Games in Everyday Life: For Play

Subject:
Synopsis
Table of contents
(12 chapters)Prelims
Pages 1-5
Content available
Introduction
Pages 1-16
Game Studies and Gamification
Pages 17-34
Defining Gamification
Pages 35-66
Histories of Gaming and Computation
Pages 91-116
Gamification, Power, and Networks
Pages 117-135
Gamified Health and Bodies
Pages 137-159
The Labors of Play
Pages 161-185
Conclusion
Pages 187-190
References
Pages 191-214
Content available
Index
Pages 215-218
Content available

- DOI
- 10.1108/9781838679378
- Publication date
- 2019-11-25
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- ISBN
- 978-1-83867-938-5
- eISBN
- 978-1-83867-937-8