Interactive Technology and Smart Education

Category:

Information and Knowledge Management

Table Of Contents: Volume 8 Issue 4

An investigation on the role of multimodal metaphors in e‐feedback interfaces

Dimitrios Rigas, Abdulrhman Alharbi

The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e‐feedback interfaces. The experiment compares a traditional…

Enabling user to user interactions in web lectures with history‐aware user awareness

Markus Ketterl, Robert Mertens, Christoph Wiesen, Oliver Vornberger

The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application…

Speech development of autistic children by interactive computer games

Mustafizur Rahman, S.M. Ferdous, Syed Ishtiaque Ahmed, Anika Anwar

Speech disorder is one of the most common problems found with autistic children. The purpose of this paper is to investigate the introduction of computer‐based interactive…

3‐D pose presentation for training applications

Kaitlyn Fox, Anthony Whitehead

In the authors' experience, the biggest issue with pose‐based exergames is the difficulty in effectively communicating a three‐dimensional pose to a user to facilitate a…

WhoKnows? Evaluating linked data heuristics with a quiz that cleans up DBpedia

Jörg Waitelonis, Nadine Ludwig, Magnus Knuth, Harald Sack

Linking Open Data (LOD) provides a vast amount of well structured semantic information, but many inconsistencies may occur, especially if the data are generated with the…

ISSN:

1741-5659

Online date, start – end:

2004

Copyright Holder:

Emerald Publishing Limited

Open access:

hybrid

Editor:

  • Dr Pedro Isaias