This chapter is of value to educators as it explains how creative and entrepreneurial processes may be experienced by students through different forms of learning activity. It is of further value to research on entrepreneurial learning in considering how the creative process may inform entrepreneurial action.
Tunstall, R., Nieminen, L., Jing, L. and Hjorth, R. (2016), "Out of the Blue: Teaching Creativity and Entrepreneurship through Flashmobs", Innovation and Entrepreneurship in Education (Advances in Digital Education and Lifelong Learning, Vol. 2), Emerald Group Publishing Limited, Bingley, pp. 31-56. https://doi.org/10.1108/S2051-229520160000002001
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