TY - JOUR AB - Purpose The purpose of this paper seeks to provide an in-depth overview of a series of fake news information literacy library workshops, which were offered 19 times over the course of 2 years. It examines the results of a fake news game, which was played with a wide variety of audiences.Design/methodology/approach This case study examines workshops offered by two librarians at [name of institution], a major research institution in [city], [country]. It describes the workshops in detail and demonstrates how others may adopt this model.Findings The authors found that while high school students proved to be the most adept at recognizing fake news, the literature suggests that mere exposure to digital media is not sufficient in preparing Generation Z in their digital literacy critical assessment skills.Practical implications Library and information professionals are provided with the tools to adapt this workshop to suit the needs of their respective users.Originality/value This paper examines how a workshop can be adapted to seven unique audiences, spanning from high school students to university alumni. It incorporates the Association of College and Research Libraries framework and the latest literature into informing its practice. VL - 48 IS - 1 SN - 0090-7324 DO - 10.1108/RSR-09-2019-0064 UR - https://doi.org/10.1108/RSR-09-2019-0064 AU - Hanz Katherine AU - Kingsland Emily Sarah PY - 2020 Y1 - 2020/01/01 TI - Fake or for real? A fake news workshop T2 - Reference Services Review PB - Emerald Publishing Limited SP - 91 EP - 112 Y2 - 2024/09/20 ER -