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21 – 30 of 31
Article
Publication date: 6 May 2014

Jin Zhang and Marcia Lei Zeng

– The purpose of this paper is to introduce a new similarity method to gauge the differences between two subject hierarchical structures.

Abstract

Purpose

The purpose of this paper is to introduce a new similarity method to gauge the differences between two subject hierarchical structures.

Design/methodology/approach

In the proposed similarity measure, nodes on two hierarchical structures are projected onto a two-dimensional space, respectively, and both structural similarity and subject similarity of nodes are considered in the similarity between the two hierarchical structures. The extent to which the structural similarity impacts on the similarity can be controlled by adjusting a parameter. An experiment was conducted to evaluate soundness of the measure. Eight experts whose research interests were information retrieval and information organization participated in the study. Results from the new measure were compared with results from the experts.

Findings

The evaluation shows strong correlations between the results from the new method and the results from the experts. It suggests that the similarity method achieved satisfactory results.

Practical implications

Hierarchical structures that are found in subject directories, taxonomies, classification systems, and other classificatory structures play an extremely important role in information organization and information representation. Measuring the similarity between two subject hierarchical structures allows an accurate overarching understanding of the degree to which the two hierarchical structures are similar.

Originality/value

Both structural similarity and subject similarity of nodes were considered in the proposed similarity method, and the extent to which the structural similarity impacts on the similarity can be adjusted. In addition, a new evaluation method for a hierarchical structure similarity was presented.

Details

Journal of Documentation, vol. 70 no. 3
Type: Research Article
ISSN: 0022-0418

Keywords

Article
Publication date: 12 August 2014

Sheng Li and Junhu Wang

The purpose of this paper is to study the spelling suggestion (SS) problem for extensible markup language (XML) keyword search, which provides users with alternative queries that…

Abstract

Purpose

The purpose of this paper is to study the spelling suggestion (SS) problem for extensible markup language (XML) keyword search, which provides users with alternative queries that may better express users search intention.

Design/methodology/approach

To return the suggested queries more efficiently, the authors evaluate the quality of the query by estimating the selectivity and quality of each query pattern. The selectivity estimation is based on the XSketch synopsis, which summarizes the structure and value distribution of the original XML data source. The authors propose an approach to generating the top-K query candidates.

Findings

Experiments with real datasets verify the effectiveness and efficiency of the authors' approach.

Originality/value

The authors proposed a SS approach based on the XSketch summary.

Details

International Journal of Web Information Systems, vol. 10 no. 3
Type: Research Article
ISSN: 1744-0084

Keywords

Article
Publication date: 23 November 2010

Hao Han and Takehiro Tokuda

The purpose of this paper is to present a method to realize the flexible and lightweight integration of general web applications.

Abstract

Purpose

The purpose of this paper is to present a method to realize the flexible and lightweight integration of general web applications.

Design/methodology/approach

The information extraction and functionality emulation method are proposed to realize the web information integration for the general web applications. All the processes of web information searching, submitting and extraction are run at client‐side by end‐user programming like a real web service.

Findings

The implementation shows that the required programming techniques are within the abilities of general web users, and without needing to write too many programs.

Originality/value

A Java‐based class package was developed for web information searching/submitting/extraction, which users can integrate easily with the general web applications.

Details

International Journal of Web Information Systems, vol. 6 no. 4
Type: Research Article
ISSN: 1744-0084

Keywords

Article
Publication date: 26 October 2021

Patricia Bazan and Elsa Estevez

The objective of the work is to analyze the impact of the Internet of Things (IoT) concepts and associated technologies in the framework of organizations and the management of…

1626

Abstract

Purpose

The objective of the work is to analyze the impact of the Internet of Things (IoT) concepts and associated technologies in the framework of organizations and the management of their processes and how event orientation, as well as the structure of said business processes, can play an important role in this new organizational model. The main contribution of this work is to present a conceptualization of the research, identify approaches and challenges that require further study, and as a result, a proposal for future research.

Design/methodology/approach

The methodology comprises a qualitative analysis using secondary data. The approach relies on searches of scientific papers conducted in well-known databases, identifying research work around the IoT and Industry 4.0 applied to business process management. Based on the identified papers, the authors selected the most relevant and the latest publications, and categorized their contributions and findings based on open and selective coding. In total, the analysis is based on 95 papers that were selected and analyzed in depth.

Findings

The results of this research allow analyzing and ordering the existing contributions around Industry 4.0 and its impact on current organizations. The proposed conceptualization was derived from the analysis of the state of the research and identifies four categories: (1) improvements caused by Industry 4.0 and its impact on inter-organizational relations, (2) new architectural models and infrastructure of remote resources, their movement from the cloud to the edge and its effect on business processes, (3) context-aware concepts brought to business process management (BPM) linked to unstructured business processes and (4) complex event processing as a possible means for business processes sensitive to IoT signals.

Practical implications

The construction of current software ecosystems is strongly affected by the variety of information sources that feed them, as well as their volume. In addition, business processes represent organizations internally and are challenged to transcend the limits of companies due to the mentioned changes in software ecosystems. Industry 4.0 in conjunction with BPM re-defines the business process management paradigm and leads them to acquire the dynamism and sensitivity to the context that they usually did not have, as well as force them to move toward distributed platforms.

Originality/value

This paper assesses the state of the art in Industry 4.0 and business process management. The area can be defined as the intersection of two bigger areas highly relevant for organizations; on the one hand, the management and execution of business processes; and on the other hand, new conceptual, technological and methodological challenges to information systems that have to become more sensitive to event processing and also have to consume a large volume of data permanently and ubiquitously.

Details

Business Process Management Journal, vol. 28 no. 1
Type: Research Article
ISSN: 1463-7154

Keywords

Article
Publication date: 1 July 2014

Byung-Won On, Gyu Sang Choi and Soo-Mok Jung

The purpose of this paper is to collect and understand the nature of real cases of author name variants that have often appeared in bibliographic digital libraries (DLs) as a case…

Abstract

Purpose

The purpose of this paper is to collect and understand the nature of real cases of author name variants that have often appeared in bibliographic digital libraries (DLs) as a case study of the name authority control problem in DLs.

Design/methodology/approach

To find a sample of name variants across DLs (e.g. DBLP and ACM) and in a single DL (e.g. ACM), the approach is based on two bipartite matching algorithms: Maximum Weighted Bipartite Matching and Maximum Cardinality Bipartite Matching.

Findings

First, the authors validated the effectiveness and efficiency of the bipartite matching algorithms. The authors also studied the nature of real cases of author name variants that had been found across DLs (e.g. ACM, CiteSeer and DBLP) and in a single DL.

Originality/value

To the best of the authors knowledge, there is less research effort to understand the nature of author name variants shown in DLs. A thorough analysis can help focus research effort on real problems that arise when the authors perform duplicate detection methods.

Details

Program, vol. 48 no. 3
Type: Research Article
ISSN: 0033-0337

Keywords

Article
Publication date: 10 July 2017

Jiqun Liu

The purpose of this paper is to build a unified model of human information behavior (HIB) for integrating classical constructs and reformulating the structure of HIB theory.

1917

Abstract

Purpose

The purpose of this paper is to build a unified model of human information behavior (HIB) for integrating classical constructs and reformulating the structure of HIB theory.

Design/methodology/approach

This paper employs equilibrium perspective from partial equilibrium theory to conceptualization and deduction, starting from four basic assumptions.

Findings

This paper develops two models to incorporate previous HIB research approaches into an equilibrium-analysis-oriented information supply-demand (ISD) framework: first, the immediate-task/problem-based and everyday life information-seeking (ELIS)-sense-making approaches are incorporated into the short-term ISD model; second, the knowledge-construction-oriented and ability-based HIB research approaches are elaborated by the long-term ISD model. Relations among HIB theories are illustrated via the method of graphical reasoning. Moreover, these two models jointly reveal the connection between information seeking in immediate problematic situations and long-term ability improvement.

Originality/value

The equilibrium framework enables future research to explore HIB from three perspectives: stages: group the classical concepts (e.g. anomalous state of knowledge, uncertainty) into different stages (i.e. start state, process, goal state) and see how they interact with each other within and across different stages; forces: explore information behaviors and information-related abilities as information supply and demand forces, and see how different forces influence each other and jointly motivate people to pursue the equilibriums between outside world and mental model; and short term and long term: study the connections between short-term information seeking and long-term ability improvement at both theoretical and empirical levels.

Details

Journal of Documentation, vol. 73 no. 4
Type: Research Article
ISSN: 0022-0418

Keywords

Article
Publication date: 3 July 2023

Yupeng Mou, Jiao Fan, Zhihua Ding and Inayat Khan

In order to encourage customers to try experience virtual tourism, researchers and practitioners pay more attention on how to improve customers' perception of authenticity.

Abstract

Purpose

In order to encourage customers to try experience virtual tourism, researchers and practitioners pay more attention on how to improve customers' perception of authenticity.

Design/methodology/approach

Using the theory of cross-sensory compensation, through 4 experiments, this study examines the impact of social interaction and cross-sensory strategies on the relationship between virtual reality (VR) and improving customers' perception of authenticity and customer experience.

Findings

Through experimental research, this paper finds that (1) VR immersion has a significant positive impact on perception of authenticity, which in turn acts on customers' virtual tourism experience. (2) In addition, social interaction strengthens the relationship between VR immersion and customers' perception of authenticity. (3) The cross-sensory compensation has a positive effect on VR immersion to enhance customers' perception of authenticity.

Originality/value

The research conclusion provides a direction for further discussion on how to improve customers' perception of authenticity and provides theoretical guidance and reference for the virtual tourism industry.

Details

Asia Pacific Journal of Marketing and Logistics, vol. 36 no. 1
Type: Research Article
ISSN: 1355-5855

Keywords

Article
Publication date: 28 August 2009

Zhewei Jiang, Cheng Luo, Wen‐Chi Hou, Dunren Che and Qiang Zhu

The purpose of this paper is to provide an efficient algorithm for Extensible Markup Language (XML) twig query evaluation.

Abstract

Purpose

The purpose of this paper is to provide an efficient algorithm for Extensible Markup Language (XML) twig query evaluation.

Design/methodology/approach

A single‐phase holistic twig pattern matching method based on the TwigStack algorithm is proposed. The method applies a novel stack structure to preserve the holisticity of the twig matches. Twig matches rooted at elements that are currently in the root stack are output directly.

Findings

Without generating individual path matches as intermediate results, the method is able to avoid the storage and output/input of the individual path matches, and totally eliminate the potentially time‐consuming merging operation. Experimental results demonstrate the applicability and advantages of our approach.

Originality/value

The paper proposes an efficient XML twig query evaluation algorithm, which by both theoretical analyses and empirical studies demonstrates its advantages over the current state‐of‐the‐art algorithm TwigStack.

Details

International Journal of Web Information Systems, vol. 5 no. 3
Type: Research Article
ISSN: 1744-0084

Keywords

Article
Publication date: 21 September 2012

Ahmet Soylu, Felix Mödritscher, Fridolin Wild, Patrick De Causmaecker and Piet Desmet

Mashups have been studied extensively in the literature; nevertheless, the large body of work in this area focuses on service/data level integration and leaves UI level…

Abstract

Purpose

Mashups have been studied extensively in the literature; nevertheless, the large body of work in this area focuses on service/data level integration and leaves UI level integration, hence UI mashups, almost unexplored. The latter generates digital environments in which participating sources exist as individual entities; member applications and data sources share the same graphical space particularly in the form of widgets. However, the true integration can only be realized through enabling widgets to be responsive to the events happening in each other. The authors call such an integration “widget orchestration” and the resulting application “mashup by orchestration”. This article aims to explore and address challenges regarding the realization of widget‐based UI mashups and UI level integration, prominently in terms of widget orchestration, and to assess their suitability for building web‐based personal environments.

Design/methodology/approach

The authors provide a holistic view on mashups and a theoretical grounding for widget‐based personal environments. The authors identify the following challenges: widget interoperability, end‐user data mobility as a basis for manual widget orchestration, user behavior mining – for extracting behavioral patterns – as a basis for automated widget orchestration, and infrastructure. The authors introduce functional widget interfaces for application interoperability, exploit semantic web technologies for data interoperability, and realize end‐user data mobility on top of this interoperability framework. The authors employ semantically enhanced workflow/process mining techniques, along with Petri nets as a formal ground, for user behavior mining. The authors outline a reference platform and architecture that is compliant with the authors' strategies, and extend W3C widget specification respectively – prominently with a communication channel – to foster standardization. The authors evaluate their solution approaches regarding interoperability and infrastructure through a qualitative comparison with respect to existing literature, and provide a computational evaluation of the behavior mining approach. The authors realize a prototype for a widget‐based personal learning environment for foreign language learning to demonstrate the feasibility of their solution strategies. The prototype is also used as a basis for the end‐user assessment of widget‐based personal environments and widget orchestration.

Findings

The evaluation results suggest that the interoperability framework, platform, and architecture have certain advantages over existing approaches, and the proposed behavior mining techniques are adequate for the extraction of behavioral patterns. User assessments show that widget‐based UI mashups with orchestration (i.e. mashups by orchestration) are promising for the creation of personal environments as well as for an enhanced user experience.

Originality/value

This article provides an extensive exploration of mashups by orchestration and their role in the creation of personal environments. Key challenges are described, along with novel solution strategies to meet them.

Open Access
Article
Publication date: 1 October 2021

Sarandis Mitropoulos and Christos Douligeris

In the new digital age, enterprises are facing an increasing global competition. In this paper, we first examine how Information Technology (IT) can play an important role in…

1321

Abstract

Purpose

In the new digital age, enterprises are facing an increasing global competition. In this paper, we first examine how Information Technology (IT) can play an important role in giving significant competitive advantage in the modern enterprises. The business value of IT is examined, as well as the limitations and the trade-offs that its applicability faces. Next, we present the basic principles for a successful IT strategy, considering the development of a long-term IT renovation plan, the strategic alignment of IT with the business strategy, and the adoption of an integrated, distributed, and interoperable IT platform. Finally, we examine how a highly functional and efficient IT organization can be developed.

Design/methodology/approach

Our methodological approach was based to the answers of the following questions: 1. Does IT still matter? 2. What is the business value created by IT along with the corresponding limitations and trade-offs? 3. How could a successful IT Strategy be build up? 4. How could an effective? T planning aligned with the business strategy be build up? 5. How could a homogenized and distributed corporate IT platform be developed? and finally, 6. How could a high-performance IT-enabled enterprise be build up?

Findings

The enterprises in order to succeed in the new digital area need to: 1. synchronize their IT strategy with their business strategy, 2. formulate a long-term IT strategy, 3. adopt IT systems and solutions that are implemented with elasticity, interoperability, distribution, and service-orientation. 4. keep a strategic direction towards the creation of an exceptional organization based on IT.

Originality/value

This paper is original with respect to the integrated approach the overall problem is examined. There is a prototype combined investigation of all perspectives for an effective enforcement of IT in a way that causes acceleration in competitive advantage when conducting business.

Details

Applied Computing and Informatics, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 2634-1964

Keywords

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