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1 – 10 of over 5000
Article
Publication date: 30 January 2007

Sungmin Kim and Chang Kyu Park

The generation of individually fit basic garment pattern is one of the most important steps in the garment‐manufacturing process. This paper seeks to present a new methodology to…

6667

Abstract

Purpose

The generation of individually fit basic garment pattern is one of the most important steps in the garment‐manufacturing process. This paper seeks to present a new methodology to generate basic patterns of various sizes and styles using three‐dimensional geometric modeling method.

Design/methodology/approach

The geometry of a garment is divided into fit zone and fashion zone. The geometry of fit zone is prepared from 3D body scan data and can be resized parametrically. The fashion zone is modeled using various parameters characterizing the aesthetic appearance of garments. Finally, the 3D garment model is projected into corresponding flat panels considering the physical properties of the base material as well as the producibility of the garment.

Findings

The main findings were geometric modeling and flat pattern generation method for various garments.

Originality/value

Parametrically deformable garment models enable the design of garments with various size and silhouette so that designers can obtain flat patterns of complex garments before actually making them. Also the number and direction of darts can be determined automatically considering the physical property of fabric.

Details

International Journal of Clothing Science and Technology, vol. 19 no. 1
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 26 July 2013

Xuyuan Tao and Pascal Bruniaux

The study in this article aims to focus on a novel design concept of virtual 3D garment which is realized with the help of traditional patternmaking methodology and the CAD…

1198

Abstract

Purpose

The study in this article aims to focus on a novel design concept of virtual 3D garment which is realized with the help of traditional patternmaking methodology and the CAD softwares in order to directly conceive the virtual clothing on a mannequin morphotype in cyberspace in consideration of the ease allowance between the body shape and the garment.

Design/methodology/approach

The method of acquisition of 3D human body was explained at first. Then the process of creation of garment 3D model associated with the draping technique was presented. The superposition of patterns from the 3D modeling and the traditional method used in industries was done in order to visualize the right results. At last, the dynamic validation of the garment was carried out in order to analyze the fitting results of try‐on simulation.

Findings

The 3D modeling technique method based on the draping technique shows that the garment fits perfectly to the body shape of the wearer.

Social implications

For the ready‐to‐wear manufacture, this method can be also involved on the parametric mannequin in order to reduce the lifetime of development by eliminating the process of pattern grading in the future.

Originality/value

The originality of this article comes from the combination of the traditional draping technique with the advanced CAD softwares in consideration of the fitting and draping of the garment. This concept is used not only in the context of mass customized product but also in mass production for the ready‐to‐wear apparel industries. The patterns are directly adjusted in 3D and can immediately be tried on in 3D simulation. As a result, the process in 2D patternmaking design can be eliminated.

Details

International Journal of Clothing Science and Technology, vol. 25 no. 4
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 6 March 2017

Jun Zhang, KyoungOk Kim and Masayuki Takatera

The purpose of this paper is to propose a size-changing method with three-dimensional (3D) garment modeling for various body sizes considering vertical body proportions in…

Abstract

Purpose

The purpose of this paper is to propose a size-changing method with three-dimensional (3D) garment modeling for various body sizes considering vertical body proportions in addition to horizontal dimensions, while preserving the silhouette and ease of the original garment.

Design/methodology/approach

Cross-sectional dimensions and shapes of one dress form (the standard body) and jacket bodice were obtained by 3D scanning. The authors calculated horizontal multiplication factors of the relationship between the standard body and jacket bodice, and vertical body proportions. A target dress form was deformed using multiplication factors and vertical body proportions to construct a garment model that fitted the dress form. The method was verified using three different dress forms. The bodices of the jackets were compared with those obtained without adjusting vertical proportions.

Findings

Employing the proposed method, jacket bodices were made and fitted on target bodies while preserving the original shape. Jackets bodices made without considering vertical proportions had many wrinkles and deformed shape and poor fit around the bust line owing to the different vertical proportions. The vertical proportion is thus an important factor in the 3D garment modeling of garments of different size fitted on a body.

Research limitations/implications

The proposed method is a new size-changing or grading method for a bodice that preserves the original silhouette.

Originality/value

The proposed modeling method allows the construction of jacket bodice models and jackets of different size considering vertical body proportions. The method is applicable when making individually tailored garments or ready-to-wear garments for different targets.

Details

International Journal of Clothing Science and Technology, vol. 29 no. 1
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 11 June 2018

Zhijia Dong, Gaoming Jiang, Guoming Huang and Honglian Cong

The virtual display of 3D garment is one of the most important features in a computer-aided garment design system. The purpose of this paper is to present a novel web-based 3D…

Abstract

Purpose

The virtual display of 3D garment is one of the most important features in a computer-aided garment design system. The purpose of this paper is to present a novel web-based 3D virtual display framework for the online design of warp-knitted seamless garment using the latest WebGL and HTML5 technologies.

Design/methodology/approach

Based on the feature-based parametric 3D human body model, the 3D model of skin-tight warp-knitted seamless garment is established using the geometric modeling method. By applying plane parameterization technology, the 3D garment model is then projected into corresponding 2D prototype pattern and a texture-mapping relationship is obtained. Finally, an online 3D virtual display application framework for warp-knitted seamless garment is implemented on modern WebGL-enabled web browsers using the latest WebGL and HTML5 technologies, which allow garment designers to globally access without installing any additional software or plugin.

Findings

Based on the 2D/3D model of warp-knitted seamless garment, an online 3D virtual display application running on modern WebGL-enabled web browser is implemented using the latest Javascript, WebGL and HTML5 technologies, which is proven to be an effective way for building the web-based 3D garment CAD systems.

Originality/value

This paper provides a parametric design method for warp-knitted seamless garment 2D/3D model, and web-based online virtual display of 3D warp-knitted seamless garment is implemented for the first time, which establishes the foundation for the web-based online computer-aided warp-knitted seamless garment design system.

Details

International Journal of Clothing Science and Technology, vol. 30 no. 3
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 14 November 2008

George K. Stylios

Examines the fourteenth published year of the ITCRR. Runs the whole gamut of textile innovation, research and testing, some of which investigates hitherto untouched aspects…

1248

Abstract

Examines the fourteenth published year of the ITCRR. Runs the whole gamut of textile innovation, research and testing, some of which investigates hitherto untouched aspects. Subjects discussed include cotton fabric processing, asbestos substitutes, textile adjuncts to cardiovascular surgery, wet textile processes, hand evaluation, nanotechnology, thermoplastic composites, robotic ironing, protective clothing (agricultural and industrial), ecological aspects of fibre properties – to name but a few! There would appear to be no limit to the future potential for textile applications.

Details

International Journal of Clothing Science and Technology, vol. 20 no. 6
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 20 November 2007

George K. Stylios

Examines the thirteenth published year of the ITCRR. Runs the whole gamut of textile innovation, research and testing, some of which investigates hitherto untouched aspects…

1551

Abstract

Examines the thirteenth published year of the ITCRR. Runs the whole gamut of textile innovation, research and testing, some of which investigates hitherto untouched aspects. Subjects discussed include cotton fabric processing, asbestos substitutes, textile adjuncts to cardiovascular surgery, wet textile processes, hand evaluation, nanotechnology, thermoplastic composites, robotic ironing, protective clothing (agricultural and industrial), ecological aspects of fibre properties – to name but a few! There would appear to be no limit to the future potential for textile applications.

Details

International Journal of Clothing Science and Technology, vol. 19 no. 6
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 2 November 2015

Jun Zhang, Noriaki Innami, KyoungOk Kim and Masayuki Takatera

The purpose of this paper is to produce an upper garment model for three-dimensional (3D) pattern making. This model will take into account ease allowance and silhouette, and will…

710

Abstract

Purpose

The purpose of this paper is to produce an upper garment model for three-dimensional (3D) pattern making. This model will take into account ease allowance and silhouette, and will be used to propose a size-changing method.

Design/methodology/approach

The authors used two real garment bodices with a surface suitable for pattern development. The garments were fitted to a designated dummy body and scanned. Using the scanned data, the authors made those upper garment basic models suitable for 3D pattern making. Using one model, the authors produced two bodice patterns, one with the original seam lines and the other with seam lines that differed from the original ones, and then compared them with the original jacket bodice. To construct garment models that were different in size from the basic model, the authors calculated multiplication factors of cross-sectional dimensions (in the front, back and lateral directions) between the basic garment and the actual garment shape worn on a body for each basic model. Using the multiplication factors, the authors made two different size garment models from two different size dummies for each basic model. The authors used these models to make patterns and garments.

Findings

The reproduced jackets had similar shapes, silhouettes and ease allowances to the original jacket. Two garments of different sizes for each original jacket were made using the multiplication factors, and these garments also had similar silhouettes to the original jacket.

Research limitations/implications

The implications of the work could be the new size-changing method.

Originality/value

Using the modeling method, the authors were able to make complex new garment models that take into account ease allowance and silhouette. The ability to size these models up or down using multiplication factors could be a substitute for the grading method.

Details

International Journal of Clothing Science and Technology, vol. 27 no. 6
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 6 March 2017

Shuixian Hu, Ruomei Wang and Fan Zhou

The purpose of this paper is to present an efficient algorithm for multi-layer garment fitting simulation based on the geometric method to solve the low time cost problem during…

Abstract

Purpose

The purpose of this paper is to present an efficient algorithm for multi-layer garment fitting simulation based on the geometric method to solve the low time cost problem during penetration detection and processing. This is more practical to design a CAD system to preview the multi-layer garment fitting effect in daily life.

Design/methodology/approach

The construction of a multi-layer garment based on existing 3D garments is a suitable method because this method is similar to the daily method of multi-layer dressing. The major problem is the penetration phenomenon between different garments because these 3D garment’s geometric shapes are constructed in different situations. In this paper, an efficient algorithm of multi-layer garment simulation is reported. A face-face intersection detection algorithm is designed to detect the penetration region between multi-layer garments fast and a geometric penetration processing algorithm is presented to solve the penetration phenomenon during multi-layer garment simulation.

Findings

This method can quickly detect the penetration between faces, and then deal with the penetration for multi-layer garment construction. Experimental results show that this method can not only remove the penetration but basically maintain the trend of wrinkles efficiently. At the same time, the garments used in the experiment have almost more than 5,800 faces, but the resolving time is under five seconds.

Originality/value

The main originalities of the multi-layer garment virtual fitting algorithm based on the geometric method are highly efficient both in terms of time cost and fitting effect. Based on this method, the technology of multi-layer garment virtual fitting can be used to design a novel CAD system to preview the multi-layer garment fitting effect in real time. This is a pressing requirement of virtual garment applications.

Details

International Journal of Clothing Science and Technology, vol. 29 no. 1
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 1 October 2000

Tae Jin Kang and Sung Min Kim

An automatic garment pattern generation system has been developed for the three‐dimensional apparel CAD system. To substitute the garment fitting process, which requires lots of…

1255

Abstract

An automatic garment pattern generation system has been developed for the three‐dimensional apparel CAD system. To substitute the garment fitting process, which requires lots of trial and error in the traditional pattern generation methods, we developed a new direct pattern generation method using body‐garment shape matching process. In this method, we first generated a body model using three‐dimensionally measured anthropometric data and transformed it to have a convex shape similar to that of a commonly used dummy model in garment design process. Then a typical garment model has been defined by measuring the surface information of a dummy model using stereoscopy and adjusting its shape considering the geometrical constraints of the underlying body model to obtain the optimum fit garment patterns. Finally, we developed a pattern flattening algorithm that flattens the three‐dimensionally adjusted garment model into two‐dimensional patterns considering the anisotropic properties of the fabric to be used.

Details

International Journal of Clothing Science and Technology, vol. 12 no. 4
Type: Research Article
ISSN: 0955-6222

Keywords

Article
Publication date: 20 February 2024

Yuran Jin, Xiaolin Zhu, Xiaoxu Zhang, Hui Wang and Xiaoqin Liu

3D printing has been warmly welcomed by clothing enterprises for its customization capacity in recent years. However, such clothing enterprises have to face the digital…

Abstract

Purpose

3D printing has been warmly welcomed by clothing enterprises for its customization capacity in recent years. However, such clothing enterprises have to face the digital transformation challenges brought by 3D printing. Since the business model is a competitive weapon for modern enterprises, there is a research gap between business model innovation and digital transformation challenges for 3D-printing garment enterprises. The aim of the paper is to innovate a new business model for 3D-printing garment enterprises in digital transformation.

Design/methodology/approach

A business model innovation canvas (BMIC), a new method for business model innovation, is used to innovate a new 3D-printing clothing enterprises business model in the context of digital transformation. The business model canvas (BMC) method is adopted to illustrate the new business model. The business model ecosystem is used to design the operating architecture and mechanism of the new business model.

Findings

First, 3D-printing clothing enterprises are facing digital transformation, and they urgently need to innovate new business models. Second, mass customization and distributed manufacturing are important ways of solving the business model problems faced by 3D-printing clothing enterprises in the process of digital transformation. Third, BMIC has proven to be an effective tool for business model innovation.

Research limitations/implications

The new mass deep customization-distributed manufacturing (MDC-DM) business model is universal. As such, it can provide an important theoretical reference for other scholars to study similar problems. The digital transformation background is taken into account in the process of business model innovation. Therefore, this is the first hybrid research that has been focused on 3D printing, garment enterprises, digital transformation and business model innovation. On the other hand, business model innovation is a type of exploratory research, which means that the MDC-DM business model’s application effect cannot be immediately observed and requires further verification in the future.

Practical implications

The new business model MDC-DM is not only applicable to 3D-printing garment enterprises but also to some other enterprises that are either using or will use 3D printing to enhance their core competitiveness.

Originality/value

A new business model, MDC-DM, is created through BMIC, which allows 3D-printing garment enterprises to meet the challenges of digital transformation. In addition, the original canvas of the MDC-DM business model is designed using BMC. Moreover, the ecosystem of the MDC-DM business model is constructed, and its operation mechanisms are comprehensively designed.

Details

European Journal of Innovation Management, vol. ahead-of-print no. ahead-of-print
Type: Research Article
ISSN: 1460-1060

Keywords

1 – 10 of over 5000