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11 – 20 of 35Kuan Cheng Lin, Tien‐Chi Huang, Jason C. Hung, Neil Y. Yen and Szu Ju Chen
This study aims to introduce an affective computing‐based method of identifying student understanding throughout a distance learning course.
Abstract
Purpose
This study aims to introduce an affective computing‐based method of identifying student understanding throughout a distance learning course.
Design/methodology/approach
The study proposed a learning emotion recognition model that included three phases: feature extraction and generation, feature subset selection and emotion recognition. Features are extracted from facial images and transform a given measument of facial expressions to a new set of features defining and computing by eigenvectors. Feature subset selection uses the immune memory clone algorithms to optimize the feature selection. Emotion recognition uses a classifier to build the connection between facial expression and learning emotion.
Findings
Experimental results using the basic expression of facial expression recognition research database, JAFFE, show that the proposed facial expression recognition method has high classification performance. The experiment results also show that the recognition of spontaneous facial expressions is effective in the synchronous distance learning courses.
Originality/value
The study shows that identifying student comprehension based on facial expression recognition in synchronous distance learning courses is feasible. This can help instrutors understand the student comprehension real time. So instructors can adapt their teaching materials and strategy to fit with the learning status of students.
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In this design case, a participatory approach to visualizing a complex computational pipeline was adopted, with the goal of exploring what benefits might be derived when groups of…
Abstract
Purpose
In this design case, a participatory approach to visualizing a complex computational pipeline was adopted, with the goal of exploring what benefits might be derived when groups of people visualize complex information for themselves.
Design/methodology/approach
Several visualization artifacts were developed to support collaborative process at the Laser Interferometer Gravitational Wave Observatory (LIGO). Researchers adopted a participatory approach, engaging directly in LIGO activities and drawing together explicitly codified data from the LIGO computational pipeline as well as structural knowledge tacitly held by project scientists. Both sources of information were critical to producing meaningful visualizations and progressing design and research efforts.
Findings
This design case revealed several benefits realized when individuals or groups visualize information for themselves, especially improved communication and enhanced understanding of complex systems of information.
Originality/value
This design case demonstrates how cooperatively creating visualizations can enhance understanding and support group activities and goals. It is also a call to move beyond data, technologies, and techniques to introduce more human‐centered approaches within visualization scholarship.
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The research goal of this study is to explore the factors influencing the adoption of Android smartphones and the intention to pay for mobile internet services.
Abstract
Purpose
The research goal of this study is to explore the factors influencing the adoption of Android smartphones and the intention to pay for mobile internet services.
Design/methodology/approach
The present study proposes a framework based on theory of reasoned action (TRA) from the perspectives of software (interface convenience and perceived content), hardware (perceived infrastructure), design (design aesthetics) and perceived value (emotional value, price/value for money, performance/quality value, and social value). A web survey was conducted, and data were collected from a total of 881 users of Android smartphones in Taiwan. The casual model was validated using partial least squares (PLS) techniques.
Findings
The results indicated that the influence of the factors on the intention of the mobile internet users and non‐users were different. Surprisingly, the effect of design aesthetics was not significant in all of the groups. Male users were found to be more likely to read e‐books on their smartphones, as are people with higher personal incomes.
Practical implications
This study contributes to a theoretical understanding of the factors that promote mobile internet users' and non‐users' intention to adopt Android smartphones and pay for mobile internet services. The proposed framework can be used by mobile internet service providers and smartphone manufacturers to design the products and marketing strategies.
Originality/value
The primary value of this paper lies in providing a better understanding of users' and non‐users' concerns about Android smartphone adoption and subscription of mobile internet services.
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The purpose of this contribution is to focus on an essential issue in all workplace settings where the emphasis is on productivity, time management and creativity: getting…
Abstract
Purpose
The purpose of this contribution is to focus on an essential issue in all workplace settings where the emphasis is on productivity, time management and creativity: getting innovative, high quality work completed on time according to tight schedules – often facing serious staff shortages. The intention is not to offer an ultimate answer, but to take a different look at the issues that might bring some answers, or that might inspire research projects in the “own” circles of libraries and information services. What does it take to get quality work completed on time?
Design/methodology/approach
The contribution is written against the background of research from time management, productivity, learning styles, information behaviour and collaborative work.
Findings
There might be simplistic solutions on offer to get work done on time such as the use of productivity and time management tools. When the aim is high quality, creativity and innovative work (done on time), there might be a need to consider more issues such as learning styles and whole brain learning; information seeking skills, writing skills and streamlining cognitive skills; a focus on productivity; brain health and maintaining a balanced life style; perceptions of stimulating creativity; recognition of the need to complement human weaknesses with collaborative strengths; and the need for flow as argued by Csikszentmihalyi.
Originality/value
Although many publications have appeared on time management, productivity, software to support time management and other individual issues noted in this paper, the authors are not aware of work (at least not in the field of library and information science) that combine these with the need to consider learning styles, whole brain learning, acknowledging the limitations of mind and body, and addiction to adrenaline that might stimulate inspiration and creativity – among many things that might impact on time management.
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Staša Milojević and Selma Šabanović
The purpose of this paper is to introduce the conceptual foundations and motivation for creating a digital archive to display the developments in the field of robotics over the…
Abstract
Purpose
The purpose of this paper is to introduce the conceptual foundations and motivation for creating a digital archive to display the developments in the field of robotics over the past 50 years.
Design/methodology/approach
The paper proposes that the archive should be based on the conceptualization of science as an “ecology of knowledge”, composed of diverse sets of human and nonhuman actors evolving through associations across multiple social, epistemic, and temporal units of organization. The paper also discusses the roles of different data sources as memory practices primarily used in situated and systemic studies of science.
Findings
The paper shows the value of using full capabilities of the current technology to allow for non‐linear representations of the material within a digital archive.
Originality/value
The paper contributes to the discussion of the implications of new information technologies such as digital archives for memory practices in science studies and the sciences.
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This study seeks to examine the management of local content materials for open access institutional repositories in Nigeria.
Abstract
Purpose
This study seeks to examine the management of local content materials for open access institutional repositories in Nigeria.
Design/methodology/approach
A survey research design was adopted for this study. A total of 85 librarians from seven government funded universities in South East Nigeria were used for the study.
Findings
From the findings 15 local content materials were identified as relevant for publication in institutional repositories. Similarly a major method of acquiring these local contents is by encouraging staff to deposit their publications in the university libraries. It was also found out that providing a subject index to the local contents and their digitization were effective methods of organizing the materials for the institutional repository. The findings also showed that an increase in the visibility of the authors, promotion of university ranking and efficient dissemination of research findings were among the benefits of publishing in institutional repositories. The problems and strategies of publishing in institutional repositories were also identified through the findings.
Practical implications
This study will serve as a useful guide for university administrators and librarians who are interested in developing their institutional repositories using local contents available to them. It will also be of great value to project managers who are engaged in the digitization of their local contents.
Social implications
Research works generated in Nigeria and other developing countries are poorly disseminated and therefore lack global visibility. The publication of these research findings in institutional repositories of individual universities will not only improve the visibility and utilization of the research but will also increase the global ranking of the universities and researchers who have published the works in the repository.
Originality/value
This paper is on the use of local content information resources in building institutional repositories in Nigerian university libraries. These studies will be useful for university libraries, particularly in developing countries, that intend to build their institutional repositories.
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Mu‐Jung Huang, Heien‐Kun Chiang, Pei‐Fen Wu and Yu‐Jung Hsieh
This study aims to propose a blackboard approach using multistrategy machine learning student modeling techniques to learn the properties of students' inconsistent behaviors…
Abstract
Purpose
This study aims to propose a blackboard approach using multistrategy machine learning student modeling techniques to learn the properties of students' inconsistent behaviors during their learning process.
Design/methodology/approach
These multistrategy machine learning student modeling techniques include inductive reasoning (similarity‐based learning), deductive reasoning (explanation‐based learning), and analogical reasoning (case‐based reasoning).
Findings
According to the properties of students' inconsistent behaviors, the ITS (intelligent tutoring system) may then adopt appropriate methods, such as intensifying teaching and practicing, to prevent their inconsistent behaviors from reoccurring.
Originality/value
This research sets the learning object on a single student. After the inferences are accumulated from a group of students, what kinds of students tend to have inconsistent behaviors or under what conditions the behaviors happened for most students can be learned.
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Yuri Takhteyev and Quinn DuPont
The paper's aim is to describe the world of retrocomputing, a constellation of largely non‐professional practices involving old computing technology. It seeks to show how…
Abstract
Purpose
The paper's aim is to describe the world of retrocomputing, a constellation of largely non‐professional practices involving old computing technology. It seeks to show how retrocomputing serves the goals of collection and preservation, particularly in regards to historic software, and how retrocomputing practices challenge traditional notions of authenticity. It then seeks to propose an alternative conceptualization and suggest new avenues for collaboration between retrocomputing practitioners and memory institutions.
Design/methodology/approach
The paper is based on extensive observation of retrocomputing projects, conducted primarily online.
Findings
Retrocomputing includes many activities that can be seen as constituting collection and preservation. At the same time, it is often transformative, producing assemblages that “remix” fragments from the past with newer elements or joining together historic components that were never combined before. While such “remix” may seem to undermine preservation, it also allows for fragments of computing history to be reintegrated into a living, ongoing practice, contributing to preservation in a broader sense. The seemingly unorganized nature of retrocomputing assemblages also provides space for alternative “situated knowledges” and histories of computing, which can sometimes be quite sophisticated.
Research limitations/implications
Retrocomputing challenges established notions of collection and preservation. A “situated knowledges” perspective provides a possible resolution.
Practical implications
Retrocomputing presents memory institutions (and libraries in particular) with an opportunity for new forms of collaboration in collection and preservation of software applications.
Originality/value
The paper puts at the center the ways in which retrocomputing challenges the established notions of collection and preservation. It offers alternative conceptualizations that suggest new forms of collaboration.
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Mark Bilandzic and Marcus Foth
This paper aims to inform design strategies for smart space technology to enhance libraries as environments for coworking and informal social learning. The focus is on…
Abstract
Purpose
This paper aims to inform design strategies for smart space technology to enhance libraries as environments for coworking and informal social learning. The focus is on understanding user motivations, behaviour, and activities in the library when there is no programmed agenda.
Design/methodology/approach
The study analyses gathered data over five months of ethnographic research at The Edge – a “bookless” library space at the State Library of Queensland in Brisbane, Australia, that is explicitly dedicated to coworking, social learning, peer collaboration, and creativity around digital culture and technology.
Findings
The results present five personas that embody people's main usage patterns as well as motivations, attitudes, and perceived barriers to social learning. It appears that most users work individually or within pre‐organised groups, but usually do not make new connections with co‐present, unacquainted users. Based on the personas, four hybrid design dimensions are suggested to improve the library as a social interface for shared learning encounters across physical and digital spaces.
Originality/value
The findings in this paper offer actionable knowledge for managers, decision makers, and designers of technology‐enhanced library spaces and similar collaboration and coworking spaces.
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B.M. Meera, M. Manjunath and Manjunath Kaddipujar
Facets of digital data dissemination, namely RRI Digital repository and Imprints collection, are two methods in which science communication can happen in the digital world. The…
Abstract
Purpose
Facets of digital data dissemination, namely RRI Digital repository and Imprints collection, are two methods in which science communication can happen in the digital world. The purpose of this paper is to discuss the design, novelty and functionality of these facets as an archive, comprising a collage of profiles and publications of RRIians whose imprints on the sands of time have been culled and collated for posterity.
Design/methodology/approach
RRI Digital repository makes use of DSpace to preserve and showcase the research papers in text format, audio/video of lectures and images. Imprints collection is designed using Dreamweaver software. Images are uploaded using Jalbum.net software.
Findings
DSpace, an open source software meant for managing digital assets can be used as a platform to develop a modern genre of data dissemination. An example to this end is the Imprints collection, a bio‐bibliographic database with many valuable additions showcasing the digital scholarship of an institute with archival value.
Practical implications
Practical implications of both RRI digital repository and imprints collection is to act as support service to enhance the creativity and collaboration among scientists of the institute within and across different research institutes in the country and across the world. Further, ResearcherID embedded in the profile pages of scientists helps scientometricians in citation analysis.
Originality/value
Novelty associated with imprints collection in science communication using DSpace data is the strength of this tool. This is a unique style of digital data dissemination with supporting links between authors, their persona, their papers, lectures and photographs.
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