Index

Multimodality, Meaning, and Institutions

ISBN: 978-1-78743-330-4, eISBN: 978-1-78743-329-8

ISSN: 0733-558X

Publication date: 30 November 2017

This content is currently only available as a PDF

Citation

(2017), "Index", Höllerer, M.A., Daudigeos, T. and Jancsary, D. (Ed.) Multimodality, Meaning, and Institutions (Research in the Sociology of Organizations, Vol. 54A), Emerald Publishing Limited, Leeds, pp. 255-257. https://doi.org/10.1108/S0733-558X2017000054A010

Publisher

:

Emerald Publishing Limited

Copyright © 2018 Emerald Publishing Limited


INDEX

Activities

contextualizing influence
, 116

economic
, 42

industrial
, 108, 110

maintenance
, 13, 15

Aesthetic design
, 22, 184–185, 189, 192–93, 208–10, 212

Aesthetic innovation
, 12, 77, 184, 185, 186

applying
, 205

context of
, 189, 192

extent of
, 189, 193

institutionalization of
, 183, 186, 188–189, 196–97, 204–7

strategic benefits of
, 187–188

Aesthetic language
, 194, 199–207, 217

Aesthetics
, 166–167

Aesthetic tenor
, 204

Affective processes
, 15

Affordances

concrete
, 29

democratic
, 45

ecological
, 43

functional
, 34, 193

instrumental
, 56

physical
, 41

theoretical
, 29

Ambiguity
, 65, 117

Causal chains

consecutive
, 160

displaying
, 161

elaboration of
, 161, 171

establishing
, 177

evaluation of
, 166, 171

generalizable
, 157

normative
, 156

Communication

compelling
, 175

contemporary
, 23, 61, 116, 213, 246

corporate
, 100

nonverbal
, 60

organizational
, 79

verbal
, 13, 89, 102, 109

visual mode of
, 90, 110, 154

Community

civic
, 80

imagined
, 84

online chat
, 60

Competition

context of
, 189, 199

cost-based
, 191

dimension of
, 22, 80, 146, 183, 189, 195–197, 205, 208

invigorate
, 189

technological
, 189, 207

Competitive dimensions

emergent
, 207

institutionalized
, 189, 192, 210

Concision
, 119–143

analyzing
, 121

multi-modal
, 134

verbal
, 124–125, 138

Conflicts

emotional
, 237

organizational
, 240

repetitive
, 132

Constructions

changing
, 74

grammatical
, 92

modern
, 166

monolithic
, 172

performative
, 147

Corporate Social Responsibility (CSR)
, 9, 22, 30, 60, 87, 90, 94, 100–105, 108, 110–111, 115–116, 154, 178

activities
, 105, 110

annual reports
, 100

beneficiaries of
, 105, 110

explicit
, 116

reports
, 101–102, 105

Corporate training
, 224

Crisis

local security
, 74

ongoing political
, 50

CSR.
, See Corporate Social Responsibility (CSR)

Cultural context
, 6–7

Cultural entrepreneurship
, 71

Cultural processes
, 142

Cultural production
, 20, 59, 67, 208, 223, 226, 239–240

Culture

creative
, 244

defined
, 67

epistemic
, 61

modern
, 61

Decommissioning
, 35, 38

Demand

consumer
, 225

complex
, 220

conflicting
, 222

divergent
, 220

Democracy
, 50, 144

Design

artifact
, 137

atypical
, 212

complex product
, 12

creative
, 245

diverse visual
, 92

industrial
, 200, 202, 212

positions
, 184

Discourse

multi-modal
, 161

public
, 47

verbal
, 2, 4, 125, 153–155, 157, 161

visual
, 11, 20, 125, 153–154, 177

Discourse analysis

critical
, 83, 116

organizational
, 79–80

Discursive approach
, 28, 64, 66

Discursive process
, 156

Dramatization strategies
, 161, 166

Dynamics

institutional field
, 84

internal
, 246

social
, 32

studied
, 75

symbolic
, 72

Economy

coordinated market
, 101

criterion
, 129

global
, 75

informal
, 43

political
, 211

Economy-of-sign approach
, 124–130

Educational content
, 230

Effectiveness

educational
, 233, 237

industrial design
, 212

logic of
, 20, 221, 225, 229–231, 233–234, 237–240

E-learning
, 233, 235, 250, 252

Embodied analogy
, 50–55


Facial expression
, 33

Firms

architectural
, 32

entrepreneurial
, 221

Game dimensions

conceptual
, 228

important
, 228

main
, 229

primary
, 242

Games

computer
, 246

data dealer
, 233

digital
, 221, 224, 246

occupational
, 233

Governance

participative
, 45

Heterogeneity
, 15, 245

Historical association
, 48

Humanities
, 4, 253

Human sensorium
, 32

Hybrid exchange strategies
, 246

Hybridizing
, 11, 232–234, 239, 250–254

Iconography
, 144

Incremental innovation
, 209

Industrialization
, 12

Innovation
, 10–12

Institutional complexity
, 219–244

Institutional innovation
, 10, 156, 157

Institutionalization
, 10–11, 183–210

Institutional persistence and change
, 12–15

Institutional theory
, 63–79, 64–67

Institutions
, 11–21

Integration of modes
, 5

Materiality

as concrete
, 31–32

as mimetic
, 34–36

as semiotic
, 32–34

Meaning
, 18

Metafunctions
, 10, 89, 90–95

Multimodal

communication
, 18

ensemble
, 55

imaginaries
, 39–50

methods, avenues for
, 20–21

research
, 7–10, 67–70

style
, 120, 122, 126, 128, 138–139

Multimodality
, 11–21

Organizational artifacts
, 223–224

Peircean semiotics
, 121, 126, 139–140

Personal computer industry
, 185

Representations
, 33, 50–55

Rhetorical artifact
, 119–143

Serious games
, 12, 221

Social semiotics
, 5, 10, 19, 88, 89

Social world
, 4

Strong and weak multimodal approaches
, 71, 73, 74, 75, 78

Theorization
, 10, 153–177

Visual analysis
, 110, 111, 134, 160, 193

Visuality
, 17, 19, 33, 113, 139

Visual registers
, 87–114

of institutions
, 92–95

structure of
, 108–111