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Cutting-Edge Technologies in Higher Education

Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation

ISBN: 978-1-78190-240-0, eISBN: 978-1-78190-241-7

ISSN: 2044-9968

Publication date: 22 November 2012

Citation

(2012), "Cutting-Edge Technologies in Higher Education", Wankel, C. and Blessinger, P. (Ed.) Increasing Student Engagement and Retention Using Immersive Interfaces: Virtual Worlds, Gaming, and Simulation (Cutting-Edge Technologies in Higher Education, Vol. 6 Part C), Emerald Group Publishing Limited, Bingley, p. ii. https://doi.org/10.1108/S2044-9968(2012)000006C018

Publisher

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Emerald Group Publishing Limited

Copyright © 2012, Emerald Group Publishing Limited