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Article
Publication date: 7 September 2010

Robert Mertens, Markus Ketterl and Peter Brusilovsky

Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which…

Abstract

Purpose

Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in time‐based learning media like web lectures by presenting prototype implementations. The purpose of this paper is to report on user experiences with social navigation for web lectures in the classroom.

Design/methodology/approach

This paper presents results obtained from a two‐term classroom study with a social navigation interface for web lectures. The study comprises both log file analysis and student questionnaires. The interface used in the study implements a footprint‐based social navigation approach for time‐based continuous media such as web lectures.

Findings

The results of the user study show that social navigation cues significantly affect user lecture navigation, causing users to pay more attention to the material previously explored by other users. The users' subjective feedback on the usefulness of the social navigation cues and related navigation components was significantly positive.

Originality/value

Social navigation has primarily been implemented and researched in traditional text‐ and picture‐based hypermedia. This paper presents an actual user study of footprint‐based social navigation for web lectures. The results of this study are relevant to both practitioners who want to use social navigation in web lectures and researchers who want to improve and research navigation approaches for time‐based media.

Details

Interactive Technology and Smart Education, vol. 7 no. 3
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 31 December 2007

Markus Ketterl, Robert Mertens and Oliver Vornberger

The purpose of this paper is to is to describe vector graphics for web lectures, focusing on the experiences with Adobe Flash 9 and SVG.

Abstract

Purpose

The purpose of this paper is to is to describe vector graphics for web lectures, focusing on the experiences with Adobe Flash 9 and SVG.

Design/methodology/approach

The paper presents experiences made during the development and everyday use of two versions of the lecture‐recording system virtPresenter. The first of these versions is based on SVG, while the second is based on Adobe Flex2 (Flash 9) technology. The paper points out the advantages vector graphics can bring for web lectures and briefly presents a hypermedia navigation interface for web lectures that is based on SVG. The paper also compares the formats Flash and SVG and concludes with describing changes in workflows for administrators and users that have become possible with Flash.

Findings

Vector graphics are an ideal content format for slide‐based lecture recordings. File sizes can be kept small and graphics can be displayed in superior quality. Information about text and slide objects is stored symbolically, which allows texts to be searched and objects on slides to be used interactively, for example, for navigation purposes. The use of vector graphics for web lectures is, however, a trend that has begun only recently. A major reason for this is that multiple media formats have to be combined in order to replay video and slides.

Originality/value

The paper offers in insight into vector graphics as an ideal content format for slide‐based lecture recordings.

Details

Interactive Technology and Smart Education, vol. 4 no. 4
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 1 February 2007

Robert Mertens, Markus Ketterl and Oliver Vornberger

Lecture recordings can be a powerful addition to traditional lectures and they can even serve as a main content source in a number of didactic scenarios. If users can…

Abstract

Lecture recordings can be a powerful addition to traditional lectures and they can even serve as a main content source in a number of didactic scenarios. If users can quickly locate relevant passages in a recording, the recording combines the ease of search that comes with electronic text based media with the authenticity and wealth of information that is delivered in a live lecture. Locating relevant passages in a time based media such as a recorded lecture is, however, not as easy as searching an electronic text document. This article presents the virtPresenter lecture recording system that tackles navigation in web lectures with a hypermedia navigation concept that is improved with interactive content overviews. Apart from navigation in web lectures the article also addresses didactic scenarios for web lectures and issues related to the workflow of recording lectures.

Details

Interactive Technology and Smart Education, vol. 4 no. 1
Type: Research Article
ISSN: 1741-5659

Keywords

Content available
Article
Publication date: 7 September 2010

Oliver Brdiczka, Lars Knipping, Nadine Ludwig and Robert Mertens

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802

Abstract

Details

Interactive Technology and Smart Education, vol. 7 no. 3
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 22 November 2011

Markus Ketterl, Robert Mertens, Christoph Wiesen and Oliver Vornberger

The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application…

Abstract

Purpose

The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application allows its users to ask questions about the content and to get answers from those users that currently online are more familiar with it. The filtering is based on the evaluation of past user interaction data in time‐based media.

Design/methodology/approach

The work is implemented as a prototype application in the context of the Opencast Matterhorn project – an open source based project for producing, managing and distributing academic video content. The application compares users viewing behavior and allows communication with others that are good candidates to answer questions.

Findings

Different filtering approaches for identifying suitable candidates are being discussed that foster past interactions in time‐based media.

Practical implications

The paper shows that web lectures can benefit from user awareness ideas and presents examples of how learners can benefit from the knowledge of other users who are working with the same video based content.

Originality/value

User awareness has become an important feature in today's Web 2.0 experience. The paper discusses different user awareness models and explains how they can be adapted to time‐based video content. The presented work is available as a plug‐in for the Opencast Matterhorn project.

Details

Interactive Technology and Smart Education, vol. 8 no. 4
Type: Research Article
ISSN: 1741-5659

Keywords

Content available
Article
Publication date: 22 November 2011

Markus Ketterl, Lars Knipping, Nadine Ludwig and Robert Mertens

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337

Abstract

Details

Interactive Technology and Smart Education, vol. 8 no. 4
Type: Research Article
ISSN: 1741-5659

Content available
Article
Publication date: 23 November 2012

Markus Ketterl, Robert Mertens and Harald Sack

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88

Abstract

Details

Interactive Technology and Smart Education, vol. 9 no. 4
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 14 May 2009

Markus Ketterl, Robert Mertens and Oliver Vornberger

At many universities, web lectures have become an integral part of the e‐learning portfolio over the last few years. While many aspects of the technology involved, like…

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1151

Abstract

Purpose

At many universities, web lectures have become an integral part of the e‐learning portfolio over the last few years. While many aspects of the technology involved, like automatic recording techniques or innovative interfaces for replay, have evolved at a rapid pace, web lecturing has remained independent of other important developments such as Web 2.0. The aim of this paper is to exemplify and discuss the benefits web lecturing can gain from a Web 2.0 perspective.

Design/methodology/approach

The paper describes an implementation of three Web 2.0 features for the virtPresenter web lecture interface. These are time‐based social footprints, a mechanism for linking to user created bookmarks in a web lecture from external Web 2.0 applications and a special web lecture player that enables users to embed their own web lecture bookmarks in wikis or blogs.

Findings

The paper shows how conceptual and technical obstacles in bringing Web 2.0 features like social footprints to web lectures can be overcome. It also makes evident that linking web lectures in Web 2.0 systems require special adaptations due to the time‐based nature of web lectures. The technical discussion shows that many Web 2.0 features require feedback channels in order to communicate information back to servers (e.g. to understand how the content is used) and that most contemporary media players have to be modified in order to support feedback channels.

Practical implications

The paper shows that web lectures can benefit from Web 2.0 ideas and presents examples how Web 2.0 and web lectures can be brought together.

Originality/value

Web 2.0 is a popular trend that transforms the way in which the internet is used. This paper shows how web lectures can be enriched with Web 2.0 features and how they can be integrated with Web 2.0 systems by discussing three implementation examples.

Details

Interactive Technology and Smart Education, vol. 6 no. 2
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 22 November 2011

Dimitrios Rigas and Abdulrhman Alharbi

The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e‐feedback interfaces. The experiment compares a traditional…

Abstract

Purpose

The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e‐feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the e‐feedback.

Design/methodology/approach

The empirical investigation involved visual (text with graphical illustrations) and multimodal (audio‐visual with expressive avatars and recorded speech) experimental e‐feedback platforms. Both experimental platforms provided the same e‐feedback but used different interaction metaphors to convey the information. The evaluation approach measured effectiveness, efficiency and user satisfaction.

Findings

The results showed that the multimodal approach increased usability in terms of effectiveness, efficiency and engagement of users with the e‐feedback. There is a very clear prima facie case that combining different communication metaphors to convey information involved in the e‐feedback simultaneously does not increase the information overload on users. This however was observed to be the case when the visual channel was used.

Originality/value

This paper introduces a unique approach that uses specific combinations of multimodal metaphors to communicate information about e‐feedback simultaneously. This approach increased the usability of e‐feedback and user's engagement in interfaces for e‐learning applications.

Details

Interactive Technology and Smart Education, vol. 8 no. 4
Type: Research Article
ISSN: 1741-5659

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Article
Publication date: 23 November 2012

Matthias Jahn, Claudia Piesche and Stefan Jablonski

Today's requirements concerning successful learning support comprise a variety of application scenarios. Therefore, the development of supporting software preferably aims…

Abstract

Purpose

Today's requirements concerning successful learning support comprise a variety of application scenarios. Therefore, the development of supporting software preferably aims at modular design. This article discusses requirements regarding flexibility of e‐learning systems and presents important principles, which should be met by successful systems. The purpose of this paper is to achieve a highly flexible system as follows: first of all, the system itself should be capable of easily being integrated into other systems. Second, the approach should allow easy integration of new components, respectively, existing resources without the need to adapt the whole system.

Design/methodology/approach

Guided by the results of previous projects and by various experiences in online education the importance of modular structures of an effective architecture as well as for the system usage were discovered. Accordingly, existing e‐learning systems were examined and some deficiency regarding support of synchronous learning activities were found.

Findings

The architecture of the Meeting Room Platform (MRP) is introduced as an example implementation of synchronous communication and collaboration systems. In addition to fulfilling explained flexibility requirements, it is configurable in a way so that the user can choose a set of services he wants to provide in online meetings.

Originality/value

With aforementioned aspects of flexibility in mind, the concept of the MRP system differs from existing systems and constitutes a new approach in designing synchronous e‐learning environments. Finally, various use cases as described in this article show the benefit of this approach more detailed.

Details

Interactive Technology and Smart Education, vol. 9 no. 4
Type: Research Article
ISSN: 1741-5659

Keywords

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