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Designing of clothes using the historical prototypes is very popular in contemporary practice. The purpose of this paper is to apply 2D and 3D computer-aided design (CAD…
Designing of clothes using the historical prototypes is very popular in contemporary practice. The purpose of this paper is to apply 2D and 3D computer-aided design (CAD) systems to reconstruct the historical pattern block and get the virtual image in accordance with the prototypes. New algorithm has been proved for men trousers taken from the nineteenth century.
Our approach is to develop a method of CAD to reconstruct historical trousers through analyzing and rebuilding of historical algorithms used to pattern blocks making, old anthropometrical database, and the pattern blocks shaping. Trousers construction, methods of trousers shaping by hands, body sizes schedule, manuals of 36 pattern cutting systems, and its sketches from nineteenth century have been analyzed. Then, by means of parameterization of historical pattern blocks, we have developed the universal trousers pattern cutting algorithm. The final step of the research has been devoted to virtual fitting technology that helps to determine the differences between historical trousers chosen as prototype and virtual image reconstructed by 3D CAD.
The authors have developed the parametrical module of 2D CAD and expanded the application of 3D CAD to re-designing of completely new object such as nineteenth century trousers pattern blocks in accordance with the historical method of shaping by hands. The conformity between the style of historical trousers and the virtual images reconstructed from two resources – pattern block and sketch silhouette – has been achieved.
This study demonstrated the contemporary approach to historical garments reconstruction by means of CAD. This study should help researchers of historical costume and practical specialists in apparel industry to apply historical heritage in a contemporary way.
Virtual design of contemporary and historical clothes is a very intensive and developing area of science that can be considered as a bridge between costume heritage and…
Virtual design of contemporary and historical clothes is a very intensive and developing area of science that can be considered as a bridge between costume heritage and modern way of its presentation by means of CAD. The purpose of this paper is to apply 2D and 3D existing CAD for virtual reconstruction of the very specific kind of women’s clothes such as a side-saddle riding habit (RH) used in 1875–1915.
The construction of RH was adapted to the aesthetic rules of the mentioned time, ergonomic posture of a woman sitting on a horse, surface of the horse’s body which the woman is sitting on. For the new method, the huge databases were obtained after analyzing the historical pattern manuals and features of pattern blocks used, possible postures of riding, construction of RH and converting it into virtual system “avatar – RH.” To reconstruct the side-saddle RH in virtual reality, the images dated 1887 and authentic pattern blocks were used. Special attention has been given to the topology of contacting areas existing between the sitting woman and “shaped” riding skirt and to the method of presenting it by means of special points combination.
The authors have developed a new method of virtual reconstruction of an RH that is based on automatic consideration of all joining elements such as “shaped” riding skirt, avatar and its ergonomic posture. The new approach allows reconstruction of the clothes in virtual reality in three ways: by using the real skirts, the historical pattern blocks or pictures.
The results obtained allow increased possibilities of virtual reconstruction and include in the list new objects of engineering achievements of the nineteenth century such as the side-saddle RH. This study should help researchers and practical specialists to recreate and save the historical treasure in a digital way.