Search results1 – 3 of 3
This paper introduces a schema for the product assembly feature data in an object-oriented and module-based format using Unified Modeling Language (UML). To link…
This paper introduces a schema for the product assembly feature data in an object-oriented and module-based format using Unified Modeling Language (UML). To link production with product design, it is essential to determine at an early stage which entities of product design and development are involved and used at the automated assembly planning and operations. To this end, it is absolutely reasonable to assign meaningful attributes to the parts’ design entities (assembly features) in a systematic and structured way. As such, this approach empowers processes such as motion planning and sequence planning in assembly design.
The assembly feature data requirements are studied and definitions are analyzed and redefined. Using object-oriented techniques, the assembly feature data structure and relationships are modeled based on the identified requirements as five UML packages (Part, three-dimensional (3D) models, Mating, Joint and Handling). All geometric and non-geometric design data entities endorsed with assembly design perspective are extracted or assigned from 3D models and realized through the featured entity interface class. The featured entities are then associated (used) with the mating, handling and joints features. The AssemblyFeature interface is realized through mating, handling and joint packages related to the assembly and part classes. Each package contains all relevant classes which further classify the important attributes of the main class.
This paper sets out to provide an explanatory approach using object-oriented techniques to model the schema of assembly features association and artifacts at the product design level, all of which are essential in several subsequent and parallel steps of the assembly planning process, as well as assembly feature entity assignments in design improvement cycle.
The practical implication based on the identified advantages can be classified in three main features: module-based design, comprehensive classification, integration. These features help the automation and solution development processes based on the proposed models much easier and systematic.
The proposed schema’s comprehensiveness and reliability are verified through comparisons with other works and the advantages are discussed in detail.
When designing hardware and algorithms for robotic manipulation and grasping, sensory information is typically needed to control the grasping process. This paper presents…
When designing hardware and algorithms for robotic manipulation and grasping, sensory information is typically needed to control the grasping process. This paper presents an overview of the major grasping and manipulation approaches and the more common hardware used to obtain the necessary sensory information.
This paper presents an overview of tactile sensing in intelligent robotic manipulation. The history, the common issues, and applications are reviewed. Sensor performance is briefly discussed and compared to the human tactile sense. Advantages and disadvantages of the most common sensor approaches are discussed. Some examples are given of sensors that are widely available as of today. Eventually, some examples of the state‐of‐the‐art in tactile sensing application are presented.
Although many sensor technologies and strong theoretical models have been developed, there is still much left to be done in intelligent grasping and manipulation. This is partly due to the youth of the field and the complex nature of safe control in uncertain environments. Even though there are impressive results when it comes to specific examples of advanced manipulation, there seems to be room for great improvements of hardware and especially algorithms when it comes to more generic everyday domestic tasks.
This paper presents a review of sensor hardware while also giving a glimpse of the major topics in grasping and manipulation. While better hardware of course is desirable, the major challenges seem to lie in the development and application of grasping and manipulation algorithms.