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Alice's Adventures in Programming Narratives

Transforming Virtual World Learning

ISBN: 978-1-78052-052-0, eISBN: 978-1-78052-053-7

Publication date: 28 September 2011


This chapter describes our innovative approach to the teaching of computer programming and writing; professors worked with students across classes united by a theme of narrative. A year-long study examined if using Alice, a three-dimensional microworld programming software that allows users to create interactive narratives, was more effective than Visual Basic (VB) in developing problem-solving abilities in first-year college students in introductory computer programming courses. Results revealed that although both the Alice and VB group showed a statistically significant (p<0.05) increase in performance for problem-solving questions related to computer programming, only the Alice group showed a significant increase in problem-solving abilities not directly related to computer programming, and an increase in student retention.



Lansiquot, R.D. and Cabo, C. (2011), "Alice's Adventures in Programming Narratives", Hinrichs, R. and Wankel, C. (Ed.) Transforming Virtual World Learning (Cutting-Edge Technologies in Higher Education, Vol. 4), Emerald Group Publishing Limited, Leeds, pp. 305-325.



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