables. While, the configured street network measures of Space Syntax, namely, global integration, local integration, global choice and normalised angular choice form the SAM variables. The relationship between these variables is analysed through geo-visualisation and statistical testing using GIS and SPSS tools.

Findings

The study reveals that there has been an overall negative changes of 15 and 22% in rental value and retail stock, respectively, even though some locations within the sampled city (York, North Yorkshire, England) indicated positive changes. The study further indicated that changes in retail rental value and stock have occurred within locations with good accessibility index. It also verifies that there are spatial and statistical relationship between variables and 22% of RMD variability was jointly accounted for by SAM.

Originality/value

This research is first to investigates changes in retail property market variables through spatial accessibility measures of space syntax. It contributes to the burgeoning research field of real estate and Space Syntax.

Details

Journal of European Real Estate Research, vol. 12 no. 2
Type: Research Article
ISSN: 1753-9269

Keywords

Article
Publication date: 27 March 2018

Chen Chi Chang

The purpose of this paper is to explore the data connection, spatial distribution characteristics and trends in genealogical information. First, it implements a spatial-temporal…

Abstract

Purpose

The purpose of this paper is to explore the data connection, spatial distribution characteristics and trends in genealogical information. First, it implements a spatial-temporal visualization of the Hakka genealogical information system that makes these individual family pedigree charts appear as one seamless genealogy to family and researchers seeking connections and family history all over the world. Second, this study applies migration analysis by applying big data technologies to Hakka genealogies to investigate the migration patterns of the Hakka ethnic group in Taiwan between 1954 and 2014. This innovative library service enhances the Hakka genealogical migration analysis using big data.

Design/methodology/approach

The platform is designed for the exchange of genealogical data to be used in big data analysis. This study integrates big data and geographic information systems (GIS) to map the population distribution themes. The general procedure included collecting genealogical big data, geographic encoding, gathering the map information, GIS layer integration and migration map production.

Findings

The analytical results demonstrate that big data technology is highly appropriate for family migration history analysis, given the increasing volume, velocity and variety of genealogical data. The spatial-temporal visualization of the genealogical research platform can follow family history and migration paths, and dynamically generate roadmaps to simplify the cartographic steps.

Practical implications

Technology that combines big data and GIS is suitable for performing migration analysis based on genealogy. A web-based application for spatial-temporal genealogical information also demonstrates the contribution of innovative library services.

Social implications

Big data play a dominant role in library services, and in turn, provide an active library service. These findings indicate that big data technology can provide a suitable tool for improving library services.

Originality/value

Online genealogy and family trees are linked with large-volume, growing data sets that are complex and have multiple, autonomous sources. The migration analysis using big data has the potential to help genealogy researchers to construct minority ethnic history.

Article
Publication date: 21 March 2016

Kochiu Wu and Hung-Chun Chen

The purpose of this paper is to explore children’s spatial cognitive abilities as they engaged in information-seeking behaviors on two-dimensional (2D) and three-dimensional (3D…

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Abstract

Purpose

The purpose of this paper is to explore children’s spatial cognitive abilities as they engaged in information-seeking behaviors on two-dimensional (2D) and three-dimensional (3D) digital interfaces.

Design/methodology/approach

Children between the ages of seven and 11 were observed as they browsed either a 2D or 3D navigation interface for a children’s digital library. Data regarding their use of the overview function and depth cues were analyzed to reveal the relationships between search performance efficiency, precision, and effectiveness and the associative memory, visualization memory, and spatial visualization abilities of the user.

Findings

Children spent less time using the 2D interface when compared to time spent using the 3D interface. Children exhibited better performance precision when using the 3D interface. Children applied exhaustive strategies and more varied cognitive skills across different tasks when using the 2D interface, and applied a more focussed approach when using the 3D interface.

Originality/value

The cognitive abilities of children are not yet fully developed, so they require a unique user interface when browsing digital libraries. This study served the practical purpose of developing a game-like user interface for ease of use. Providing an effective overview function allows young users with less developed cognitive abilities to navigate informational cues. They can then build an effective mind map and implement efficient way-finding strategies.

Details

Library Hi Tech, vol. 34 no. 1
Type: Research Article
ISSN: 0737-8831

Keywords

Article
Publication date: 3 May 2016

K. Sutton, A. Williams, D. Tremain and P. Kilgour

The purpose of this paper is to provide an insight into the relationship between students’ spatial ability and their university entrance score (Australian Tertiary Admissions Rank…

Abstract

Purpose

The purpose of this paper is to provide an insight into the relationship between students’ spatial ability and their university entrance score (Australian Tertiary Admissions Rank [ATAR]). The ATAR provides entry into university studies but does not necessary provide a good measure of students’ spatial skills. Spatial abilities are fundamental to success in many design courses. This paper aims to show whether the ATAR is a good predictor of spatial skills and considers the implications of this.

Design/methodology/approach

Students entering university design courses in architecture were tested three times during their first year using a three-dimensional (3D) Ability Test (3DAT), an online psychometric test of 3D spatial ability. The students’ results in 3DAT were then compared to students’ ATAR scores using a Pearson’s correlation test were also conducted to assess the relationship between ATAR and spatial performance.

Findings

There was no correlation between ATAR and spatial performance. Therefore, there was no relationship between an individual’s ATAR and their spatial performance upon entering university.

Research limitations/implications

Participants were required to select their ATAR from ranges, i.e. 71-80, 81-90 and 91-100, which meant their exact ATAR was not recorded. This meant that the participants were clustered, making it difficult to establish a linear relationship that was a true reflection of the population.

Practical implications

Initiatives to support students entering design courses may be necessary to compensate for the range of spatial skills students possess when entering university because of their school experiences.

Social implications

Individuals who have strong spatial skills are able to perform spatial problems faster and more efficiently than those with weak spatial skills. High spatial performance has been shown relate to performance in areas such as mathematics science technology and design.

Originality/value

This paper fulfils the need to better understand the diversity of spatial abilities students have on entering design courses.

Details

Journal of Engineering, Design and Technology, vol. 14 no. 2
Type: Research Article
ISSN: 1726-0531

Keywords

Article
Publication date: 13 July 2010

Romuald Rwamamara, Håkan Norberg, Thomas Olofsson and Ove Lagerqvist

The purpose of the paper is to investigate how health and safety gains and improvements of the construction workplace can be made through the use of three‐dimensional (3D) and…

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Abstract

Purpose

The purpose of the paper is to investigate how health and safety gains and improvements of the construction workplace can be made through the use of three‐dimensional (3D) and four‐dimensional (4D) visualization technologies.

Design/methodology/approach

The methodology used in the paper was a combination of semi‐structured interviews with five construction project planners from three construction projects and observations of a 4D model used in one of the three projects.

Findings

The findings of the paper have shown a great potential for 3D and 4D visualization in terms of communicating construction information as well as the health and safety risks in the design process where clash detection, work tasks sequence, workspace congestion can be identified by project stakeholders who are thus able to plan for alternative solutions to reduce or eliminate rework, heavy material handling and repetitive and awkward postures which expose workers to musculoskeletal injury risk.

Research limitations/implications

The 3D and 4D models as they are currently used in the design of construction projects, particularly in the three projects investigated in this paper, still lack the worker reference frame and the visual interaction between the worker and the permanent as well as the temporary works.

Originality/value

The paper describes the current and emerging trends in the development of 3D, virtual reality and 4D computer‐aided design visualization and simulation, which have affected or are likely to have an impact on construction projects planning in the Swedish construction sector.

Details

Construction Innovation, vol. 10 no. 3
Type: Research Article
ISSN: 1471-4175

Keywords

Article
Publication date: 1 December 2000

Peter Blakey, Chris Phillips and Julie Bunnell

Training is a critical factor in enabling users to make effective use of their computers. A variety of training methods have been proposed in the literature. These training…

Abstract

Training is a critical factor in enabling users to make effective use of their computers. A variety of training methods have been proposed in the literature. These training methods will be considered within the framework of procedural and conceptual training, with special reference to their application in the training of novice end users in the use of applications software. The impact of learning styles and other user characteristics on the selection of training methods for use in this area is discussed. Finally, a current research programme to explore the effectiveness of training methods for novice end users is briefly described.

Details

Journal of Systems and Information Technology, vol. 4 no. 2
Type: Research Article
ISSN: 1328-7265

Keywords

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