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21 – 30 of over 56000Hamid Moradlou, Samuel Roscoe, Hendrik Reefke and Rob Handfield
This paper aims to seek answers to the question: What are the relevant factors that allow not-for-profit innovation networks to successfully transition new technologies from…
Abstract
Purpose
This paper aims to seek answers to the question: What are the relevant factors that allow not-for-profit innovation networks to successfully transition new technologies from proof-of-concept to commercialisation?
Design/methodology/approach
This question is examined using the knowledge-based view and network orchestration theory. Data are collected from 35 interviews with managers and engineers working within seven centres that comprise the High Value Manufacturing Catapult (HVMC). These centres constitute a not-for-profit innovation network where suppliers, customers and competitors collaborate to help transition new technologies across the “Valley of Death” (the gap between establishing a proof of concept and commercialisation).
Findings
Network orchestration theory suggests that a hub firm facilitates the exchange of knowledge amongst network members (knowledge mobility), to enable these members to profit from innovation (innovation appropriability). The hub firm ensures positive network growth, and also allows for the entry and exit of network members (network stability). This study of not-for-profit innovation networks suggests the role of a network orchestrator is to help ensure that intellectual property becomes a public resource that enhances the productivity of the domestic economy. The authors observed how network stability was achieved by the HVMC's seven centres employing a loosely-coupled hybrid network configuration. This configuration however ensured that new technology development teams, comprised of suppliers, customers and competitors, remained tightly-coupled to enable co-development of innovative technologies. Matching internal technical and sectoral expertise with complementary experience from network members allowed knowledge to flow across organisational boundaries and throughout the network. Matrix organisational structures and distributed decision-making authority created opportunities for knowledge integration to occur. Actively moving individuals and teams between centres also helped to diffuse knowledge to network members, while regular meetings between senior management ensured network coordination and removed resource redundancies.
Originality/value
The study contributes to knowledge-based theory by moving beyond existing understanding of knowledge integration in firms, and identified how knowledge is exchanged and aggregated within not-for-profit innovation networks. The findings contribute to network orchestration theory by challenging the notion that network orchestrators should enact and enforce appropriability regimes (patents, licences, copyrights) to allow members to profit from innovations. Instead, the authors find that not-for-profit innovation networks can overcome the frictions that appropriability regimes often create when exchanging knowledge during new technology development. This is achieved by pre-defining the terms of network membership/partnership and setting out clear pathways for innovation scaling, which embodies newly generated intellectual property as a public resource. The findings inform a framework that is useful for policy makers, academics and managers interested in using not-for-profit networks to transition new technologies across the Valley of Death.
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Wenyue Wendy Zhu and Cristian Morosan
Interactive mobile technologies (IMT) offered to hotel guests during their stay represent an interesting development in consumer technologies in the hotel industry. Such…
Abstract
Purpose
Interactive mobile technologies (IMT) offered to hotel guests during their stay represent an interesting development in consumer technologies in the hotel industry. Such technologies are designed to facilitate transactions and enhance the quality of guest experience. This research explains how hotel guests develop attitudes and intentions to use IMT in hotels. The paper aims to discuss these issues.
Design/methodology/approach
Using data from students enrolled in a large hospitality program located in the Southwestern USA, the study validates a variant of the technology acceptance model, extended with constructs such as cognitive absorption and security that capture better the context of IMT in hotels.
Findings
The conceptual model explained a large part of variability in intentions to use IMT. Among several predictors, cognitive absorption was the stronger predictor of attitudes. The analysis also revealed the dimensions of cognitive absorption as a second-order factor in the context of mobile commerce in the hotel industry.
Research limitations/implications
This research offers a number of notable theoretical contributions. First, it provides an unique perspective on adoption of immersive technologies that enhance the experiential value of the hotel stay. Second, it revisits and validates the multidimensional construct of cognitive absorption. Finally, it ascertains the roles of cognitive absorption, playfulness, and security in the adoption of IMT.
Practical implications
This research provides specific suggestions to integrate IMT in hotels based on system characteristics and users’ perceptions.
Originality/value
To date, the research examining the immersive aspects of technology is scant. This research provides a novel platform for the systematic examination of the adoption of immersive technologies as they mediate the experiences in hotel service settings.
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Hanna Komulainen, Tuija Mainela, Jaana Tähtinen and Pauliina Ulkuniemi
The purpose of this paper is to examine why retailers' perceptions of the value of a novel technology‐intensive mobile advertising service differ.
Abstract
Purpose
The purpose of this paper is to examine why retailers' perceptions of the value of a novel technology‐intensive mobile advertising service differ.
Design/methodology/approach
The research design follows an abductive approach. The empirical data were gathered through a field experiment by interviewing retailers who used a mobile advertising service for the first time.
Findings
This study suggests a categorisation of customer‐perceived value sub‐elements in a novel technology‐intensive business‐to‐business (b‐to‐b) service consisting of two outcome‐level benefits, three process‐level benefits, and two types of sacrifices, i.e. monetary and non‐monetary. Furthermore, the study suggests that the value elements are not of equal importance. Different retailers value different threshold benefits that influence their willingness to use the service. Moreover, the retailers' participation in value co‐creation with a service provider influences the value perceived from the service.
Research limitations/implications
This experimental empirical setting involves two limitations. The trial period was relatively short and, due to the development stage of the service, the use of the service was offered free of charge. Therefore, future research should be conducted with commercialised novel technology services.
Practical implications
Retailers differ according to their willingness and ability to use novel technology‐intensive services, which also reflects how they perceive value and what kind of value they perceive. Thus, mobile service providers need to consider offering different service packages to different types of customers. Service providers also need to ensure that retailers are aware of all the commercial and non‐commercial benefits of the novel service. Retailers should realise that the commercial potential of mobile advertising is different from the traditional means of advertising.
Originality/value
For a research audience, the study extends the existing research on value creation by focusing on retailers' different value perceptions of a novel technology‐intensive b‐to‐b service. For developers of an innovative technology‐intensive service, the study shows the different customer types and how they influence buying decisions.
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Gioele Zamparo, Paolo Cunico, Donata Vianelli and Andrea Moretti
This paper aims to extend the current knowledge about how food neophobia and food technology neophobia can influence whether consumers choose fish farmed with insect-based flours…
Abstract
Purpose
This paper aims to extend the current knowledge about how food neophobia and food technology neophobia can influence whether consumers choose fish farmed with insect-based flours (FFIF).
Design/methodology/approach
The authors used an online survey questionnaire and a sample of 567 young Italian adults. The answers were analysed using fuzzy-set qualitative comparative analysis and structural equation modelling.
Findings
Both methodologies highlighted the relevance of food technology neophobia in influencing consumers' attitudes and intentions, even when foodstuffs were not produced through technology-intensive processes.
Research limitations/implications
Despite being focussed on a sample containing people of similar ages and food cultures, this study offers evidence that it is not necessarily the technological level of a food production process that sparks feelings of technology-related neophobia. Thus, this study highlights the importance of consumers' perceptions of foodstuff choices.
Practical implications
The findings provide valuable insights into how informative campaigns should address the problem of increasing the acceptance of novel foods, such as FFIF.
Originality/value
The present study provides empirical evidence that food technology neophobia can influence whether consumers choose FFIF. Furthermore, using a mixed-method approach is novel in the field of new foods.
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Narinder Bains, Kate Geraghty and Martin Goosey
To present the initial results from a project recently undertaken by Rohm and Haas Electronic Materials Europe Ltd, in collaboration with a number of European partners, to develop…
Abstract
Purpose
To present the initial results from a project recently undertaken by Rohm and Haas Electronic Materials Europe Ltd, in collaboration with a number of European partners, to develop individual elements of the traditional PCB manufacturing process towards a sustainable and zero‐discharge alternative.
Design/methodology/approach
This paper presents initial results from work aimed at enabling PCB manufacturing to become more sustainable. Novel processes evaluated include special electroplating techniques, advanced oxidation methods to remove organic contaminants, and new ion exchange systems. Work has been carried out to develop these processes into viable demonstrators and the results of progress to date are reported. Descriptions of how these individual technologies may be combined to provide an integrated approach to a more sustainable PCB manufacturing methodology are also given.
Findings
Initial results indicate that a more sustainable PCB manufacturing process may be achieved by combining the use of organic and metal capture resins with advanced oxidation and electrochemical recovery technologies.
Originality/value
The value of the paper lies in its provision of information from a project that is integrating available treatment technologies in a novel approach that will take the PCB manufacturing process closer to a zero effluent discharge situation.
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The purpose of this paper is to investigate how new technology-based firms (NTBFs) overcome established notions of scale and scope through business model innovation, leveraging…
Abstract
Purpose
The purpose of this paper is to investigate how new technology-based firms (NTBFs) overcome established notions of scale and scope through business model innovation, leveraging the value from digitalization.
Design/methodology/approach
The study adopts an exploratory research design, drawing on a novel data set of 50 publicly available interviews with vertical farming (VF) industry leaders and insiders who represent 36 different organizations from North America and Europe.
Findings
The study develops a framework showing how NTBFs leverage the value from digitalization via a paradoxical approach combining both efficiency and novelty value drivers.
Originality/value
The study extends current theorizing on the desirability of a combined business model approach leveraging both efficiency and novelty from digitalization. Furthermore, the study is among the first to investigate the unique and highly technological context of VF.
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Patrick Holzmann, Robert J. Breitenecker and Erich J. Schwarz
The purpose of this paper is to analyze the business models that 3D printer manufacturers apply to commercialize their technologies. The authors investigate these business models…
Abstract
Purpose
The purpose of this paper is to analyze the business models that 3D printer manufacturers apply to commercialize their technologies. The authors investigate these business models and analyze whether there are business model patterns. The paper describes the gestalt of the business model patterns and discusses differences and similarities.
Design/methodology/approach
The authors review the literatures on business models and 3D printing technology. The authors apply a componential business model approach and carry out an in-depth analysis of the business models of 48 3D printer manufacturers in Europe and North America. The authors develop a framework focusing on value proposition, value creation and value capture components. Cluster analysis is used to identify business model patterns.
Findings
The results indicate that there are two distinct business model patterns in the industry. The authors termed these patterns the “low-cost online business model” and the “technology expert business model.” The results demonstrate that there is a relationship between business model and technology. The identified patterns are independent of age, company size and country of origin.
Research limitations/implications
The empirical results complement and extend existing literature on business models. The authors contribute to the discussion on business models in the context of novel technology. The technology seems to influence the gestalt of the business model. The sample is limited to European and North American companies and the analysis is based on secondary data.
Originality/value
This is the first empirical study on the business models of 3D printer manufacturers. The authors apply an original mixed-methods approach and develop a framework that can function as a starting point for future research. 3D printer manufacturers can use the identified business model patterns as blueprints to reduce the risk of failure or as a starting point for business model innovation.
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Zelinna Pablo, Kerry London, Peter S.P. Wong and Malik Khalfan
Current understandings of innovation in construction portray it as linear, deterministic phenomena centered around novel objects and technologies deployed in…
Abstract
Purpose
Current understandings of innovation in construction portray it as linear, deterministic phenomena centered around novel objects and technologies deployed in sequentially-organized supply chains. This study aims to develop an enriched understanding of construction innovation as non-linear, socio-material and dynamic phenomena in complex networks by formulating a novel conceptual apparatus of complex adaptive supply networks (CASNs) expanded through actor-network theory (ANT) concepts.
Design/methodology/approach
This combined CASN/ANT apparatus is mobilized in the context of a qualitative case study involving a housing construction supply network in Australia making use of offsite manufacturing (OSM) techniques.
Findings
The study shows that innovative technologies such as novel OSM products can play an important though not necessarily deterministic role in the evolution of CASNs. The study also explicates the process by which the enrollment of non-human agents and the resulting CASN evolution are linked: innovative technologies shape human and non-human interactions in ways that redefine task delegation, role definition and schemas that are fundamental to the shape of CASNs.
Originality/value
Findings provide a compelling empirical basis for arguing that CASNs must be conceptualized as heterogeneous systems and that innovation in construction must be understood as non-linear, socio-material and dynamic, rather than linear and driven by technological determinism. The study also interrogates limiting notions of supply chains and supports the notion of alternative inter-organizational forms to understand construction project work.
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Nathaniel Ayinde Olatunde, Angel M. Gento, Victor N. Okorie, Olumide W. Oyewo, Modupe Cecilia Mewomo and Imoleayo Abraham Awodele
Construction 4.0 technology is a novel innovative technology that has been proved to enhance project performance. However, information on the concept's awareness, adoption…
Abstract
Purpose
Construction 4.0 technology is a novel innovative technology that has been proved to enhance project performance. However, information on the concept's awareness, adoption readiness and challenges in developing economies is still scanty. The purpose of the study is to appraise awareness, adoption readiness and challenges of Construction 4.0 technologies in Nigeria to bring to the fore the state of art of these innovative technologies in the study area.
Design/methodology/approach
The study used a convenient sampling technique to select 129 construction professionals (architects, engineers and quantity surveyors) in Osun State, Nigeria, who provided data for the study through a closed-ended structure questionnaire survey. The quantitative data supplied were analysed using frequency, percentile, Cronbach's alpha, mean score (MS) analysis and analysis of variance (ANOVA).
Findings
The overall awareness level of construction professionals in the study area about Construction 4.0 technologies is at a moderate level (MS = 3.03). The analysis of each component of the Construction 4.0 technologies shows that BIM (MS = 3.69) has the highest level of awareness, while augmented reality (MS = 2.51) has the least awareness level. More results show a significant difference in the opinion of the respondents, a significant difference in the respondents on 36% of the components of Construction 4.0 technologies. The adoption readiness of the Nigerian construction industry (NCI) to Construction 4.0 technologies is at an initial level (MS = 2.86). However, the 3D printing (MS = 3.36) and augmented reality (MS = 2.49) have the highest and lowest adoption readiness ratings, respectively. There is no significant difference in how respondents ranked the NCI adoption readiness on 73% of the components of Construction 4.0 technologies. The main challenges of Construction 4.0 technologies in the study area are lack of standardisation (MS = 4.02), lack of investment in research and development and cost of implementation (MS = 3.87) each. The result shows that there is perfect unanimity in the way respondents ranked the challenges of Construction 4.0.
Practical implications
The study provided information on the status quo of Construction 4.0 technologies in the NCI to enhance improvement in practice and the attendant project delivery.
Originality/value
The study attempted to bring to the fore the state of the art on awareness, adoption readiness and challenges of Construction 4.0 technologies in Nigeria. The study's information will be valuable to improve project delivery.
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