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ARRAYS FOR PROGRAMMING CHESS

G. ZIELIŃSKI (Institute of Mathematics, Warsaw Tech. University, Plac Jedności Robotniczej 1, Warsaw (Poland))

Kybernetes

ISSN: 0368-492X

Article publication date: 1 February 1976

Abstract

A computer program depends strongly on data structures processed by it. For time optimization it is often sufficient to change only the data structures. There are 5 parts to a typical chess program: Game manager, legal moves generator, evaluation function, openings library and algorithm for endings. Arrays play an important role in game managing, generating proper moves and evaluating the position. A properly chosen array form improves computer chess.

Citation

ZIELIŃSKI, G. (1976), "ARRAYS FOR PROGRAMMING CHESS", Kybernetes, Vol. 5 No. 2, pp. 91-96. https://doi.org/10.1108/eb005412

Publisher

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MCB UP Ltd

Copyright © 1976, MCB UP Limited