The concept of interactivity began with the expressive form of arts. Today, it has become a key topic of research in various design disciplines. Gradually, interactivity has become an incisive point that fuses art and design with technology. It is apparent that interactivity is key in the 21st century when emphasis is being put on people-oriented interaction. Through an analytical review of a substantial number of prior examples, this paper reports the study of the manifestation of interactivity in art and design, by which a systematic theoretical construct of the deployment of interactivity has been established. The practicality of the theoretical construct is validated with informative support through a series of experiments of representative feasibility tests in various disciplines.
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