Search results
1 – 10 of over 3000Minglong Li, Xiaoyang Sun, Yu Zhu and Hailian Qiu
An increasing number of immersive technologies have been adopted in museum tourism in response to shifting consumer habits in the digital era. In contrast, the authenticity…
Abstract
Purpose
An increasing number of immersive technologies have been adopted in museum tourism in response to shifting consumer habits in the digital era. In contrast, the authenticity experience of museum tourists relies on genuine relics, the environment and activities, which are ancient or traditional. This raises the question of whether tourists can perceive authenticity in immersive technology-based museum tourism. To address this question, this study aims to explore the impact of virtual reality (VR) attributes on tourists’ presence, tourism authenticity and subsequent behavioral intentions in virtual museums.
Design/methodology/approach
Data were collected via scenario-based surveys of participants who had taken virtual museum tours based on VR. A total of 174 effective questionnaires were collected for exploratory factor analysis via SPSS 25. Afterward, 597 questionnaires were obtained for confirmatory factor analysis and path analysis via Mplus 7.4.
Findings
A conceptual model of how VR attributes influence presence, authenticity and visit intention was developed. There is a chain intermediary between presence and visit intentions, from original authenticity to interactive authenticity and then to emotional authenticity. Technology readiness and museum familiarity moderate some relationships between VR attributes and presence.
Practical implications
The findings can guide museums in improving the use of VR. For example, managers can improve the quality of virtual systems and adopt various interactive forms to enhance tourists’ participation experiences.
Originality/value
These research findings contribute to the research area of immersive technology adoption, enhance the understanding of tourism authenticity in the new context of technology application and extend the presence-emotion-intention theory.
Details
Keywords
Alexander Preko, Theophilus Francis Gyepi-Garbrah, Helen Arkorful, Andrews Adugudaa Akolaa and Fidelis Quansah
This paper aims at investigating how tourist experience elicits satisfaction and contributes to loyalty and willingness to pay more for a museum destination. The study also…
Abstract
Purpose
This paper aims at investigating how tourist experience elicits satisfaction and contributes to loyalty and willingness to pay more for a museum destination. The study also investigates the significant moderating role of visiting frequency on the relationship between satisfaction and willingness to pay more.
Design/methodology/approach
The research was conducted with 385 tourists who visited the National Museum in Ghana and answered questions relating to experience, satisfaction, loyalty, and willingness to pay more. Structural equation modelling was used to test the relationships and effects of the adapted constructs.
Findings
The results revealed the significant effects of tourist experience on satisfaction, as well as the significant effects of satisfaction on loyalty and willingness to pay more. In addition, a significant moderating effect of visiting frequency was reported on the relationship between satisfaction and tourist willingness to pay more.
Research limitations/implications
The research is destination-specific. The application of the findings to other museums would demand a bigger sample size for generalisation to be made.
Practical implications
Managers should develop strategies that promote museum tourist travelling experience, satisfaction, desire and choice, and thereby attract more tourists to museum sites.
Originality/value
The research contributes to the growing literature on museum tourist experience as an important variable in promoting tourist satisfaction, loyalty, and tourist willingness to pay more.
Details
Keywords
Mujde Bideci and Tahir Albayrak
The purpose of this paper is to identify the main factors contributing to museum experience and assess the differences in museum experience perceptions of domestic and foreign…
Abstract
Purpose
The purpose of this paper is to identify the main factors contributing to museum experience and assess the differences in museum experience perceptions of domestic and foreign tourists. Furthermore, examining the relationship between museum visit experience and overall satisfaction for the domestic and foreign tourists is another purpose of the paper.
Design/methodology/approach
Data collection was conducted using the convenience sampling method. The on-site survey was carried out with the participation of domestic and foreign tourists visiting Antalya Historical and Archaeological Museum in Turkey.
Findings
Analysis of data from 151 domestic and 151 foreign tourists visiting to Antalya Historical and Archaeological Museum indicated that edutainment, comfort, escape and aesthetic are the underlying dimensions of museum experience. The aesthetic dimension was identified as the most important aspect of the museum visit experience. In addition, museum visit perceptions of the domestic and foreign tourists and overall satisfactions with their visit were found to be different from each other.
Originality/value
The findings of this study provide a better understanding of the museum experience from the domestic and foreign tourists’ perspectives. Furthermore, the paper presents a novel and integrated approach to investigate tourist experiences in the extending museum experience literature.
Details
Keywords
Chieh‐Wen Sheng and Ming‐Chia Chen
The purpose of this paper is to develop a questionnaire on tourist experience expectations, and to conduct a qualitative study to analyze the factors and related texts of the…
Abstract
Purpose
The purpose of this paper is to develop a questionnaire on tourist experience expectations, and to conduct a qualitative study to analyze the factors and related texts of the questionnaire.
Design/methodology/approach
A content analysis on travel diaries written by museum tourists was conducted to develop a questionnaire of tourist experience expectations (TEE). The survey results were analyzed by factor analysis.
Findings
The tourism experience expectations include five factors: experience expectations of easiness and fun; cultural entertainment; personal identification; historical reminiscences; and escapism. In addition to these factors, this study reorganized the travel diaries to extract representative texts for narrative analysis, in order to develop the situational factors of tourist experiences.
Research limitations/implications
This study only investigated museum tourists in Taiwan, and thus the scope for wider application of the results is limited.
Practical implications
The study findings revealed that during a trip, appropriate situational factors – including satisfying tourists' curiosity and intimate locations or events that trigger tourists' active participation – resulted in pleasant experiences for the tourists and could possibly lead to future experience expectations.
Originality/value
The paper explores museum tourists' experience expectations in Taiwan.
Details
Keywords
Laurentina Vareiro, Bruno Barbosa Sousa and Sónia Sousa Silva
This study reflects on heritage, culture and museums as vectors of the tourist development of a destination. Considering the challenges inherent in the efficient correlation of…
Abstract
Purpose
This study reflects on heritage, culture and museums as vectors of the tourist development of a destination. Considering the challenges inherent in the efficient correlation of these three areas, this study intends to demonstrate the clear benefits resulting from knowledge sharing and effective cooperation.
Design/methodology/approach
Based on the objectives outlined, the authors conducted a survey of the visitors of the Costume Museum, which was chosen for being one of the unmistakable icons identifying the cultural heritage of Viana do Castelo (Portugal).
Findings
In an increasingly competitive tourist market, with demand resulting from growing specialization, the integration of museological spaces as patrimonial and cultural elements in the supply of tourist destinations is an important factor in differentiation and development.
Research limitations/implications
To enhance the importance of the Costume Museum in the process of the tourist development of the city, it is fundamental to define a clear strategy for attracting and responding to the greatest demand from cultural tourists who are increasingly interested in actively participating in learning experiences. It is believed that a larger sample could strengthen the conclusions, eventually more relevant and closer to the reality.
Practical implications
The results show that visitors to the Costume Museum very positively evaluated the museum with regard to several factors covered in this study. However, there is a great dependence on school visits. On the other hand, lower qualitative evaluations were made by older age groups and those with higher academic degrees, although the evaluations remain positive.
Social implications
The paper presents museums as a possible factor in tourism development and social inclusion, advancing practical measures aimed at social justice through a fairer distribution of tourism revenues and the defence of historic centre residents' way, and quality, of life.
Originality/value
This paper examines the importance of the Costume Museum in the tourist development of Viana do Castelo (Portugal). This study reflects on heritage, culture and museums as vectors of the tourist development of a destination. Particular attention is given to visitors' motivations for visiting and their opinions about the quality of service, satisfaction and loyalty regarding this museum.
Details
Keywords
Georgia Lindsay and Mark Sawyer
The Tourist Gaze has been debated, reimagined and applied to a variety of actors and settings. This paper helps investigate how contemporary architecture operates as subject and…
Abstract
Purpose
The Tourist Gaze has been debated, reimagined and applied to a variety of actors and settings. This paper helps investigate how contemporary architecture operates as subject and participant in gazing practices.
Design/methodology/approach
Using Yelp reviews of art museums in a regional US city, a thematic analysis of text reviews and image uploads was conducted.
Findings
Reviewers do refer to buildings as objects of the gaze; but they also connect their experience of the building to emotions and to actions and use the building to orient themselves spatially. This article demonstrates that contemporary buildings are important components of tourist experiences as objects of the gaze, but also as frames for gazing and as stages for tourist practices.
Research limitations/implications
The research implications are both topical and methodological: the paper demonstrates that contemporary (neo-modern) architecture is a vibrant avenue of research, and that social networking sites are a promising potential source of data for studying architecture in the social field.
Originality/value
This research uses an underexplored data set, Yelp reviews, to capture what people pay attention to and think others will find interesting about architecture. It also adds important layers to studies on the tourist gaze. First, it emphasizes that architecture is important to tourists not only as an object of the gaze but also as a site for affective experience, action and daily life. Second, it addresses some building styles beyond the historical ones that are foundational to the idea of the tourist gaze.
Details
Keywords
Xinran Yang and Liaoniao Zhang
This study aims to investigate the perception of smart tourism technologies (STTs) in creating museum tourism experiences and assess visitors’ intentions to test the impact, the…
Abstract
Purpose
This study aims to investigate the perception of smart tourism technologies (STTs) in creating museum tourism experiences and assess visitors’ intentions to test the impact, the extent and role that STTs play in museum service.
Design/methodology/approach
The investigation was conducted through an online and on-site survey; data were collected in four different museums with 365 museum tourists in four countries. SmartPLS (version 3.3.3) was used to access the measurement and structural model based on path modelling and bootstrapping.
Findings
STTs have a positive impact on creating a memorable tourism experience for museum visitors and are beneficial to revisit intention and positive recommendations. The impact is stronger than traditional services such as museum setting and staff service. STTs can be considered an independent new service to museums rather than complementing existing services. STTs negatively affect tourism’s experience at the communication stage.
Originality/value
Previous studies have noted the growing attention to the museum visitor experience, but the combined impact of new elements, such as STTs, remains an unexplored area. This study addressed the research gap through an empirical investigation and offers guidelines to test museum visitors’ acceptance and fitness for the services provided by STTs. In addition, this study presents a new point of view on the roles that STTs take in museum service, which can be useful for further investigations.
目的
本研究旨在调查智慧旅游技术 (STT) 在创造博物馆旅游体验和评估游客意图方面的感知。测试智能旅游技术在博物馆服务中的影响、程度和作用。
研究方法
研究调查是通过在线和现场问卷调查进行的; 数据是在四个国家的四个不同博物馆中收集的, 共收集了 365 名博物馆游客的数据。 SmartPLS(版本 3.3.3)用于访问基于路径建模和引导的测量模型和结构模型。
研究结果
智慧旅游技术对为博物馆参观者创造难忘的旅游体验具有积极影响, 并有利于重访意向和积极推荐。这种影响比博物馆的环境设置和员工服务等传统服务更强。智慧旅游技术可以被视为对博物馆的一项独立的新服务, 而不是对现有服务的补充。智慧旅游技术对博物馆游客在传播阶段的体验产生负面影响。
原创性/价值
以前的研究已经注意到学界对博物馆参观体验的关注日益增加, 但 STT 等新元素的综合影响仍然是一个未探索的领域。 本研究通过实证调查补充了研究缺口, 并提供了测试博物馆参观者对 STT 提供的服务的接受度和适应性的指南。此外, 本研究提出了 STT 在博物馆服务中的作用的新观点, 这对进一步的研究很有帮助。
Resumen
Propósito
El objetivo de este estudio es investigar la percepción de las Tecnologías Turísticas Inteligentes (TTIs) en la creación de experiencias turísticas en los museos y evaluar las intenciones de los visitantes para probar el impacto, el alcance y el papel que desempeñan las TTIs en el servicio de los museos.
Diseño/metodología/enfoque
La investigación se llevó a cabo a través de una encuesta online y presencial; los datos se recogieron de 365 turistas en cuatro museos diferentes de cuatro países. Se utilizó SmartPLS (versión 3.3.3) para evaluar el modelo de medida y el modelo estructural basado en la modelización de trayectorias y el bootstrapping.
Resultados
Las TTIs tienen un impacto positivo en la creación de una experiencia turística memorable para los visitantes de los museos y son beneficiosas para la intención de volver a visitarlos y las recomendaciones positivas. El impacto es mayor que el de los servicios tradicionales, como la ambientación del museo y el servicio del personal. Las TTIs pueden considerarse un nuevo servicio independiente para los museos, más que un complemento de los servicios existentes. Las TTIs afectan negativamente a la experiencia del turismo en la fase de comunicación.
Originalidad/valor
En estudios previos se ha observado la creciente atención que se presta a la experiencia de los visitantes de los museos, pero el impacto combinado de nuevos elementos, como las TTIs, sigue siendo un área inexplorada. Este estudio aborda esta laguna de la investigación mediante una investigación empírica y ofrece directrices para comprobar la aceptación y la adecuación de los visitantes de los museos a los servicios prestados por las TTIs. Además, este estudio presenta un nuevo punto de vista sobre las funciones que asumen las TTIs en el servicio de los museos, que puede ser útil para futuras investigaciones.
Details
Keywords
Rami K. Isaac and Erdinç Çakmak
The purpose of this paper is to examine the motives and emotions of Western tourists visiting Tuol Sleng Genocide Prison Museum in Phnom Penh, Cambodia and further contribute to a…
Abstract
Purpose
The purpose of this paper is to examine the motives and emotions of Western tourists visiting Tuol Sleng Genocide Prison Museum in Phnom Penh, Cambodia and further contribute to a deeper understanding of the dark tourism consumption.
Design/methodology/approach
Data were collected from popular travel blog sites. This study employs various qualitative and quantitative methods, such as netnography, semantic network analysis and critical content analysis in order to gain a deeper insight into the visitors’ emotions and motivations.
Findings
This study reveals that people visit Tuol Sleng Genocide Museum mainly for “remembrance”, “worth visiting”, “learning and understanding”, “paying respect” and a “must visit” attraction. Emotions revealed in this study were “shocking“, “sadness“, “horror” and “depressive”.
Research limitations/implications
This paper is limited to the analyses of travel blogs sites. Further research could include interviews with Western visitors, and professionals managing the site.
Originality/value
To the best of the knowledge, this is the first study to examine the emotions of visitors in Tuol Sleng Genocide Museum.
Details
Keywords
Pei Mey Lau, Jessica Sze Yin Ho and Padma Pillai
This paper aims to examine how museums reach Generation Z virtual tourists using TikTok videos to elucidate the relationship between the video elements and types of engagement by…
Abstract
Purpose
This paper aims to examine how museums reach Generation Z virtual tourists using TikTok videos to elucidate the relationship between the video elements and types of engagement by classifying the characteristics of popular themes in the museums’ short videos.
Design/methodology/approach
The format, type and content of TikTok videos published by the seven international museums with the most popular TikTok accounts were analyzed. Thematic analysis included 313 short TikTok videos randomly chosen from those published by the museums between 2020 and 2022. Using descriptive analysis, museum-related TikTok usage and user engagement are presented; regression analysis revealed the most significant themes for audience engagement.
Findings
Museum promotions commonly use several strategies, including incorporating text-based information, captions, hashtags and background music into the video formats. Oral speech/documentary-style videos and combined video genres are less common. The most frequently presented video topics included history, infotainment, informative content and promotional elements. The results identify specific formats (titles and subtitles), types (demonstrations, news/events and TikTok dances/movements) and promotional themes that result in audiences’ virtual engagement in the form of “likes” and “comments” and increase the museums’ TikTok channel followers.
Originality/value
The results demonstrate that short videos on social media platforms encompass various strategies involving different formats, types and themes. Museums can use these strategies to engage virtual tourists. This study also provides valuable suggestions for museums and galleries seeking to leverage short videos as effective marketing mechanisms.
Details
Keywords
Iuliia Trabskaia, Iuliia Shuliateva, Rebecca Abushena, Valery Gordin and Mariya Dedova
The purpose of this paper is to identify ways to develop museum shop product, which will possess competitive advantage, and to recommend what should be done to develop such…
Abstract
Purpose
The purpose of this paper is to identify ways to develop museum shop product, which will possess competitive advantage, and to recommend what should be done to develop such product so that it has a positive impact on the city brand of St. Petersburg.
Design/methodology/approach
In total, 76 museums have been studied through the observation method to describe their shops’ inventory in terms of percentages of each product. Mostly St. Petersburg museums were included in the analysis. The observation method enabled the researchers to analyse the inventory of the museum souvenir shops. The findings of the analysis enabled the researchers to reach conclusions about museums’ strategies of product development.
Findings
The research allowed to make the conclusion that although the museum shops in St.Petersburg demonstrate positive tendencies in the development of competitive stores’ products a lot of work is still to be done. Not all museums are characterised by availability of clear strategy for product development. They offer souvenirs (if any) which do not differ from those existing on the market according to topics and functions which are characteristic for them. Recommendations on how to make the product of museum shops more competitive were proposed.
Practical implications
Cities need new and fresh ways to create and promote their brands. Museums can contribute to this significantly with the help of souvenirs production. This research will provide insight into the process of how museums can do this by developing their shops’ inventory strategies. Recommendations to improve strategies for creation of competitive product were offered in the paper.
Originality/value
In today’s competitive conditions, museums are creating augmented products and create museum shops. Nevertheless, the role of museum shops in brand creation is underexplored. Museum shops have a high potential for creating high-quality products that may influence the museum and city brand in a positive way, as souvenirs and visual images of museum artifacts play an essential role in making an impression on tourists.
Details