Table of contents
IoT-based system for communication and coordination of football robot team
Zhuming Bi, Guoping Wang, Li Da Xu, Matt Thompson, Raihan Mir, Jeremy Nyikos, Armela Mane, Colton Witte, Cliff SidwellThe purpose of this paper is to develop an information system which is based on the Internet of things (IoT) and used to support the communication and coordination in a…
Dural identity process for virtual community participation and impact of gender composition
Kathy Ning Shen, Fang Zhao, Mohamed KhalifaUnlike the earlier research that examines gender impact at the individual level, the purpose of this paper is to examine whether and how gender composition of virtual communities…
Manifestations of e-government usage in post-communist European countries
Tomasz Szopiński, Marcin W. StaniewskiThe purpose of this paper is to examine the propensity to use e-government services in post-communist countries in the European Union.
What is eSports and why do people watch it?
Juho Hamari, Max SjöblomThe purpose of this paper is to investigate why do people spectate eSports on the internet. The authors define eSports (electronic sports) as “a form of sports where the primary…
The impact of reference effects on online purchase intention of agricultural products: The moderating role of consumers’ food safety consciousness
Xiaofei Zhao, Shengliang Deng, Yi ZhouThe purpose of this paper is to analyze the impact of reference effects on online purchase intention (OPI) of agricultural products in B2C context and to examine how consumers’…
The impact of initial experience and user attachment on application downloads: Information-seeking and -sharing applications
Jungmin SonThe purpose of this paper is to examine the dynamic effects of users’ initial experience and user attachment on downloading information-seeking (e.g. news, map, education) and…
An approach to initiating eWOM intentions: A study on the effects of reference price and value homophily
Louis Yi-Shih Lo, Sheng-Wei LinThe purpose of this paper is to examine the effects that reference prices and associated information sources (websites that consumers use to explore and their friends who have…
Eyes on the frame: Explaining people’s online searching behavior in response to TV consumption
Sabrina Heike Kessler, Lars GuentherUsing the internet parallel to or after television (TV) consumption changes the way people receive news. The way information is framed by the media has been found to influence the…
Theorizing the textual differences between authentic and fictitious reviews: Validation across positive, negative and moderate polarities
Snehasish Banerjee, Alton Y.K. ChuaThe purpose of this paper is twofold: to build a theoretical model that identifies textual cues to distinguish between authentic and fictitious reviews, and to empirically…
Explicating user behavior toward multi-screen adoption and diffusion: User experience in the multi-screen media ecology
Dong-Hee Shin, Frank BioccaThe purpose of this paper is to analyze user behavior toward multi-screen services by employing neural networks to predict overall customer satisfaction and to prioritize the…
Effectiveness of online consumer reviews: The influence of valence, reviewer ethnicity, social distance and source trustworthiness
Carolyn A. Lin, Xiaowen XuExtant research addressing how consumers respond to electronic word-of-mouth (eWOM) remains limited. Even less attention has been devoted to examining the trustworthiness of…
Visualization of brand positioning based on consumer web search information: Using social network analysis
Seung-Pyo Jun, Do-Hyung ParkOnline web searches have played crucial roles in influencing consumers’ purchasing decisions. Web search traffic information enables researchers and practitioners to better…
Why users purchase virtual products in MMORPG? An integrative perspective of social presence and user engagement
Wei Jin, Yongqiang Sun, Nan Wang, Xi ZhangPrior studies on virtual product purchase have focused on external technological factor but have paid less attention to internal user factors. Thus, drawing upon the social…
Customer citizenship behavior on social networking sites: The role of relationship quality, identification, and service attributes
Shih-Hao Wu, Stephen Chi-Tsun Huang, Ching-Yi Daphne Tsai, Pei-Yi LinThe purpose of this paper is to examine the impact of the customer- and firm-focused driving factors, relationship quality (RQ), and identification on customer citizenship…
Creating e-shopping multisensory flow experience through augmented-reality interactive technology
Tseng-Lung Huang, Shu-Ling LiaoDrawing on virtual liminoid theory, the purpose of this paper is to examine factors that induce a multisensory flow experience in an e-shopping context through the use of…
ISSN:
1066-2243e-ISSN:
2054-5657ISSN-L:
1066-2243Online date, start – end:
1991Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditor:
- Dr Christy Cheung