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1 – 10 of 307Claudia Raibulet and Daniele Cammareri
Mobile widgets represent applications exploiting web technologies and providing specific functionalities in an efficient and user‐friendly way. Owing to the low or medium…
Abstract
Purpose
Mobile widgets represent applications exploiting web technologies and providing specific functionalities in an efficient and user‐friendly way. Owing to the low or medium complexity of the mobile widgets, their development may be simplified and optimized through automatic mechanisms. This paper aims to address this issue.
Design/methodology/approach
This paper presents an approach to the automatic generation of widgets, which is based on the separation of concerns between the specification of their structural and functional characteristics, and their appearance. The structural and functional features are expressed at a high abstraction level through the authors' Widget Markup Language, while their appearance through pre‐defined or personalized templates. The authors' automatic generator of mobile widgets translates the XML‐based documents containing the widgets description based on the Widget Markup Language into functional widgets for various available technologies.
Findings
The main non‐functional properties of the authors' widget generator are related to its extensibility towards new technologies, and the structural and functional aspects of the widgets. The validation of their solution has been done through various case studies, among which they mention the DISCo widget, a mobile widget which provides academic information for the students of the Computer Science Department at the University of Milano‐Bicocca in Italy.
Originality/value
The main advantages of the authors' approach for the development of mobile widgets can be summarized as following: adherence to the Write‐Once‐Run Everywhere paradigm, which allows developers to save time and to not have to be aware of all the differences among the different technologies; the high‐level specification of a widget is simpler than its creation from scratch, and is, therefore, accessible to a greater number of potential developers; separation between the specification and the graphical layout of the widgets; generating widgets can consider, in addition to the platform, the characteristics of devices such as screen resolution or pointing mechanism, saving the developer the management of these aspects and industrial production of widgets, such as scalable management of creating and updating a large number of applications.
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Tuan-Dat Trinh, Peter Wetz, Ba-Lam Do, Elmar Kiesling and A Min Tjoa
This paper aims to present a collaborative mashup platform for dynamic integration of heterogeneous data sources. The platform encourages sharing and connects data publishers…
Abstract
Purpose
This paper aims to present a collaborative mashup platform for dynamic integration of heterogeneous data sources. The platform encourages sharing and connects data publishers, integrators, developers and end users.
Design/methodology/approach
This approach is based on a visual programming paradigm and follows three fundamental principles: openness, connectedness and reusability. The platform is based on semantic Web technologies and the concept of linked widgets, i.e. semantic modules that allow users to access, integrate and visualize data in a creative and collaborative manner.
Findings
The platform can effectively tackle data integration challenges by allowing users to explore relevant data sources for different contexts, tackling the data heterogeneity problem and facilitating automatic data integration, easing data integration via simple operations and fostering reusability of data processing tasks.
Research limitations/implications
This research has focused exclusively on conceptual and technical aspects so far; a comprehensive user study, extensive performance and scalability testing is left for future work.
Originality/value
A key contribution of this paper is the concept of distributed mashups. These ad hoc data integration applications allow users to perform data processing tasks in a collaborative and distributed manner simultaneously on multiple devices. This approach requires no server infrastructure to upload data, but rather allows each user to keep control over their data and expose only relevant subsets. Distributed mashups can run persistently in the background and are hence ideal for real-time data monitoring or data streaming use cases. Furthermore, we introduce automatic mashup composition as an innovative approach based on an explicit semantic widget model.
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– This paper aims to review the literature on mobile information services. It considers only peer-reviewed papers published in English between 2004 and 2014.
Abstract
Purpose
This paper aims to review the literature on mobile information services. It considers only peer-reviewed papers published in English between 2004 and 2014.
Design/methodology/approach
The method of systematic review was adopted to collect and analyse the relevant literature. The searches were conducted during the last week of July 2014 on different databases, and in total, 76 papers were considered after applying inclusion and exclusion criteria.
Findings
Seven themes emerged: “introducing mobile libraries”, “reporting on current trends”, “exploring users’ perceptions of libraries’ mobile services”, “presenting libraries’ mobile services”, “presenting mobile technology use in libraries”, “reporting case studies” and “reporting on evaluation of libraries’ mobile services”. It is evident that research on mobile libraries is very recent and focuses mainly on raising the Library and Information Science profession’s awareness of providing mobile information services.
Research limitations
This literature review focused only on peer-reviewed papers published between 2004 and 2014 in English.
Originality/value
This paper summarises and critically presents the relevant literature on libraries offering mobile information services. It informs libraries and librarians’ understanding of recent developments in mobile technology for the successful provision of information services.
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Marcin Davies, François Carrez, Juhani Heinilä, Anna Fensel, Maribel Narganes and José Carlos dos Santos Danado
Mobile computing enables end‐users to create small services on their mobiles and share valuable and context‐aware information with others. The purpose of this paper is to…
Abstract
Purpose
Mobile computing enables end‐users to create small services on their mobiles and share valuable and context‐aware information with others. The purpose of this paper is to introduce a platform for end‐user generated mobile services – so‐called microservices.
Design/methodology/approach
As a key component the authors present a microservice description language for user‐driven mobile service creation and platform‐independent service execution and rendering. The paper also gives insight into the authors' visual authoring tool. The chosen design approach is evaluated in two phases: an intermediate evaluation with a small hands‐on trial and an online survey; and a final laboratory test with 24 test users in total.
Findings
The paper provides empirical insights about the methods and motivations of end‐users creating small mobile services. The main purposes of service creation would be mostly to exchange information, stay in contact, and just for fun (on the basis of non‐commercial use). The evaluations also indicate the visual drag and drop approach of putting service blocks together as being the most favored in terms of user satisfaction.
Originality/value
The concepts and findings introduced in this paper will help in designing mobile service authoring environments, which is appealing to software communities/vendors and mobile network operators. The presented platform is, to the authors' knowledge, the first designed and implemented infrastructure enabling end‐user mobile service creation.
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There is a quiet change going on in computing that can alter the landscape of the software and information industries. Cloud computing promises to provide various information…
Abstract
Purpose
There is a quiet change going on in computing that can alter the landscape of the software and information industries. Cloud computing promises to provide various information services at a lower cost and change the model of capitalizing IT investment for software entrepreneurs and businesses. What are the implications of this trend?
Design/methodology/approach
As a viewpoint this article is based on personal reflection and analysis of trends in computing.
Findings
This article outlines the key advantages of cloud computing and its likely implications on corporate IT strategy, software innovation and pricing. Increasingly IT will migrate to clouds, software innovation will burgeon as new vendors find less barriers to enter software businesses and pricing will be by use of applications.
Originality/value
This reflective viewpoint provides pragmatic critical thinking on a key business and technology transformation.
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Abstract
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Lefkothea Spiliotopoulou, Yannis Charalabidis, Euripidis N. Loukis and Vasiliki Diamantopoulou
This paper aims to develop and evaluate, in “real-life” pilot applications, a framework for advanced social media exploitation by government agencies in their policy-making…
Abstract
Purpose
This paper aims to develop and evaluate, in “real-life” pilot applications, a framework for advanced social media exploitation by government agencies in their policy-making processes to promote public participation and conduct crowdsourcing.
Design/methodology/approach
This framework has been developed through cooperation with public sector employees experienced in public policy-making, using both qualitative and quantitative techniques: semi-structured focus group discussions, scenarios development and questionnaire surveys. The evaluation of the framework has been conducted through semi-structured focus group discussions with public sector employees involved in the pilot applications.
Findings
A framework has been developed for advanced social media exploitation by government agencies, which is based on the automated posting of policy-related content to multiple social media, and then retrieval and processing of citizens’ interactions with it (e.g. views, likes, comments and retweets), using the application programming interfaces (API) of these social media. Furthermore, a supporting information and communication technologies (ICT) infrastructure and an application process model for it were developed. Its evaluation, based on “real-life” pilot applications, leads to useful insights concerning its capabilities, strengths and weaknesses.
Research limitations/implications
The proposed framework has been evaluated in a small number of pilot applications, so further evaluation of it is required, in various types of government agencies and for different kinds of policy consultations.
Practical/Implications
The above framework enables government agencies to communicate with wider and more heterogeneous audiences in a short time and at a low cost, increase public participation in their policy-making processes, collect useful knowledge, ideas and opinions from citizens and, finally, design better, more socially rooted, balanced and realistic policies.
Originality/value
This research contributes to the development of knowledge concerning advanced practices for effective social media exploitation in government (which is currently limited, despite the considerable relevant knowledge developed in this area for the private sector), by developing and evaluating a framework for advanced and highly automated exploitation of multiple social media by government agencies. Furthermore, an evaluation methodology for such practices has been developed, which is based on sound theoretical foundations.
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Alexander Bukhvalov and Barbara Bukhvalova
This paper aims to explain a new idea for the corporate board's main agenda, which should dramatically increase the scale of problems with which the board deals. This agenda also…
Abstract
Purpose
This paper aims to explain a new idea for the corporate board's main agenda, which should dramatically increase the scale of problems with which the board deals. This agenda also changes the board's interaction with the management providing a new approach to the agency problem.
Design/methodology/approach
The paper is based on the normative method. The authors rely on cases (only a few are presented here) to illustrate uses of the real option analysis in the approach to the board activities. The paper shows that, on one hand, it is impossible to avoid managerial fraud and misconduct by means of the board's (and authorities’) traditional monitoring, even under the maximum possible toughening of the criminal and civil law, but, on the other hand, it is possible to change the content of the board‐management interaction to prevent fateful events.
Findings
The paper shows how “the duty to say no” approach can prevent corporate failure and, at the same time, facilitate growth and innovation. The underlying basic idea is to use the real options analysis (ROA), which gives an approach to designing strategies under uncertainty. The paper illustrates this technique on different real‐life cases.
Research limitations/implications
The paper's strategic approach does not ignore such traditional issues as remuneration and executives and board turnover. It just shifts the priorities of the board. Obviously, further research is needed to articulate the appropriate approach for various circumstances.
Originality/value
The paper proposes and justifies a dramatic change in the board's duties. It suggests an approach to finding the most important business problems, which require strategic rather than technical decisions; a substitution of the existing “forensic” approach with a “large‐scale” one, turning the board from a policeman into a leader; a change to the style of the board's interaction with the top management of the company.
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