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Immersive reading in virtual and augmented reality environment

Pei-Luen Patrick Rau (Department of Industrial Engineering, Tsinghua University, Beijing, China)
Jian Zheng (Department of Industrial Engineering, Tsinghua University, Beijing, China)
Zhi Guo (Department of Industrial Engineering, Tsinghua University, Beijing, China)

Information and Learning Sciences

ISSN: 2398-5348

Article publication date: 6 July 2021

Issue publication date: 9 August 2021

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Abstract

Purpose

This study aims to investigate “immersive reading,” which occurs when individuals read text while in a virtual reality (VR) or augmented reality (AR) environment.

Design/methodology/approach

In Experiment 1, 64 participants read text passages and answered multiple-choice questions in VR and AR head-mounted displays (HMDs) compared with doing the same task on liquid crystal display (LCD). In Experiment 2, 31 participants performed the same reading tasks but with two VR HMDs of different display quality.

Findings

Compared with reading on LCD as the baseline, participants reading in VR and AR HMDs got 82% (VR) and 88% (AR) of the information accurately. Participants tended to respond more accurately and faster, though not statistically significant, with the VR HMD of higher pixel density in the speed-reading task.

Originality/value

The authors observed the speed and accuracy of reading in VR and AR environments, compared with the reading speed and accuracy on an LCD monitor. The authors also compared the reading performance on two VR HMDs that differed in display quality but were otherwise similar in every way.

Keywords

Acknowledgements

This study was funded by the National Key Research and Development Plan 2016YFB1001200.

Citation

Rau, P.-L.P., Zheng, J. and Guo, Z. (2021), "Immersive reading in virtual and augmented reality environment", Information and Learning Sciences, Vol. 122 No. 7/8, pp. 464-479. https://doi.org/10.1108/ILS-11-2020-0236

Publisher

:

Emerald Publishing Limited

Copyright © 2021, Emerald Publishing Limited

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