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Article
Publication date: 9 August 2011

Dmitry V. Galkin

This paper aims to formulate the hypothesis of interactive evolution as evolutionary development of interactivity in relation to complex spatial relations. It also…

Abstract

Purpose

This paper aims to formulate the hypothesis of interactive evolution as evolutionary development of interactivity in relation to complex spatial relations. It also attempts to show that interactive evolution should be considered as a crossroad interdisciplinary conceptualization of social dynamics and technological growth.

Design/methodology/approach

The methodology is based on and directed by ideas, concepts and problems of the first‐ and second‐order cybernetics, theory of artificial life, social sciences and contemporary technological art. It shows that there is a need for further conceptual clarification of spatial dimension of interactivity. Clarification and formulation of the hypothesis is given through interdisciplinary analysis of artistic experiments in early cybernetic and contemporary interactive art as well as through addressing small group social interaction in social sciences.

Findings

The hypothesis was formulated of interactive evolution describing interactive evolution as a cyclic process that begins with the seeds of feedback reactivity (response), goes to the emergent conversation and developing towards the symbiotic relations (new entity evolved) that goes into the same cycle on the different level. Each evolutionary step has its spatial and structural specifics. Interactive evolution changes spatial structure of interactivity shifting space up from physical distance to new symbiotic totality of betweenness.

Practical implications

The hypothesis can be a useful framework for modeling complex evolutionary design processes and evaluation/development of social processes such as teambuilding, organizational change and social networking.

Originality/value

The innovative aspect of the paper is that it introduces the original hypothesis of interactive evolution, shows important relational aspects of interactivity and its spatial dimensions and provides some interdisciplinary evidence for the interactive evolution (based on social science and contemporary art).

Details

Kybernetes, vol. 40 no. 7/8
Type: Research Article
ISSN: 0368-492X

Keywords

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Article
Publication date: 9 August 2011

Abstract

Details

Kybernetes, vol. 40 no. 7/8
Type: Research Article
ISSN: 0368-492X

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Article
Publication date: 4 October 2011

Lin Runhui, Fan Jianhong, Zhao Yang, Zhang Hongjuan and Hou Rujing

The purpose of this paper is to focus on the relationship between the corporate governance (CG) environment, governance behavior and governance performance and place it…

Abstract

Purpose

The purpose of this paper is to focus on the relationship between the corporate governance (CG) environment, governance behavior and governance performance and place it into the research of the evolution and revolution of the Chinese telecommunication industry, a complex economic system.

Design/methodology/approach

On the basis of information about the Chinese telecommunication industry from 1949 to 2009 and China Mobile from 1997 to 2007, the authors analyze the Chinese telecommunication industry from two levels, namely industry level and firm level, with the combination of a critical incident method and time series method.

Findings

The results demonstrate that the evolution of the Chinese CG environment and governance behavior presents characteristics of punctuated equilibrium; governance behavior lags behind governance environment and it can cause the governance environment to evolve to benefit its development through exerting active effects; governance environment and governance performance strongly relate to and have an effect on each other; and the improvement of governance structure and mechanisms, together with the enhancement of strategic capability, can greatly contribute to the governance performance of firms.

Originality/value

This paper has divided the development of the Chinese telecommunication industry into four stages, revealing the relationship between governance environment, governance behavior and governance performance with a case study of the Chinese telecommunication industry and China Mobile.

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Article
Publication date: 1 April 1994

Meryl Davids

Beyond the hype of what may come, companies are discovering ways to plug into interactive marketing today. Meryl Davids reports on their progress.

Abstract

Beyond the hype of what may come, companies are discovering ways to plug into interactive marketing today. Meryl Davids reports on their progress.

Details

Journal of Business Strategy, vol. 15 no. 4
Type: Research Article
ISSN: 0275-6668

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Article
Publication date: 1 September 2017

Yufang Jin and Xiangjian Zhang

With the continuous expansion of urban scale, blindly increasing or controlling transportation infrastructure possibly creates a short board in an urban system. In this…

Abstract

With the continuous expansion of urban scale, blindly increasing or controlling transportation infrastructure possibly creates a short board in an urban system. In this study, a macro traffic integrated system was constructed according to a city's economic size distribution and transportation infrastructure. The planning strategy of traffic, industry, space interaction and coordinated development was put forward. Through theoretical model, the evolution mechanism between transportation infrastructure and economic scale distribution was revealed. Starting from the center of the city and inter city level, China's new urbanization strategy was implemented, and a comprehensive transportation system model was built. The traffic planning in Singapore was taken as an example, and the solution to traffic problems such as congestion, traffic jam, and distance was obtained. Practice has proved that the rational and effective urban transportation infrastructure construction can effectively promote the coordinated development of economy and resources, and comprehensively enhance the level of integrated transport services.

Details

Open House International, vol. 42 no. 3
Type: Research Article
ISSN: 0168-2601

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Article
Publication date: 26 April 2018

Weizhen Wang, Yukari Nagai, Yuan Fang and Masami Maekawa

The purpose of this paper is to bridge the gap between human emotions and wearable technologies for interactive fashion innovation. To consider the reasons why smart…

Abstract

Purpose

The purpose of this paper is to bridge the gap between human emotions and wearable technologies for interactive fashion innovation. To consider the reasons why smart clothing should satisfy the internet of things (IoT) technical functions and human emotional expression simultaneously, to investigate the manner in which artistic design perspectives and engineering methods combined effectively, to explore the R&D elements of future smart clothing based on the IoT technology.

Design/methodology/approach

This study combines artistic design perspectives with information-sensing engineering methods as well as kansei evaluation method. Micro-sensors and light-emitting diodes (LEDs) embedded in couples clothing prototype. The first experiment step in the design and production of prototype clothing, and do the initial emotional evaluation. The second experiment is the comparative evaluation of the prototype and other typical smart clothing.

Findings

The interactive clothing prototype was proven to correlate well with human emotional expressive patterns. The evaluation I indicated the prototype can stimulate the emotional response of the participants to achieve a higher score in the activate sensor state. Evaluation II revealed that in the process of interactive clothing design, the technical functionality should synchronize with the requirements of human emotional expression.

Originality/value

This study builds the research and development theoretical model of interactive clothing that can be integrated into daily smart clothing life design, and analyze the methods and means of blending IoT smart information-sensing technology with emotional design. By means of this experimental demonstration of human-centered interactive clothing design, the authors provide smart clothing 3.0 evolutionary roadmap and propose a new concept of internet of clothes (IoC) for further research reference.

Details

International Journal of Clothing Science and Technology, vol. 30 no. 3
Type: Research Article
ISSN: 0955-6222

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Article
Publication date: 1 July 1996

Masudul Alam Choudhury

Uses the theory of knowledge‐based interactions to explain the idea of systems as extensive organismic interrelationships. Shows such extensive interactions to be possible…

Abstract

Uses the theory of knowledge‐based interactions to explain the idea of systems as extensive organismic interrelationships. Shows such extensive interactions to be possible only in the fold of a unitary epistemology, which in turn, describes the evolving histories of human experience in a grand unification process. Claims that apart from this unique foundation, no knowledge‐based world view is possible, and hence social systems are truly interactive relations, which can be either knowledge‐based or de‐knowledge‐based. Uses the examples of family and ecological order as two kinds of social systems that can be explained in the fold of the extensive knowledge‐based interactions. Theorizes relevant simulation systems to explain the implications of the underlying interrelations of social systems.

Details

Kybernetes, vol. 25 no. 5
Type: Research Article
ISSN: 0368-492X

Keywords

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Article
Publication date: 15 November 2011

Yang Cheng, Sami Farooq and John Johansen

The purpose of this paper is to examine the effect of changes at the manufacturing plant level on other plants in the manufacturing network and also investigate the role…

Abstract

Purpose

The purpose of this paper is to examine the effect of changes at the manufacturing plant level on other plants in the manufacturing network and also investigate the role of manufacturing plants on the evolution of a manufacturing network.

Design/methodology/approach

The research questions are developed by identifying the gaps in the reviewed literature. The paper is based on three case studies undertaken in Danish manufacturing companies to explore in detail their manufacturing plants and networks. The cases provide a sound basis for developing the research questions and explaining the interaction between different manufacturing plants in the network and their impact on network transformation.

Findings

The paper highlights the dominant role of manufacturing plants in the continuously changing shape of a manufacturing network. The paper demonstrates that a product or process change at one manufacturing plant affects the other plants in the same network by altering their strategic roles, which leads to the subsequent transformation of the manufacturing network.

Originality/value

A review of the existing literature investigated different elements of a manufacturing network independently. In this paper, the complex phenomenon of a manufacturing network evolution is observed by combining the analysis of a manufacturing plant and network level. The historical trajectories of manufacturing networks that are presented in the case studies are examined in order to understand and determine the future shape of the networks. This study will help industrial managers make more knowledgeable decisions regarding manufacturing network management.

Details

International Journal of Operations & Production Management, vol. 31 no. 12
Type: Research Article
ISSN: 0144-3577

Keywords

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Article
Publication date: 26 February 2020

Ling Zhang, Jie Wei and Robert J. Boncella

Microblogging is an important channel used to disseminate online public opinion during an emergency. Analyzing the features and evolution mechanism of online public…

Abstract

Purpose

Microblogging is an important channel used to disseminate online public opinion during an emergency. Analyzing the features and evolution mechanism of online public opinion during an emergency plays a significant role in crisis management.

Design/methodology/approach

This paper uses the event of Hurricane Irma and combines it with the life cycle of online public opinion evolution to understand the effect of different types of emotional (joy, anger, sadness, fear, disgust) microblogs (tweets) on information dissemination. The research was performed in the context of Hurricane Irma by using tweets associated with that event.

Findings

This paper demonstrates that negative emotional information has a greater communication effect, and further, the target audience that receives more exposure to negative emotional microblogs has a stronger tendency to retweet. Meanwhile, emotions expressed in tweets and the life cycle of public opinion evolution exert interactive effects on the retweeting behavior of the target audience.

Research limitations/implications

For future research, a professional dictionary and the context should be taken into consideration to make the modeling in the text more normative and analyzable.

Practical implications

This paper aims to reveal how the emotions of a tweet affect its virality in terms of diffusion volume in the context of an emergency event.

Social implications

The conclusion made in this paper can shed light on the real-time regulation and public opinion transmission, as well as for efficient intelligence service and emergency management.

Originality/value

In this study, Hurricane Irma is taken as an example to explore the factors influencing the information dissemination during emergencies on the social media environment. The relationship between the sentiment of a tweet and the life cycle of public opinion and its effect on tweet volume were investigated.

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Article
Publication date: 4 March 2014

Richard E. Plank and Robert Hooker

The purpose of this paper is to outline the usage of interactive marketing tools in the area of sales and operations planning (S&OP) to further collaboration among supply…

Abstract

Purpose

The purpose of this paper is to outline the usage of interactive marketing tools in the area of sales and operations planning (S&OP) to further collaboration among supply chain partners. Emergent challenges and research directions are proposed.

Design/methodology/approach

Using extant literature from S&OP, supply chain management and interactive marketing, the authors integrate those to show the value of using interactive marketing tools to further integration across the supply chain of important S&OP processes.

Findings

S&OP utilizes sophisticated software to integrate various business processes beyond B2C and into B2B relationships.

Research limitations/implications

Uncertainty exists as to the measurement of the performance of a supply chain, or the network or system of companies, is not developed enough to deal with that issue. However, this is addressed in the research questions section.

Practical implications

The practical implications for the use of integrative marketing tools to link B2C as well as B2B partners through S&OP are numerous and far reaching.

Originality/value

This study uniquely examines the use of interactive marketing tools for B2B, as opposed to simply B2C.

Details

Journal of Research in Interactive Marketing, vol. 8 no. 1
Type: Research Article
ISSN: 2040-7122

Keywords

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