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1 – 10 of over 5000Eduardo Castillejo, Aitor Almeida and Diego López-de-Ipiña
The purpose of this paper is to review the state-of-the-art in adaptive user interface systems by studying their historical development over the past 20 years. Moreover, this…
Abstract
Purpose
The purpose of this paper is to review the state-of-the-art in adaptive user interface systems by studying their historical development over the past 20 years. Moreover, this paper contributes with a specific model combining three main entities (users, context and devices) that have been demonstrated to be always represented in these environments. Novel concepts that should be taken into account in these systems are also presented.
Design/methodology/approach
The authors first provide a review and a comparison of current user interface adaptive systems. Next, the authors detail the most significant models and the set of techniques used to, finally, propose a novel model based on the studied literature.
Findings
Literature solutions for adaptive user interface systems tend to be very domain dependant. This situation restricts the possibility of sharing and exporting the information between such systems. Furthermore, the studied approaches barely highlight the dynamism of these models.
Originality/value
The paper is a review of adaptive user interface systems and models. Although there are several reviews in this area, there is a lack of research for modelling users, context and devices simultaneously in this domain. The paper also presents several significant concepts that should be taken into account to bring an adaptive and dynamic perspective to the studied models.
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Hajer Taktak and Faouzi Moussa
Many features constitute an adaptive system such as user model, interface specification, business functionalities and service implementation. Context awareness is an important…
Abstract
Purpose
Many features constitute an adaptive system such as user model, interface specification, business functionalities and service implementation. Context awareness is an important facet of service oriented application creation dealing with the gathering, use and representation of context information. Generally, user interfaces and services communities work separately on the adaptation process and do not converge. The aim of this work is to manage the system’s functionalities and the user interface that delivers data to the relevant consumer early since the design phase until the code generation.
Design/methodology/approach
The authors discuss how a unified method based on a model-driven architecture for adaptive user interface and pervasive service creation eases the work of designers and developers, limits incompatibility issues and supports dynamic generation of systems adapted to different contexts of use.
Findings
The proposed approach is able to support a semi-automatic ubiquitous application generation with service, behavior, presentation and content adaptation.
Originality/value
In this paper, the authors tackle context-awareness at two levels: system functionalities and user interface generation. The authors also tackle adaptation at the specification and implementation levels.
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Leandro Guarino Vasconcelos, Laercio Augusto Baldochi and Rafael Duarte Coelho Santos
This paper aims to presents Real-time Usage Mining (RUM), an approach that exploits the rich information provided by client logs to support the construction of adaptive Web…
Abstract
Purpose
This paper aims to presents Real-time Usage Mining (RUM), an approach that exploits the rich information provided by client logs to support the construction of adaptive Web applications. The main goal of RUM is to provide useful information about the behavior of users that are currently browsing a Web application. By consuming this information, the application is able to adapt its user interface in real-time to enhance the user experience. RUM provides two types of services as follows: support for the detection of struggling users; and user profiling based on the detection of behavior patterns.
Design/methodology/approach
RUM leverages the previous study on usability evaluation to provide a service that evaluates the usability of tasks performed by users while they browse applications. This evaluation is based on a metric that allows the detection of struggling users, making it possible to identify these users as soon as few logs from their interaction are processed. RUM also exploits log mining techniques to detect usage patterns, which are then associated with user profiles previously defined by the application specialist. After associating usage patterns to user profiles, RUM is able to classify users as they browse applications, allowing the application developer to tailor the user interface according to the users’ needs and preferences.
Findings
The proposed approach was exploited to improve user experience in real-world Web applications. Experiments showed that RUM was effective to provide support for struggling users to complete tasks. Moreover, it was also effective to detect usage patterns and associate them with user profiles.
Originality/value
Although the literature reports studies that explore client logs to support both the detection of struggling users and the user profiling based on usage patterns, no existing solutions provide support for detecting users from specific profiles or struggling users, in real-time, while they are browsing Web applications. RUM also provides a toolkit that allows the approach to be easily deployed in any Web application.
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Advances in adaptive computing technology provide opportunities forpeople with disabilities to access information and participate insociety. But some networking tools, especially…
Abstract
Advances in adaptive computing technology provide opportunities for people with disabilities to access information and participate in society. But some networking tools, especially those based on graphical user interfaces, threaten to erode the accessibility of electronic resources. This paper offers a brief overview of adaptive technology for computers and networking and identifies a number of issues that must be addressed in order for people with disabilities to become full participants in online activities.
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Anastasios Savvopoulos and Maria Virvou
The elderly are often unfamiliar with computer technology and can encounter great difficulties. Moreover, the terms used in such systems may prove to be a challenge for these users…
Abstract
Purpose
The elderly are often unfamiliar with computer technology and can encounter great difficulties. Moreover, the terms used in such systems may prove to be a challenge for these users. The aim of this research is to tutor the elderly on using an adaptive e‐shop system in order to buy products easily.
Design/methodology/approach
In view of the above, the paper creates an intelligent tutoring component for the elderly. It incorporated this component into an e‐shop application for interactive TV in order to evaluate it. The component created is both medium‐ and domain‐independent.
Findings
The independent tutoring component that provided combined product recommendations and adaptive help actions had a positive influence on the elderly and created a friendlier shopping environment for them.
Originality/value
The research proposes a novel component for the elderly that uniquely combines product recommendations and adaptive help reactions. This component can be used in a large variety of recommendation applications as it is medium‐ and domain‐independent.
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Andreas Zimmermann and Andreas Lorenz
The paper deals with the design and creation of an intelligent user interface augmenting the user experience in everyday environments, by providing an immersive audio environment…
Abstract
The paper deals with the design and creation of an intelligent user interface augmenting the user experience in everyday environments, by providing an immersive audio environment. We highlight the potential of augmenting the visual real environment in a personalized way, thanks to context modeling techniques. The LISTEN project, a system for an immersive audio augmented environment applied in the art exhibition domain, provides an example of modeling and personalization methods affecting the audio interface in terms of content and organization. In addition, the different evolution steps of the system and the outcomes of the accompanying user tests are here reported.
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This review reports on the current state and the potential of tools and systems designed to aid online searching, referred to here as online searching aids. Intermediary…
Abstract
This review reports on the current state and the potential of tools and systems designed to aid online searching, referred to here as online searching aids. Intermediary mechanisms are examined in terms of the two stage model, i.e. end‐user, intermediary, ‘raw database’, and different forms of user — system interaction are discussed. The evolution of the terminology of online searching aids is presented with special emphasis on the expert/non‐expert division. Terms defined include gateways, front‐end systems, intermediary systems and post‐processing. The alternative configurations that such systems can have and the approaches to the design of the user interface are discussed. The review then analyses the functions of online searching aids, i.e. logon procedures, access to hosts, help features, search formulation, query reformulation, database selection, uploading, downloading and post‐processing. Costs are then briefly examined. The review concludes by looking at future trends following recent developments in computer science and elsewhere. Distributed expert based information systems (debis), the standard generalised mark‐up language (SGML), the client‐server model, object‐orientation and parallel processing are expected to influence, if they have not done so already, the design and implementation of future online searching aids.
Luisa Barrera-León, Nadia Mejia-Molina, Angela Carrillo-Ramos, Leonardo Flórez-Valencia and Jaime A. Pavlich-Mariscal
This paper aims to present a detailed description of Tukuchiy, a framework to dynamically generate adapted user interfaces. Tukuchiy is based on Runa-Kamachiy, a conceptual…
Abstract
Purpose
This paper aims to present a detailed description of Tukuchiy, a framework to dynamically generate adapted user interfaces. Tukuchiy is based on Runa-Kamachiy, a conceptual integration model that combines human–computer interaction (HCI) standards to create user interfaces with user-centered concepts usually addressed by adaptation.
Design/methodology/approach
The first step was the definition of three profiles: user, context and interface. These profiles contain information, such as user disabilities, location characteristics (e.g. illumination) and preferences (e.g. interface color or type of system help). The next step is to define the rules that ensure usability for different users. All of this information is used to create the Tukuchiy framework, which generates dynamic user interfaces, based on the specified rules. The last step is the validation through a prototype called Idukay. This prototype uses Tukuchiy to provide e-learning services. The functionality and usability of the system was evaluated by five experts.
Findings
To validate the approach, a prototype of Tukuchiy, called Idukay, was created. Idukay was evaluated by experts in education, computing and HCI, who based their evaluation in the system usability scale (SUS), a standard usability test. According to them, the prototype complies with the usability criteria addressed by Tukuchiy.
Research limitations/implications
This work was tested in an academic environment and was validated by different experts. Further tests in a production environment are required to fully validate the approach.
Originality/value
Tukuchiy generates adapted user interfaces based on user and context profiles. Tukuchiy uses HCI standards to ensure usability of interfaces that dynamically change during execution time. The interfaces generated by Tukuchiy adapt to context, functionality, disabilities (e.g. color blindness) and preferences (usage and presentation) of the user. Tukuchiy enforces specific HCI standards for color utilization, button size and grouping, etc., during execution.
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The purpose of this article is to provide a comprehensive literature review on the utilisation of intelligent agent technology in the library environment.
Abstract
Purpose
The purpose of this article is to provide a comprehensive literature review on the utilisation of intelligent agent technology in the library environment.
Design/methodology/approach
Research papers since 1990 on the use of various intelligent agent technologies in libraries are divided into two main application areas: digital library (DL), including agent‐based DL projects, multi‐agent architecture for DLs, intelligent agents for distributed heterogeneous information retrieval and agent support to information search process in DLs; and services in traditional libraries, including user interface for library information systems, automatic reference services and multi‐agent architecture for library services. For each paper on the topic, its new ideas or models, referred work, analyses, experiments, findings and conclusions are addressed.
Findings
The majority of the literature covers DLs and there have been fewer studies about services in traditional libraries. A variety of architecture, framework and models integrating agent technology in library systems or services are proposed, but only a few have been implemented in the practical environment. The application of agent technology is still at the research and experimentation stage. Agent technology has great potential in many areas in the library context; however it presents challenges to libraries that want to be involved in its adoption.
Practical implications
The survey has practical implications for libraries, librarians and computer professionals in developing projects that employ intelligent agent technology to meet end‐users' expectations as well as to improve information services within limited resources in library settings.
Originality/value
The paper provides a comprehensive survey on the development and research of intelligent agents in libraries in literature.
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Werner Kurschl, Mirjam Augstein, Thomas Burger and Claudia Pointner
The purpose of this paper is to present an approach where a novel user modeling wizard for people with motor impairments is used to gain a deeper understanding of very specific…
Abstract
Purpose
The purpose of this paper is to present an approach where a novel user modeling wizard for people with motor impairments is used to gain a deeper understanding of very specific (touch-based and touchless) interaction patterns. The findings are used to set up and fill a user model which allows to automatically derive an application- and user-specific configuration for natural user interfaces.
Design/methodology/approach
Based on expert knowledge in the domain of software/user interfaces for people with special needs, a test-case –based user modeling tool was developed. Task-based user tests were conducted with seven users for the touch-based interaction scenario and with five users for the touchless interaction scenario. The participants are all people with different motor and/or cognitive impairments.
Findings
The paper describes the results of different test cases that were designed to model users’ touch-based and touchless interaction capabilities. To evaluate the tool’s findings, experts additionally judged the participants’ performance (their opinions were compared to the tool’s findings). The results suggest that the user modeling tool could quite well capture users’ capabilities.
Social implications
The paper presents a tool that can be used to model users’ interaction capabilities. The approach aims at taking over some of the (very time-consuming) configuration tasks consultants have to do to configure software according to the needs of people with disabilities. This can lead to a wider accessibility of software, especially in the area of gesture-based user interaction.
Originality/value
Part of the approach has been published in the proceedings of the Interactional Conference on Advances in Mobile Computing and Multimedia 2014. Significant additions have been made since (e.g. all of the touchless interaction part of the approach and the related user study).
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