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Alice's Adventures in Programming Narratives

Transforming Virtual World Learning

ISBN: 978-1-78052-052-0, eISBN: 978-1-78052-053-7

ISSN: 2044-9968

Publication date: 28 September 2011

Abstract

This chapter describes our innovative approach to the teaching of computer programming and writing; professors worked with students across classes united by a theme of narrative. A year-long study examined if using Alice, a three-dimensional microworld programming software that allows users to create interactive narratives, was more effective than Visual Basic (VB) in developing problem-solving abilities in first-year college students in introductory computer programming courses. Results revealed that although both the Alice and VB group showed a statistically significant (p<0.05) increase in performance for problem-solving questions related to computer programming, only the Alice group showed a significant increase in problem-solving abilities not directly related to computer programming, and an increase in student retention.

Keywords

Citation

Lansiquot, R.D. and Cabo, C. (2011), "Alice's Adventures in Programming Narratives", Hinrichs, R. and Wankel, C. (Ed.) Transforming Virtual World Learning (Cutting-Edge Technologies in Higher Education, Vol. 4), Emerald Group Publishing Limited, Bingley, pp. 305-325. https://doi.org/10.1108/S2044-9968(2011)0000004016

Publisher

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Emerald Group Publishing Limited

Copyright © 2011, Emerald Group Publishing Limited