Interactive Technology and Smart Education: Volume 12 Issue 2


Table of contents

Shared cognition facilitated by teacher use of interactive whiteboard technologies

Christine Redman, John Terence Vincent

The purpose of this study is to examine questioning opportunities afforded by interactive whiteboards (IWBs) by highlighting pedagogical decisions enacted by teachers to ensure…

Automatic annotation method on learners’ opinions in case method discussion

Masaki Samejima, Daichi Hisakane, Norihisa Komoda

The purpose of this paper is to annotate an attribute of a problem, a solution or no annotation on learners’ opinions automatically for supporting the learners’ discussion without…

Cyberbullying aggressors among Spanish secondary education students: an exploratory study

Sofía Buelga, Maria J. Cava, Gonzalo Musitu, Eva Torralba

This paper aims to explore the prevalence rate of adolescents engaging in aggressive behaviours towards their peers using the Internet and mobile phones, while examining the…


A course on serious game design and development using an online problem-based learning approach

Bill Kapralos, Stephanie Fisher, Jessica Clarkson, Roland van Oostveen

The purpose of this paper is to describe a novel undergraduate course on serious game design and development that integrates both game and instructional design, thus providing an…


Simulating apprenticeship using multimedia in higher education: A case from the information systems field

Ilia Bider, Martin Henkel, Stewart Kowalski, Erik Perjons

This paper aims to report on a project aimed at using simulation for improving the quality of teaching and learning modeling skills. More specifically, the project goal was to…

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  • Assoc Prof Pedro Isaias