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Video games in classrooms: an interview with Zack Gilbert

Juan Li (Clemson University School of Education, Clemson, South Carolina, USA)

On the Horizon

ISSN: 1074-8121

Article publication date: 8 August 2016

699

Abstract

Purpose

This article aims to better understand game-based learning teaching practices through an interview with Zack Gilbert, a 6th grade teacher who is incorporating video games Civilization IV (Civ) and Minecraft into his social studies classroom.

Design/methodology/approach

This article is based on an interview with Zack Gilbert, regarding his practices and ideas toward using video games to facilitate learning.

Findings

In this interview, he shared his journey exploring teaching practices and experiences applying Civ and Minecraft to social studies class, which may serve as an example for other teachers.

Originality/value

The pioneering and successful experiences of Zack Gilbert may offer an example or insights for other teachers who intend to incorporate video games into their classrooms.

Keywords

Citation

Li, J. (2016), "Video games in classrooms: an interview with Zack Gilbert", On the Horizon, Vol. 24 No. 3, pp. 205-209. https://doi.org/10.1108/OTH-03-2016-0009

Publisher

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Emerald Group Publishing Limited

Copyright © 2016, Emerald Group Publishing Limited

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