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ON A COMPUTER‐BASED THEORY OF STRATEGIES

NICHOLAS V. FINDLER (Computer Science Department, Arizona State University, Tempe, AZ 85287 (USA))

Kybernetes

ISSN: 0368-492X

Article publication date: 1 February 1983

90

Abstract

Some of the objectives and working tools of a new area of study, tentatively called Theory of Strategies, are described. It is based on the methodology of artificial intelligence, decision theory, operations research and digital gaming. The latter refers to computing activity that incorporates model building, simulation and learning programs in conflict situations. We also discuss three long‐term projects which aim at automatically analyzing and synthesizing strategies.

Citation

FINDLER, N.V. (1983), "ON A COMPUTER‐BASED THEORY OF STRATEGIES", Kybernetes, Vol. 12 No. 2, pp. 89-97. https://doi.org/10.1108/eb005644

Publisher

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MCB UP Ltd

Copyright © 1983, MCB UP Limited

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