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Article
Publication date: 19 October 2015

S. Sikder, A. Barari and H.A. Kishawy

This paper aims to propose a global adaptive direct slicing technique of Non-Uniform Rational B-Spline (NURBS)-based sculptured surface for rapid prototyping where the NURBS…

Abstract

Purpose

This paper aims to propose a global adaptive direct slicing technique of Non-Uniform Rational B-Spline (NURBS)-based sculptured surface for rapid prototyping where the NURBS representation is directly extracted from the computer-aided design (CAD) model. The imported NURBS surface is directly sliced to avoid inaccuracies due to tessellation methods used in common practice. The major objective is to globally optimize texture error function based on the available range of layer thicknesses of the utilized rapid prototyping machine. The total texture error is computed with the defined error function to verify slicing efficiency of this global adaptive slicing algorithm and to find the optimum number of slices. A variety of experiments are conducted to study the accuracy of the developed procedure, and the results are compared with previously developed algorithms.

Design/methodology/approach

This paper proposes a new adaptive algorithm which globally optimizes a texture error function produced by staircase effect for a user-defined number of layers. The adaptive slicing algorithm dynamically calculates optimized slicing thicknesses based on the rapid prototyping machine’s specifications to minimize the texture error function. This paper also compares the results of implementing the developed methodology with the results of previously developed algorithms and presents cost-effective optimum slicing layer thicknesses.

Findings

A new methodology for global adaptive direct slicing algorithm of CAD models, based on a texture error function for the final product and the possible layer thicknesses in rapid prototyping, has been developed and implemented. Comparing the results of implementation with the common practice for several case studies shows that the proposed approach has greater slicing efficiency. Typically, by utilizing this approach, the number of prototyping layers can be reduced by 20-50 per cent compared to the slicing with other algorithms, while maintaining or improving the accuracy of the final manufactured surfaces. Therefore, the developed slicing method provides a better solution to trade-off between the rapid prototyping time and the rapid prototyping accuracy. For the many advantages of global direct slicing, it can be seen as the future solution to the slicing process in rapid prototyping systems.

Originality/value

This paper presents an innovative approach in direct global adaptive slicing of the additive manufacturing parts. The novel definition of an error function which comprehensively addresses the resulting manufactured surface quality of the entire product allows presenting an objective function to solve and to find the optimum selection of all the layer thicknesses during the slicing process.

Details

Rapid Prototyping Journal, vol. 21 no. 6
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 14 May 2018

Jiawei Feng, Jianzhong Fu, Zhiwei Lin, Ce Shang and Bin Li

T-spline is the latest powerful modeling tool in the field of computer-aided design. It has all the merits of non-uniform rational B-spline (NURBS) whilst resolving some flaws in…

Abstract

Purpose

T-spline is the latest powerful modeling tool in the field of computer-aided design. It has all the merits of non-uniform rational B-spline (NURBS) whilst resolving some flaws in it. This work applies T-spline surfaces to additive manufacturing (AM). Most current AM products are based on Stereolithograph models. It is a kind of discrete polyhedron model with huge amounts of data and some inherent defects. T-spline offers a better choice for the design and manufacture of complex models.

Design/methodology/approach

In this paper, a direct slicing algorithm of T-spline surfaces for AM is proposed. Initially, a T-spline surface is designed in commercial software and saved as a T-spline mesh file. Then, a numerical method is used to directly calculate all the slicing points on the surface. To achieve higher manufacturing efficiency, an adaptive slicing algorithm is applied according to the geometrical properties of the T-spline surface.

Findings

Experimental results indicate that this algorithm is effective and reliable. The quality of AM can be enhanced at both the designing and slicing stages.

Originality/value

The T-spline and direct slicing algorithm discussed here will be a powerful supplement to current technologies in AM.

Details

Rapid Prototyping Journal, vol. 24 no. 4
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 17 October 2017

Wangyu Liu and Mingke Li

This paper aims to propose the new two-step adaptive direct slicing method for building bio-scaffold with digital micro-mirror device (DMD)-based MPμSLA systems.

Abstract

Purpose

This paper aims to propose the new two-step adaptive direct slicing method for building bio-scaffold with digital micro-mirror device (DMD)-based MPμSLA systems.

Design/methodology/approach

In this paper, the authors proposed a new approach to directly slice a scaffold’s CAD model (i.e the three-dimensional model built by computer-aided design platforms) and save the slices’ data as BMP (bitmap, i.e. the data format used in DMD) files instead of other types of two-dimensional patterns as an intermediary. The proposed two-step strategy in this paper, i.e. a CAD model’s exterior surface and internal architecture were sliced, respectively, at first, and then assembled together to obtain one intact slice. The assembly process is much easier and convenient based on the slice data in BMP format. To achieve the adaptive slicing for both the exterior part and internal part, two new indices, the exterior surface-dominated index and internal architecture-dominated index, are, respectively, utilized as the error estimation indices. The proposed approach in this paper is developed on SolidWorks platform, but it can also be implemented on other platforms.

Findings

The authors found that the approach is not only more accurate but also more efficient by avoiding the repeated running of those inefficient rasterization programs. The approach is able to save computer resource and time, and enhance the robustness of slicing program, as well as is appropriate for the scaffolds’ model with internal pore architecture and external free-form surface.

Practical implications

Bio-scaffolds in tissue engineering require precise control over material distribution, such as the porosity, connectivity, internal pore architecture and external free-form surface. The proposed two-step adaptive direct slicing approach is a good balance of slicing efficiency and accuracy and can be useful for slicing bio-scaffolds’ models.

Originality/value

This paper gives supports to build bio-scaffold with DMD-based MPμSLA systems.

Details

Rapid Prototyping Journal, vol. 23 no. 6
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 1 December 2003

Pulak Mohan Pandey, N. Venkata Reddy and Sanjay G. Dhande

Layered manufacturing (LM) or rapid prototyping is a process in which a part is produced using layer‐by‐layer addition of the material. In LM, slicing of the CAD model of a part…

4358

Abstract

Layered manufacturing (LM) or rapid prototyping is a process in which a part is produced using layer‐by‐layer addition of the material. In LM, slicing of the CAD model of a part to be produced is one of the important steps. Slicing of CAD model with a very small slice thickness leads to large build time. At the same time if large slice thickness is chosen, the surface finish is very bad due to staircasing. These two contradicting issues namely reduction in build time and better surface quality have been a major concern in laminated manufacturing. This contradiction has led to the development of number of slicing procedures. The present paper reviews various slicing approaches developed for tessellated as well as actual CAD models.

Details

Rapid Prototyping Journal, vol. 9 no. 5
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 11 March 2014

Mohammad Hayasi and Bahram Asiabanpour

The main aim of this study is to generate curved-form cut on the edge of an adaptive layer. The resulting surface would have much less geometry deviation error and closely fit its…

Abstract

Purpose

The main aim of this study is to generate curved-form cut on the edge of an adaptive layer. The resulting surface would have much less geometry deviation error and closely fit its computer aided design (CAD) model boundary.

Design/methodology/approach

This method is inspired by the manual peeling of an apple in which a knife's orientation and movement are continuously changed and adjusted to cut each slice with minimum waste. In this method, topology and geometry information are extracted from the previously generated adaptive layers. Then, the thickness of an adaptive layer and the bottom and top contours of the adjacent layers are fed into the proposed algorithm in the form of the contour and normal vector to create curved-form sloping surfaces. Following curved-form adaptive slicing, a customized machine path compatible with a five-axis abrasive waterjet (AWJ) machine will be generated for any user-defined sheet thicknesses.

Findings

The implemented system yields curved-form adaptive slices for a variety of models with diverse types of surfaces (e.g. flat, convex, and concave), different slicing direction, and different number of sheets with different thicknesses. The decrease in layer thickness and increase of the number of the sloped cuts can make the prototype as close as needed to the CAD model.

Research limitations/implications

The algorithm is designed for use with five-axis AWJ cutting of any kind of geometrical complex surfaces. Future research would deal with the nesting problem of the layers being spread on the predefined sheet as the input to the five-axis AWJ cutter machine to minimize the cutting waste.

Practical implications

The algorithm generates adaptive layers with concave or convex curved-form surfaces that conform closely to the surface of original CAD model. This will pave the way for the accurate fabrication of metallic functional parts and tooling that are made by the attachment of one layer to another. Validation of the output has been tested only as the simulation model. The next step is the customization of the output for the physical tests on a variety of five-axis machines.

Originality/value

This paper proposes a new close to CAD design sloped-edge adaptive slicing algorithm applicable to a variety of five-axis processes that allow variable thickness layering and slicing in different orientations (e.g. AWJ, laser, or plasma cutting). Slices can later be bonded to build fully solid prototypes.

Details

Rapid Prototyping Journal, vol. 20 no. 2
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 4 November 2021

Qianyong Chen, Jinghua Xu and Shuyou Zhang

Compared with cusp height and area deviation ratio, volume error (VE) caused by the layer height could represent the stair-case effect more comprehensively. The proposed relative…

Abstract

Purpose

Compared with cusp height and area deviation ratio, volume error (VE) caused by the layer height could represent the stair-case effect more comprehensively. The proposed relative volume error (RVE)-based adaptive slicing method takes VE rather than cusp height as slicing criteria, which can improve part surface quality for functionalized additive manufacturing.

Design/methodology/approach

This paper proposes a volumetric adaptive slicing method of manifold mesh for rapid prototyping based on RVE. The pre-height sequences of manifold mesh are first preset to reduce the SE by dividing the whole layer sequence into several parts. A breadth-first search-based algorithm has been developed to generate a solid voxelization to get VE. A new parameter RVE is proposed to evaluate the VE caused by the sequence of the layer positions. The RVE slicing is conducted by iteratively adjusting the layer height sequences under different constraint conditions.

Findings

Three manifold models are used to verify the proposed method. Compared with uniform slicing with 0.2 mm layer height, cusp height-based method and area deviation-based method, the standard deviations of RVE of all three models are improved under the proposed method. The surface roughness measured by the confocal laser scanning microscope proves that the proposed RVE method can greatly improve part surface quality by minimizing RVE.

Originality/value

This paper proposes an RVE-based method to balance the surface quality and print time. RVE could be calculated by voxelized parts with required accuracy at a very fast speed by parallel.

Details

Rapid Prototyping Journal, vol. 28 no. 3
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 16 September 2021

Yifei Hu, Xin Jiang, Guanying Huo, Cheng Su, Hexiong Li and Zhiming Zheng

Adaptive slicing is a key step in three-dimensional (3D) printing as it is closely related to the building time and the surface quality. This study aims to develop a novel adaptive

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Abstract

Purpose

Adaptive slicing is a key step in three-dimensional (3D) printing as it is closely related to the building time and the surface quality. This study aims to develop a novel adaptive slicing method based on ameliorative area ratio and accurate cusp height for 3D printing using stereolithography (STL) models.

Design/methodology/approach

The proposed method consists of two stages. In the first stage, the STL model is sliced with constant layer thickness, where an improved algorithm for generating active triangular patches, the list is developed to preprocess the model faster. In the second stage, the model is first divided into several blocks according to the number of contours, then an axis-aligned bounding box-based contour matching algorithm and a polygons intersection algorithm are given to compare the geometric information between several successive layers, which will determine whether these layers can be merged to one.

Findings

Several benchmarks are applied to verify this new method. Developed method has also been compared with the uniform slicing method and two existing adaptive slicing methods to demonstrate its effectiveness in slicing.

Originality/value

Compared with other methods, the method leads to fewer layers whilst keeping the geometric error within a given threshold. It demonstrates that the proposed slicing method can reach a trade-off between the building time and the surface quality.

Details

Rapid Prototyping Journal, vol. 28 no. 3
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 30 September 2019

Bin Li, Jianzhong Fu, Yongjie Jessica Zhang, Weiyi Lin, Jiawei Feng and Ce Shang

Majority of the existing direct slicing methods have generated precise slicing contours from different surface representations, they do not carry any interior information…

Abstract

Purpose

Majority of the existing direct slicing methods have generated precise slicing contours from different surface representations, they do not carry any interior information. Whereas, heterogeneous solids are highly preferable for designing and manufacturing sophisticated models. To directly slice heterogeneous solids for additive manufacturing (AM), this study aims to present an algorithm using octree-based subdivision and trivariate T-splines.

Design/methodology/approach

This paper presents a direct slicing algorithm for heterogeneous solids using T-splines, which can be applied to AM based on the fused deposition modeling (FDM) technology. First, trivariate T-splines are constructed using a harmonic field with the gradient direction aligning with the slicing direction. An octree-based subdivision algorithm is then used to directly generate the sliced layers with heterogeneous materials. For FDM-based AM applications, the heterogeneous materials of each sliced layer are discretized into a finite number of partitions. Finally, boundary contours of each separated partition are extracted and paired according to the rules of CuraEngine to generate the scan path for FDM machines equipped with multi-nozzles.

Findings

The experimental results demonstrate that the proposed algorithm is effective and reliable, especially for solid objects with multiple materials, which could maintain the model integrity throughout the process from the original representation to the final product in AM.

Originality/value

Directly slicing heterogeneous solid using trivariate T-splines will be a powerful supplement to current technologies in AM.

Details

Rapid Prototyping Journal, vol. 26 no. 1
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 7 August 2007

Debapriya Chakraborty and Asimava Roy Choudhury

This paper aims to develop an efficient surface‐plane intersection (SPI) algorithm for direct slicing of free‐form surfaces to be produced by layered manufacturing.

Abstract

Purpose

This paper aims to develop an efficient surface‐plane intersection (SPI) algorithm for direct slicing of free‐form surfaces to be produced by layered manufacturing.

Design/methodology/approach

A semi‐analytical method for direct slicing has been formulated and tested on Bezier and B‐spline surfaces commonly used in CAD modeling. This method solves for the intersection points by a “root” finding procedure and establishes their connectivity, unlike the conventional “marching” procedures.

Findings

The proposed algorithm solves intersection contours between free form surfaces and planes. The solution procedure is efficient with respect to computational time and accuracy (feature detection) over some of the conventional SPI strategies. The method involves a global solution procedure in contention with the traditional methodologies which are generally spatially distinctive in approach.

Research limitations/implications

Use of higher order terms in the representation of parametric surfaces makes the algorithm computationally intensive and time‐expensive.

Practical implications

This algorithm would be of practical use in the direct slicing of free form surfaces used in CAD modeling. Direct slicing methods solve for the actual intersection of surface and plane without resorting to “tessellation.” Reducing the computation time and detection of features within a given resolution is of primary importance for developing commercial rapid prototyping software, which is achieved in the present paper.

Originality/value

A novel method has been developed for SPI for use in direct slicing of CAD models. While a major proportion of the direct slicing strategies employ the “marching” procedure involving determination of “critical points,” the proposed method utilizes the evaluation of “roots” of a surface in a global manner to determine the intersection points with proper connectivity. Hence, it is effective in reducing the computation time and is simple but generic in approach. Although Bezier and B‐spline surfaces are used as the representative cases, the algorithm can be extended for any parametric surface for direct slicing.

Details

Rapid Prototyping Journal, vol. 13 no. 4
Type: Research Article
ISSN: 1355-2546

Keywords

Article
Publication date: 1 August 2002

S.H. Choi and K.T. Kwok

This paper proposes a tolerant slicing algorithm for processing slice contours for Layered Manufacturing (LM). The algorithm aims to overcome the constraints of computer memory…

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Abstract

This paper proposes a tolerant slicing algorithm for processing slice contours for Layered Manufacturing (LM). The algorithm aims to overcome the constraints of computer memory and the computation instability commonly inherent in conventional slicing methodologies. It minimizes memory usage by adopting a pick‐and‐drop approach, which extracts one facet for slicing from the Stereolithography (STL) file at a time. The facets that intersect with the cutting plane are read in, sliced and then disposed of from the memory one by one for subsequent construction of slice contours. Only the slice data and the associated topological information of the current layer are temporarily stored in the memory. This approach greatly reduces the amount of computer memory required and it involves much less computationally intensive searching operations. Thus, STL models of virtually unlimited file size can be sliced to facilitate the LM processes. The algorithm is also relatively fault‐tolerant in that common defects of STL models may be tolerated and the resultant inconsistent contours are effectively repaired.

Details

Rapid Prototyping Journal, vol. 8 no. 3
Type: Research Article
ISSN: 1355-2546

Keywords

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